Azuh Posted June 21, 2012 Report Share Posted June 21, 2012 [b][color=#ff8c00]Mad Hospital Surgeon [DARK / Zombie / Effect / Level 4] Once per turn, you can target 1 non-Zombie-Type monster in your opponents Graveyard and Special Summon it from the Graveyard to your side of the field, but make its ATK and DEF 0 and its Type is treated as Zombie-Type. This card must remain face-up on the field to activate and to resolve this effect. [ATK: 1800 / DEF: 1200] Mad Hospital Doctor [DARK / Zombie / Tuner / Level 4] While you control a Zombie-Type monster with either 0 ATK or DEF, you can Special Summon this card (from your hand). For a Synchro Summon, you can substitute this card for "Plaguespreader Zombie". This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Plaguespreader Zombie" monster as a Tuner. Once per turn, you can target 1 Zombie-Type monster you control, its ATK and DEF become its original ATK and DEF. [ATK: 1600 / DEF: 500] Mad Hospital Administrator [DARK / Zombie / Effect / Level 6] You can only control 1 face-up "Mad Hospital Administrator". If you control a face-up Zombie-Type monster with either 0 ATK or DEF, you can send it to the Graveyard and Special Summon this card (from your hand). Zombie-Type monsters you control, except this card cannot be targeted by Spells, Traps, or card effects your opponent controls. When this card is destroyed by your opponent's card effect, target 1 "Mad Hospital" card in your Graveyard and add that target to your hand. [ATK: 2300 / DEF: 1100] Mad Hospital Therapist [DARK / Zombie / Effect / Level 2] When this card is flipped face-up, target 1 non-Zombie-Type monster in your opponent controls and take control of it until the End Phase, but make its ATK and DEF 0 and its Type is treated as Zombie-Type. [ATK: 300 / DEF: 1900] Mad Hospital Nurse [LIGHT / Zombie / Effect / Level 2] While you control a Zombie-Type monster with either 0 ATK or DEF, you can Special Summon this card (from your hand). Once per turn, you can target 1 Zombie-Type monster you control with either 0 ATK or DEF. Change the targetted monsters Battle Position and Special Summon 1 "Mad Hospital" monster from your Deck. [ATK: 800 / DEF: 1400] Mad Hospital Coroner [LIGHT / Zombie / Effect / Level 1] You can discard this card to the Graveyard to target 1 Zombie-Type monster you control with either 0 ATK or DEF. Banish the targetted monster and draw 2 cards. The effect of "Mad Hospital Coroner" can only be activated once per turn. [ATK: 100 / DEF: 100] Mad Hospital Receptionist [LIGHT / Zombie / Effect / Level 3] You can discard this card to the Graveyard to add 1 "Mad Hospital - Underworld Clinic" from your Deck to your hand. Once per turn, you can target 1 Zombie-Type monster with either 0 ATK or DEF you control and switch control of it to your opponent, then add 1 "Mad Hospital" monster from your Deck to your hand. This card must remain face-up on the field to activate and to resolve this effect. [ATK: 100 / DEF: 700] Mad Hospital Pharmacist [LIGHT / Zombie / Effect / Level 2] Once per turn, you can target 1 non-Zombie-Type monster your opponent controls and place 1 Medicine Counter on it. If a monster with a Medicine Counter is destroyed (either by battle or a card effect) and sent to the Graveyard, you can Special Summon that monster to your side of the field, but make its ATK and DEF 0 and its Type is treated as Zombie-Type. [ATK: 800 / DEF: 400][/color] [color=#008000]Mad Hospital - Underworld Clinic [Field Spell] Once per turn, when an effect of a "Mad Hospital" monster is activated, your opponent randomly discards 1 card. If that discarded card was a Monster Card, Special Summon it to your side of the field to your side of the field, but make its ATK and DEF 0 and its Type is treated as Zombie-Type. This card's controller must send 1 "Mad Hospital" monster from your hand or Deck to the Graveyard during each of their End Phases (this is not optional), or this card is destroyed. Intensive Care [Normal Spell] Target 1 monster your opponent controls. Change it to Defense Position, make its ATK and DEF 0 and its Type is treated as Zombie-Type. During the End Phase, if you control a face-up "Mad Hospital" monster, take control of the targetted monster. Medical Emergency! [Normal Spell] Activate only if there is a face-up "Mad Hospital" monster(s) on the field. Target 1 non-Zombie-Type monster in your opponents Graveyard and Special Summon it from the Graveyard to your side of the field, but make its ATK and DEF 0 and its Type is treated as Zombie-Type. Organ Transplant [Quick-Play Spell] Tribute 1 Zombie-Type monster you control with 0 ATK and DEF. Special Summon 1 Zombie-Type monster from your hand or Graveyard with the same Level as the Tributed monster.[/color] [color=#ee82ee]Isolation Unit [Normal Trap] Banish 1 Zombie-Type monster you control with 0 ATK and DEF to target 1 card your opponent controls and banish that target. Hypovolemic Shock! [Normal Trap] When a monster is Special Summoned from your opponent's Graveyard, target 2 "Mad Hospital" monsters in your Graveyard and Special Summon those targets in face-up Attack Position, destroy them during the End Phase and take damage equal to the monsters' ATK. Precise Surgery [Counter Trap] Activate only if you control a face-up "Mad Hospital" monster when your opponent activates a Spell Card, Trap Card or Effect Monster's effect. Negate the card's activation and destroy it.[/color][/b] Link to comment
TaintedXNeko Posted July 8, 2012 Report Share Posted July 8, 2012 I like this archetype, Very creative, it a shame that we often get ignored (no comments or feedback) you wouldn't mind having a look at some of mine in return? i'm also trying to think if any of the cards here are relatively broken in a way but it doesn't seem like it. Link to comment
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