Johnny Raptor Posted June 25, 2012 Report Share Posted June 25, 2012 [center]So it begins. [img]http://img843.imageshack.us/img843/9799/t1uz2llnxdzoe.jpg[/img] Dat Kai face.[/center] [center]_________________________________________________________[/center] [center] [img]http://img580.imageshack.us/img580/43/3blsp2sx2gidm.jpg[/img][/center] [center] Dark Lord of Abyss Grade 3/Dark Irregulars - Human/11000 Power/No Shield Activate (Vanguard) LB4: [Counter Blast 2 cards, Soul Blast 2 cards] During this turn, this Unit gains 1000 Power for each <<Dark Irregulars>> in your Soul Continuous (Vanguard/Rearguard): If you control a non <<Dark Irregulars>> Vanguard or Rearguard, this Unit loses 2000 Power.[/center] [center]_____________________________________________________[/center] [center] [img]http://img840.imageshack.us/img840/7049/rsdjjzuvdbntc.jpg[/img] Emblem Master Grade 2/Dark Irregulars - Human/9000 Power/5000 Shield Activate (Vanguard/Rearguard): [Counter Blast 1 card] Whn this Unit's Attack hits the Vanguard, if you have a <<Dark Irregulars>> Vanguard, pay the cost. If you do, Soul Charge (3?) Cards.[/center] [center]_________________________________________________ [img]http://img826.imageshack.us/img826/8021/n265w3avnculo.jpg[/img] Yellow Bolt Grade 1/Dark Irregulars - Human/7000 Power/5000 Shield Activate (Vanguard/Rearguard): By having this Unit Rest, if you have a <<Dark Irregulars>> Vanguard, Soul Charge 1 card.[/center] [center]___________[/center] [center][img]http://img37.imageshack.us/img37/4250/d0xs8gyyobyko.jpg[/img][/center] [center]Free Traveler Grade 2/Dark Irregulars - Human/8000 Power/5000 Shield Auto: [Counter Blast 1] When this Unit appears in the Vanguard/Rearguard Circle, if you have a <<Dark Irregulars>> Vanguard, you can pay the cost. If you do, search your Deck for up to 1 Grade 2 or lower <<Dark Irregulars>>, place it in your Soul, then shuffle your Deck.[/center] [center][img]http://img6.imageshack.us/img6/2641/1sqwbafmvcvzw.jpg[/img][/center] [center]Devil In Shadow Grade 0/Dark Irregulars - Human/4000 Power/10000 Shield Auto: When you Ride this Unit with another <<Dark Irregulars>>, you can call this Unit to a Rearguard Circle. Activate (Vanguard): [Counter Blast 1 Card; Place this Unit into your Soul] Look at up to the top 5 cards of your Deck, look for up to 1 Grade 3 or higher <<Dark Irregulars>>, show it to your opponent, add it to your hand, then shuffle your Deck.[/center] [center][img]http://img84.imageshack.us/img84/9819/e9yvjbshfxofx.jpg[/img][/center] [center]Battle Sister Glaze/Glacé[/center] [center]Grade 2/Oracle Think Tank - Human/8000 Power/5000 Shield Auto (Vanguard/Rearguard): When this Unit attacks, if you have no cards in your Soul, this Unit gains 3000 Power.[/center] [center][img]http://img841.imageshack.us/img841/5986/tm7urxxgg6an6.jpg[/img][/center] [center]Oracle Guardian Shisa Grade 2/Oracle Think Tank - Battleroid/7000 Power/5000 Shield Auto (Vanguard/Rearguard): When this Unit's Attack Hits the Vanguard, if you have 4 or more <<Oracle Think Tank>> Rearguards, draw 1 card.[/center] [center][img]http://img837.imageshack.us/img837/3245/iix4siwahdwpw.jpg[/img][/center] [center]Moonsault Swallow Grade 1/Oracle Think Tank - High Beast/6000 Power/5000 Shield Auto (Rearguard): During a Battle in which this Unit Boosts a <<Oracle Think Tank>>, if that Attack Hits the Vanguard, you can return this Unit to your hand.[/center] [center][img]http://img819.imageshack.us/img819/5666/ywioiisl4z462.jpg[/img][/center] [center]Nightmare Doll Amy Grade 3/Pale Moon - Workeroid/10000 Power/No Shield Auto (Vanguard): When your Main Phase Begins, Soul Charge 1 Card, during this Turn, this Unit gains 2000 Power. Auto (Vanguard): [Counter Blast 5 Cards, Soul Blast 8 Cards] When this Unit's Attack Hits the Vanguard, you can pay the cost. If you Do, place all of your <<Pale Moon>> Rearguards into your Soul, then select up to 5 <<Pale Moon>> from your Soul, and call them to seperate Rearguard Circles.[/center] [center][img]http://img444.imageshack.us/img444/9189/aaotwpkwarvaw.jpg[/img][/center] [center]Midnight Invader Grade 3/Pale Moon - Chimera/10000 Power/No Shield Auto (Vanguard/Rearguard): When this Unit Attacks a Vanguard, if you have a <<Pale Moon>> Vanguard, this Unit gains 2000 Power during this Battle.[/center][center][img]http://img840.imageshack.us/img840/9906/7cgiw9xmtmtrm.jpg[/img][/center] [center]White Rabbit of Moonlight, Pellinore Grade 3/Gold Paladin - Human/10000 Power Auto (Vanguard) [LB4]: [Select 2 of your <<Gold Paladin>> Rearguards, place them at the bottom of your Deck in any order.] When this Unit Attacks, you can pay the Cos. If you Do, select up to 2 of your <<Gold Paladin>> Units, during this turn, they gain 5000 Power. Auto: [Select 1 of your <<Gold Paladin>> in your hand, discard it] When this Unit appears in a Rearguard Circle from your Deck, if your opponent has a Grade 2 or higher Vanguard, you can pay the cost. If you do, place this Unit in your Vanguard Circle.[/center][center][img]http://img716.imageshack.us/img716/1697/rqm3rpdoitwiy.jpg[/img][/center] [center][Something] Messenger Grade 0/Gold Paladin - Human/5000 Power/10000 Shield Auto: When you ride this with another <<Gold Paladin>> You can call it to a Rearguard Circle. Auto (Rearguard]: [Counter Blast 1 Card, Place this Unit in your Soul] During a Battle in which this Unit Boosts, when the Attack Hits the Vanguard, you can pay the cost. If you do, look at up to the top 3 cards of your Deck, search for 1 <<Gold Palandin>>, call it to a Rearguard at Rest, , the place the remaining cards to the bottom of your Deck in any order.[/center][center][img]http://img594.imageshack.us/img594/9532/wpaycowh14jlc.jpg[/img][/center] [center]Lop Ear Shooter Grade 2/Gold Paladin - Human/9000 Power/5000 Shield Auto: [Select 1 card in your hand, discard it] When this Unit appears in a Rearguard Circle from the Deck, if you have a <<Gold Paladin>> Vangusard, you can pay the cost. If you do, look at up to the top 3 cards of your Deck Deck, select 1 <<Gold Paladin>> from them, call it to a Rearguard Circle, then place the remaining cards to the bottom of your Deck in any order.[/center] Link to comment Share on other sites More sharing options...
Althemia Posted June 25, 2012 Report Share Posted June 25, 2012 Pellinore seems insane. Link to comment Share on other sites More sharing options...
Johnny Raptor Posted June 25, 2012 Author Report Share Posted June 25, 2012 [center][img]http://img862.imageshack.us/img862/2673/xnce7ro53iynx.jpg[/img][/center] [center][Something Something] Dindoran Grade 1/Gold Paladin - Human/6000 Power/5000 Shield Auto: [Soul Blast 1] When this Unit is called to a Rearguard Circle from the Deck, if you have a <<Gold Paladin>> Vanguard, you can pay the cost. If you do, draw 1 card.[/center] [center][img]http://a3.sphotos.ak.fbcdn.net/hphotos-ak-snc6/s480x480/208847_489675641046445_31181134_n.jpg[/img][/center] [center]Fire Spitter (?), Kyarii Auto (Vanguard/Rearguard): [CB2] When this unit's attack hits and you have a <<Pale Moon>> Vanguard, you may pay the cost. If paid, draw 1 card.[/center] [center][img]http://img507.imageshack.us/img507/4104/mqfjr5ijecyjs.jpg[/img][/center] [center][Something of Something] Griflet Grade 3/Gold Paladin - ???/10000 Power/No Shield Auto (Vanguard): [Counter Blast 2 Cards] When this Unit's Attack hits the Vanguard, you can pay the cost. If you do, select 1 of your <<Gold Paladin>> Rearguards, it stands. Auto (Rearguard): [Counter Blast 2 Cards] When this Unit's Attack hits the Vanguard, you can pay the cost. If you do, select 1 of your Grade 1 or lower <<Gold Paladin>> Rearguards, it stands.[/center] [center][img]http://img72.imageshack.us/img72/3198/l6r9h20ua82ma.jpg[/img] Dreamy Ammonite Grade 1/Pale Moon - Chimera/7000 Power/5000 Shield Auto: During your opponent's turn, when this Unit is sent from the Rearguard Circle to the Drop Zone, target 1 "Dreamy Ammonite" in your Soul, call it to a Rearguard Circle.[/center] [center][img]http://img826.imageshack.us/img826/9952/jo8pxs0yuobww.jpg[/img] Pee Ka Boo Grade 2/Pale Moon - Workeroid/8000 Power/5000 Shield Auto [Soul]: [Soul Blast 1 Card] When your Main Phase begins, if you have a <<Pale Moon>> Vanguard, you can pay the cost. If you do, call this Unit to a Rearguard Circle. Auto (Rearguard): When your End Phase Begins, if you have a <<Pale Moon>> Vanguard, Place this Unit into your Soul.[/center] [center][img]http://img837.imageshack.us/img837/2500/xe5fcyoeqteyg.jpg[/img] Quantum Magician Grade 1/Pale Moon - Demon/6000 Power/5000 Shield Activate (Reargurd): [Counter Blast 1 Card, Place this Unit into your Soul] If you have a <<Pale Moon Vanguard>>, select 1 "Quantum Magician" in your Soul, call it to a Rearguard Circle. When your End Phase begins for that turn, place that Unit into your Soul. If you do not, select 1 "Quantum Magician" from your Soul, and call it to a Rearguard Circle.[/center] [center][img]http://img545.imageshack.us/img545/7853/gvxeivxgzhujx.jpg[/img] Dreamy Fortress Grade 2/Pale Moon - Chimera/9000 Power/5000 Shield Auto: During your opponent's turn, when this Unit is sent from the Rearguard Circle to the Drop Zone, target 1 "Dreamy Fortress" in your Soul, call it to a Rearguard Circle.[/center] [center][img]http://img692.imageshack.us/img692/3842/axmtbpnh5jjp2.jpg[/img] Jumping Grain/Crane Grade 1/Pale Moon - Elf/7000 Power/5000 Shield Auto: When this Unit appears from the Soul in a Rearguard Circle, if you have a <<Pale Moon>> Vanguard, ths Unit gains 3000 Power during this turn.[/center] [center][img]http://img256.imageshack.us/img256/5886/5inqmiagik2rq.jpg[/img][/center] [center]Innocent Magician Grade 0/Pale Moon - Human/4000 Power/10000 Shield Auto: When you Ride this Unit with another <<Pale Moon>>, you can call this Unit to a Rearguard Circle. Activate (Vanguard): [Counter Blast 1 Card; Place this Unit into your Soul] Look at up to the top 5 cards of your Deck, look for up to 1 Grade 3 or higher <<Pale Moon>>, show it to your opponent, add it to your hand, then shuffle your Deck.[/center] [center][img]http://img7.imageshack.us/img7/6641/rcxafsvyvz0os.jpg[/img][/center] [center]Pale Moon Stand Trigger, Vanilla[/center] [center][img]http://img21.imageshack.us/img21/8985/jtwpamfxpt1ee.jpg[/img][/center] [center]Pale Moon Heal Trigger Vanilla[/center] [center][img]http://img401.imageshack.us/img401/6638/mpjkxdtjldooy.jpg[/img][/center] [center]Dark Irregular Heal Trigger Vanilla[/center] [center][img]http://img196.imageshack.us/img196/1809/8dvawanqnsuvu.jpg[/img][/center] [center]Lamp Camel, he's the Grade 2 on Hit Drawer for GN.[/center] [center][img]http://img228.imageshack.us/img228/6923/q7o1avfrqjyre.jpg[/img][/center] [center]Dumb Bell Kangaroo Grade 3/Great Nature - High Beast/10000 Power/No Shield Auto (Vanguard): [Counter Blast 2 Cards] When this Unit's Attack hits the Vanguard, you can pay the cost. If you do, select 1 of your <<Great Nature>> Rearguards, it stands. Auto (Rearguard): [Counter Blast 2 Cards] When this Unit's Attack hits the Vanguard, you can pay the cost. If you do, select 1 of your Grade 1 or lower <<Great Nature>> Rearguards, it stands.[/center][center][img]http://img692.imageshack.us/img692/2606/nxx2fwd2ehjmx.jpg[/img][/center] [center]Multimeter Giraffe Grade 2/Great Nature - High Beast/8000 Power/5000 Shield Auto (Vanguard/Rearguard): When this Unit Attacks, if there are 2 or more [something] cards in your opponent's Damage Zone, this Unit gains 3000 Power during this Battle.[/center][center][img]http://img443.imageshack.us/img443/1984/hhzdyvf0bnjau.jpg[/img][/center] [center]Ruler Chameleon Grade 0/Great Nature - High Beast/3000 Power/10000 Shield Auto: [Counter Blast 1 Card] When your End Phase begins, when this Unit is sent from the Rearguard Circle to the Drop Zone, if you have a <<Great Nature>> Vanguard, you can pay the cost. If you do, look through your Deck for up to 1 "Ruler Chameleon", show it to your opponent, add it to your hand, then shuffle your Deck.[/center][center][img]http://img88.imageshack.us/img88/7154/bb7wchfwpe7ug.jpg[/img][/center] [center]Surometer Giraffe Grade 1/Great Nature - High Beast/6000 Power/5000 Shield Auto (Rearguard): When this Unit Boosts a <<Great Nature>> Vanguard, if your opponent has 2 or more face-up cards in their Damage Zone, the Boosted Unit gains 4000 Power during this battle.[/center][center][img]http://img12.imageshack.us/img12/8350/ydbq14i5b3trw.jpg[/img][/center] [center]Tic-Toc Flamingo Grade 1/Great Nature - High Beast/7000 Power/5000 Shield Auto: During your Main Phase, when this Unit appears in a Rearguard Circle, select 1 of your <<Great Nature>> Rearguards, during this turn, it gains: "Auto: During the End Phase of your Turn, When that Unit is sent from Rearguard Circle to the Drop Zone, select 1 card in your Damage Zone, unflip it."[/center][center][img]http://img85.imageshack.us/img85/6382/pbx2egn1n8dug.jpg[/img][/center] [center]Dark Knight of Nightmareland Grade 0/Dark Irregulars/4000 Power/10000 Shield Activate (Rearguard): [Place this Unit into your Soul] Select 1 of your <<Dark Irregulars>> Units, it gains 3000 Power during this turn.[/center][img]http://img62.imageshack.us/img62/1593/bt3y5yffzmxtu.jpg[/img] It seems Midnight Bunny might be re-released and have it's art re-done as a promo? Idk.The Monocular and Binocular Tigers apparently are 003 RRR and 011 RR. Vanguard/Rearguard: When this Unit Attacks the Vanguard, {other Rearguards; usual effect}.[img]http://img696.imageshack.us/img696/1452/emlxshvulqw9x.jpg[/img] Apparently July Kero Kero Ace - 2012 will be all about Aqua Force. Or something. Link to comment Share on other sites More sharing options...
This Account is Unplayable Posted June 25, 2012 Report Share Posted June 25, 2012 Pellinore, Jumping Crane and Tic-Toc Flamingo have definitely caught my eye... Pellinore has the ability to be completely broken, Crane gives Pale Moons the ability to make columns for once, Flamingo just seems like really cool design. Link to comment Share on other sites More sharing options...
Johnny Raptor Posted June 25, 2012 Author Report Share Posted June 25, 2012 BT08 UNITS CONFIRMED Armed Instructor Bison and Duckbill-efinvsoidvfisnfvidevfwib-thing are in it. [url="http://img4.imageshack.us/img4/2468/2hsrisx8mmndx.jpg"]http://img4.imageshack.us/img4/2468/2hsrisx8mmndx.jpg[/url] [url="http://img402.imageshack.us/img402/2964/vustshbszgkdc.jpg"]http://img402.imageshack.us/img402/2964/vustshbszgkdc.jpg[/url] Link to comment Share on other sites More sharing options...
Althemia Posted June 25, 2012 Report Share Posted June 25, 2012 BISON DUCKBILL NOOOOOOOOOOOOOOOOOOOOOOOOOOO. Link to comment Share on other sites More sharing options...
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