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Neoknights [Metamorphosis.archetype] [15/15]


Agro

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Every monster is a retrain of an old one. Shouldn't be too tough to figure out. Have at it and comment on the cards in general please.

[b][color=#ff8c00]Neoknight Familiar[/color]
[color=#800000]EARTH[/color][color=#ff8c00] / Level 3
[ Warrior / Effect ][/color]
If this card is sent to the Graveyard: Add 1 "Knight's Title" Spell card from your Deck to your hand.
[color=#ff8c00]ATK / 1200 DEF / 1400[/color]

[color=#ff8c00]Neoknight Kagemusha[/color]
[color=#800000]EARTH[/color][color=#ff8c00] / Level 3
[ Warrior / Effect ][/color]
When a "Neoknight" monster is Normal Summoned: You can Special Summon this card from your hand. Once per turn: You can banish 1 "Neoknight" monster from your Graveyard to target 1 monster you control; this monster's level becomes the level of the targeted monster.
[color=#ff8c00]ATK / 0 DEF / 0

Neoknight Unidine[/color]
[color=#800000]EARTH[/color][color=#ff8c00] / Level 4
[ Warrior / Effect ][/color]
If you control no monsters, you can Special Summon this card from your hand. When Special Summoned by this effect: You can Special Summon 1 banished "Neoknight" monster. You cannot Normal Summon or Set the turn you Special Summon this card.
[color=#ff8c00]ATK / 1800 DEF / 900

Neoknight Gearfried[/color]
[color=#800000]EARTH[/color][color=#ff8c00] / Level 4
[ Warrior / Effect ][/color]
This card is unaffected by the effects of your Oppponent's Spell Cards. You can banish this card from your Graveyard: Add 1 "Knight's Title" Spell Card from your Graveyard to your hand.
[color=#ff8c00]ATK / 1800 DEF / 1600

Neoknight Parshath[/color]
[color=#800000]EARTH[/color][color=#ff8c00] / Level 5
[ Fairy / Effect ][/color]
You can Special Summon this card (from your hand) if you control a "Neoknight" monster other than "Neoknight Parshath". You can only control 1 "Neoknight Parshath" at a time. This card inflicts piercing Battle Damage. If this card inflicts Battle Damage to your Opponent's Life Points: Draw 1 card.
[color=#ff8c00]ATK / 1900 DEF / 1400

Neoknight Jackal[/color]
[color=#800000]EARTH[/color][color=#ff8c00] / Level 5
[ Beast-Warrior / Effect ][/color]
If you draw this card during your Draw Phase: You can reveal this card and banish 1 "Neoknight" monster in your Graveyard; Special Summon this card. If this card destroys an Opponent's monster as a result of battle: You can Special Summon the destroyed monster to your side of the field in face-up Defense Position at the end of the Damage Step. Its effects are negated it is treated as Level 5 while face-up on the field.
[color=#ff8c00]ATK / 1700 DEF / 1600

Neoknight Lotus[/color]
[color=#800000]EARTH[/color][color=#ff8c00] / Level 6
[ Warrior / Effect ][/color]
You can Special Summon this card (from your hand) by banishing 2 "Neoknight" monsters from your Graveyard. Once per turn: You can Special Summon 1 Level 4 or lower "Neoknight" from your hand.
[color=#ff8c00]ATK / 2100 DEF / 1800

Neoknight Ishzark[/color]
[color=#800000]EARTH[/color][color=#ff8c00] / Level 6
[ Warrior / Effect ][/color]
While this card is on the field, all cards that would be sent to the Graveyard are removed from play instead. When this card destroys an Opponent's monster by battle; Special Summon 1 banished "Neoknight" monster.
ATK / 2300 DEF / 1800

Neoknight Speare
[color=#800000]EARTH[/color] / Rank 3
[ Dragon / Xyz / Effect ]
2 Level 3 Monsters
When this monster is Xyz Summoned: You can detach 2 "Neoknight" Xyz Materials from this card and reveal 1 Rank 5 or 6 "Neoknight" Xyz in your Extra Deck; Special Summon the revealed Xyz Monster using this card as Xyz Material. Once per turn: You can detach 1 of this card's Xyz Materials; Special Summon 1 Level 4 or lower "Neoknight" monster from your Graveyard.
ATK / 1900 DEF / 1200

Neoknight Darkstar
[color=#800000]EARTH[/color] / Rank 4
[ Winged Beast / Xyz / Effect ]
2 Level 4 Monsters
When this monster is Xyz Summoned: You can detach 2 "Neoknight" Xyz Materials from this card and reveal 1 Rank 5 or 6 "Neoknight" Xyz in your Extra Deck; Special Summon the revealed Xyz Monster using this card as Xyz Material. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Neoknight" monster from your hand.
ATK / 2200 DEF / 1500

Neoknight Chevalier
[color=#800000]EARTH[/color] / Rank 5
[ Warrior / Xyz / Effect ]
2 Level 5 Monsters
This card gains 300 ATK and DEF for each Xyz Material attached to this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; Negate the activation of a Spell/Trap card your Opponent controls and destroy it.
ATK / 2100 DEF / 1700

Neoknight Crimson
[color=#800000]EARTH[/color] / Rank 6
[ Warrior / Xyz / Effect ]
2 Level 6 EARTH Monsters
Once per turn, if a Level 5 or higher Effect Monster's effect is activated: You can detach 1 Xyz Material from this card; Negate the effect of the monster and return it to its Owner's hand. When a monster would be Summoned, OR when a Spell Card, Trap Card or Effect Monster's effect is activated that includes an effect that Special Summons a monster(s): Detach 2 "Neoknight" Xyz Materials from this card; negate the Summon or activation, and destroy that card.
ATK / 2800 DEF / 2600

[color=#008000]Knight's Title - The Shepard
Spell[/color]
Banish 1 Face-up Xyz Monster you control with at least 1 "Neoknight" as its Xyz Material; Special Summon 1 Fusion Monster from your Extra Deck that has the same Level as the banished monster's Rank.

[color=#008000]Knight's Title - The Seer
Spell[/color]
Banish 2 "Neoknight" monsters in your Graveyard; Draw 2 Cards. You can only activate 1 "Knight's Title - The Seer" per turn.

[color=#008000]Knight's Title - The Shadow
Spell[/color]
Add 1 Level 4 or lower "Neoknight" Monster OR 1 "Knight's Title" Spell card from your Deck to your hand. You cannot Special Summon the turn you activate this card's effects.[/b]

Comments and Suggestions please.

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Interesting...
these NeoKnight/knights title cards are fairly balanced and thought out
they might work with clasic monsters such as Dark magician with its support card Knight's Title for an easy Dark magician knight that might go well with the archtype.
and they could work well with Any Warrior deck.
Great job!!
if these where real i would definitly hope to get one in a duel pack.
Please make more!!!

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[img]http://images1.wikia.nocookie.net/__cb20090401022202/yugioh/images/thumb/3/30/Knight%27sTitleROD-EN-ScR-UE.jpg/300px-Knight%27sTitleROD-EN-ScR-UE.jpg[/img]
Seems a little silly that the archetype supports this card.

Other then that, having a functional Metamorph substitute is amazing.

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[quote name='Armadilloz' timestamp='1340836037' post='5963210']
Seems a little silly that the archetype supports this card.[/quote]I'd actually had a different name for them, but I decided to check to make sure I wasn't using "Knight's Title". After looking it up and thinking it through, I decided 'ah, f*ck it, let's do it anyway',

So silly? Maybe. Cool yo? Definitely.

[quote name='Armadilloz' timestamp='1340836037' post='5963210']
Other then that, having a functional Metamorph substitute is amazing.
[/quote]Well that's the idea. I was even considering not even worrying about needing Neoknights to have material and just have a card that works like a more balanced Metamorphosis. After all, it's much tougher to get out a Rank 5 or 6 and switch than it is for a Level 5 or 6 (or 8 or 10)

KAY. Not gonna take away that restriction now. Better to not give Hieratics an Exterio, Dark Balter, and Ryu Senshi to mess around with.

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