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Ceruli, Guru of Dark World


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[img]http://images1.wikia.nocookie.net/__cb20111020044512/yugioh/images/thumb/0/03/Ceruli%2CGuruofDarkWorldSDGU-EN-SR-1E.jpg/300px-Ceruli%2CGuruofDarkWorldSDGU-EN-SR-1E.jpg[/img]

[quote]If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard to your opponent's side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a "Dark World" card: Your opponent must discard 1 card.[/quote]

Yes, it's bad.

But it's so much fun lol. I've actually made some hilarious plays with this and Snoww.

Dark Worlds are slowly becoming my new favorite Deck.

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[quote name='Kingdom Xathers' timestamp='1340770386' post='5962954']
I guess Konami meant for it to be a way for Dark Worlds to activate their more powerful effects that otherwise don't exist. But like to the effect of what you said, it's more or less unneeded most of the time.
[/quote]

That's exactly what they WANTED it to be, but in the end, Dark Worlds didn't need it because Grapha and Snoww came out with it. So you could basically choose Turbo Dark Worlds that practically came built - Dragged Down/Skill Drains/that kinda stuff or the Cloggy Monk build.

On that note, the card is funny as hell, actually pretty good card design, it's just subpar compared to the better build.

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I once made Ceruli.dek. It utilized Ceruli and Goldd/Silvva to activate their uber-broken effects, then use Gateway and Grapha to keep on recycling it. It wasn't bad, and got hilarious fields when it moved smoothly, but was hella inconsistent. The fact Dragged Down can't be used with it is also a major disappointment.

Overall it's only meant for casual variants.

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