~British Soul~ Posted July 4, 2012 Report Share Posted July 4, 2012 [center][img]http://i.imgur.com/9dTGw.jpg[/img][/center] [center]i'm iffy on the dualities, and i'm considering removing them, ofc CnC much appreciated[/center] Link to comment Share on other sites More sharing options...
arkel Posted July 5, 2012 Report Share Posted July 5, 2012 You have no win condition.... Link to comment Share on other sites More sharing options...
~British Soul~ Posted July 5, 2012 Author Report Share Posted July 5, 2012 [quote name='arkel' timestamp='1341509699' post='5967866'] You have no win condition.... [/quote] thanks for the suggestion.[/sarcasm]... you got any suggestions for improvement?...sorry being an arse Link to comment Share on other sites More sharing options...
arkel Posted July 5, 2012 Report Share Posted July 5, 2012 [IMG]http://i.imgur.com/h1gOC.jpg[/IMG] This is what I run. Maybe you could get some inspiration from that. Link to comment Share on other sites More sharing options...
~British Soul~ Posted July 5, 2012 Author Report Share Posted July 5, 2012 pfft, imo Wattpheasant seems out of place (except for chaos shenanigans) and Inaba White Rabbit doesn't fit in either, i'd rather run dualities over the Gold Sarcs which seem too slow, and i've been having Savage Colosseum suggested to me i also had people suggest i remove the Shamans and the swings for stuff like Veilers, Tomatos EDIT (19:20pm GMT): OP updated with updated decklist Link to comment Share on other sites More sharing options...
arkel Posted July 5, 2012 Report Share Posted July 5, 2012 [quote name='~Dark Soul~' timestamp='1341510916' post='5967881'] pfft, imo Wattpheasant seems out of place (except for chaos shenanigans) and Inaba White Rabbit doesn't fit in either, i'd rather run dualities over the Gold Sarcs which seem too slow, and i've been having Savage Colosseum suggested to me i also had people suggest i remove the Shamans and the swings for stuff like Veilers, Tomatos [/quote] Pheasant turns Terror into Nightmare so you can actually attack, and then Terror comes back at the end of the turn. It's also BLS food. Inaba is a constant stream of damage that dodges Terror's eff. Gold Sarcs combo with Tour Guide to ensure you can get Armageddon/Grepher turn 1 to ditch Yubel/Shaman. Don't remove Shamans because they can quite literally "swing" for damage later on. Link to comment Share on other sites More sharing options...
~British Soul~ Posted July 5, 2012 Author Report Share Posted July 5, 2012 [quote name='arkel' timestamp='1341512200' post='5967897'] Pheasant turns Terror into Nightmare so you can actually attack, and then Terror comes back at the end of the turn. It's also BLS food. Inaba is a constant stream of damage that dodges Terror's eff. Gold Sarcs combo with Tour Guide to ensure you can get Armageddon/Grepher turn 1 to ditch Yubel/Shaman. Don't remove Shamans because they can quite literally "swing" for damage later on. [/quote] quoting you because you quoted me: from personal experience Gold Sarc is too slow sure it sets up TGU plays, but i'd rather not play it, so i'm not running that. now everyone has their different styles, and running Wattpheasant in a Yubel.dek is not mine (yo me it just seems out of place), also funfact: you're the only person who has suggested Wattpheasant and Inaba for this deck. As for Shaman, i was iffy whether i should remove it or not. Link to comment Share on other sites More sharing options...
arkel Posted July 6, 2012 Report Share Posted July 6, 2012 Then you still need a win condition. You don't really have a way to deal consistent damage to your opponent. Savage doesn't force your opponent to attack you so that's pretty useless. Link to comment Share on other sites More sharing options...
~British Soul~ Posted July 6, 2012 Author Report Share Posted July 6, 2012 anyways... i've been told elsewhere to do this: -1 terraforming -1 colosseum -2 veiler -1 BLS -1 starlight road -1 tour guide +1 Yubel +1 ultimate nightmare +2 torrential tribute +2 call of the haunted +at least 1 level eater (- dualities if more) swap one arma knight with 1 grepher and to put in Turren Train and Galaxy Robo in the extra Link to comment Share on other sites More sharing options...
arkel Posted July 6, 2012 Report Share Posted July 6, 2012 [quote name='~Dark Soul~' timestamp='1341561242' post='5968484'] +at least 1 level eater (- dualities if more) [/quote] You can't Tribute Level Eater for Yubel's effect. Link to comment Share on other sites More sharing options...
~British Soul~ Posted July 7, 2012 Author Report Share Posted July 7, 2012 [quote name='arkel' timestamp='1341609173' post='5968806'] You can't Tribute Level Eater for Yubel's effect. [/quote] yea i do know that, but i'd use it for Xyz shenanigans, just need to find a place for Galaxy Queen's light [color=#ffffff](without quoting me)[/color] Link to comment Share on other sites More sharing options...
qazwater Posted July 7, 2012 Report Share Posted July 7, 2012 hey! I would like to say thanks I have been wanting to make a yubel deck and this is fantastic thank you for your help! Link to comment Share on other sites More sharing options...
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