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Mad Hospital - Zombie Archetype


Azuh

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[b][color=#ff8c00]Mad Hospital Surgeon
[DARK / Zombie / Effect / Level 4]
Once per turn, you can target 1 non-Zombie-Type monster in your opponents Graveyard and Special Summon it from the Graveyard to your side of the field, but make its ATK and DEF 0 and its Type is treated as Zombie-Type. This card must remain face-up on the field to activate and to resolve this effect.
[ATK: 1800 / DEF: 1200]

Mad Hospital Doctor
[DARK / Zombie / Tuner / Level 4]
While you control a Zombie-Type monster with either 0 ATK or DEF, you can Special Summon this card (from your hand). For a Synchro Summon, you can substitute this card for "Plaguespreader Zombie". This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Plaguespreader Zombie" monster as a Tuner. Once per turn, you can target 1 Zombie-Type monster you control, its ATK and DEF become its original ATK and DEF.
[ATK: 1600 / DEF: 500]

Mad Hospital Administrator
[DARK / Zombie / Effect / Level 6]
You can only control 1 face-up "Mad Hospital Administrator". If you control a face-up Zombie-Type monster with either 0 ATK or DEF, you can send it to the Graveyard and Special Summon this card (from your hand). Zombie-Type monsters you control, except this card cannot be targeted by Spells, Traps, or card effects your opponent controls. When this card is destroyed by your opponent's card effect, target 1 "Mad Hospital" card in your Graveyard and add that target to your hand.
[ATK: 2300 / DEF: 1100]

Mad Hospital Therapist
[DARK / Zombie / Effect / Level 2]
When this card is flipped face-up, target 1 non-Zombie-Type monster in your opponent controls and take control of it until the End Phase, but make its ATK and DEF 0 and its Type is treated as Zombie-Type.
[ATK: 300 / DEF: 1900]

Mad Hospital Nurse
[LIGHT / Zombie / Effect / Level 2]
While you control a Zombie-Type monster with either 0 ATK or DEF, you can Special Summon this card (from your hand). Once per turn, you can target 1 Zombie-Type monster you control with either 0 ATK or DEF. Change the targetted monsters Battle Position and Special Summon 1 "Mad Hospital" monster from your Deck.
[ATK: 800 / DEF: 1400]

Mad Hospital Coroner
[LIGHT / Zombie / Effect / Level 1]
You can discard this card to the Graveyard to target 1 Zombie-Type monster you control with either 0 ATK or DEF. Banish the targetted monster and draw 2 cards. The effect of "Mad Hospital Coroner" can only be activated once per turn.
[ATK: 100 / DEF: 100]

Mad Hospital Receptionist
[LIGHT / Zombie / Effect / Level 3]
You can discard this card to the Graveyard to add 1 "Mad Hospital - Underworld Clinic" from your Deck to your hand. Once per turn, you can target 1 Zombie-Type monster with either 0 ATK or DEF you control and switch control of it to your opponent, then add 1 "Mad Hospital" monster from your Deck to your hand. This card must remain face-up on the field to activate and to resolve this effect.
[ATK: 100 / DEF: 700]

Mad Hospital Pharmacist
[LIGHT / Zombie / Effect / Level 2]
Once per turn, you can target 1 non-Zombie-Type monster your opponent controls and place 1 Medicine Counter on it. If a monster with a Medicine Counter is destroyed (either by battle or a card effect) and sent to the Graveyard, you can Special Summon that monster to your side of the field, but make its ATK and DEF 0 and its Type is treated as Zombie-Type.
[ATK: 800 / DEF: 400][/color]

[color=#008000]Mad Hospital - Underworld Clinic
[Field Spell]
Once per turn, when an effect of a "Mad Hospital" monster is activated, your opponent randomly discards 1 card. If that discarded card was a Monster Card, Special Summon it to your side of the field to your side of the field, but make its ATK and DEF 0 and its Type is treated as Zombie-Type. This card's controller must send 1 "Mad Hospital" monster from your hand or Deck to the Graveyard during each of their End Phases (this is not optional), or this card is destroyed.

Intensive Care
[Normal Spell]
Target 1 monster your opponent controls. Change it to Defense Position, make its ATK and DEF 0 and its Type is treated as Zombie-Type. During the End Phase, if you control a face-up "Mad Hospital" monster, take control of the targetted monster.

Medical Emergency!
[Normal Spell]
Activate only if there is a face-up "Mad Hospital" monster(s) on the field. Target 1 non-Zombie-Type monster in your opponents Graveyard and Special Summon it from the Graveyard to your side of the field, but make its ATK and DEF 0 and its Type is treated as Zombie-Type.

Organ Transplant
[Quick-Play Spell]
Tribute 1 Zombie-Type monster you control with 0 ATK and DEF. Special Summon 1 Zombie-Type monster from your hand or Graveyard with the same Level as the Tributed monster.[/color]

[color=#ee82ee]Isolation Unit
[Normal Trap]
Banish 1 Zombie-Type monster you control with 0 ATK and DEF to target 1 card your opponent controls and banish that target.

Hypovolemic Shock!
[Normal Trap]
When a monster is Special Summoned from your opponent's Graveyard, target 2 "Mad Hospital" monsters in your Graveyard and Special Summon those targets in face-up Attack Position, destroy them during the End Phase and take damage equal to the monsters' ATK.

Precise Surgery
[Counter Trap]
Activate only if you control a face-up "Mad Hospital" monster when your opponent activates a Spell Card, Trap Card or Effect Monster's effect. Negate the card's activation and destroy it.[/color][/b]

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