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Vampire Ruin [Single]


Galkin

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Vampire Ruin
Level 8
Zombie / DARK / Effect
ATK: 2100
DEF: 3000

"This card cannot be Normal Summoned or Set. Must first be Special Summoned (from your Hand) by Banishing 1 "Vampire Lord" you control. Once per turn, you can Banish 1 Zombie-type monster in either player's Graveyard; send 1 Zombie-type monster from your Deck to your Graveyard. If this card is sent from the Field to the Graveyard: Special Summon 1 Zombie-type monster from either player's Graveyard (Except "Vampire Ruin"). If this card is Banished: Special Summon 1 Banished Zombie-type monster (Except "Vampire Ruin")."

[i]Possible Macro-Zombies?[/i]

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...

That's actually really good.

You've stopped it looping and being broken. You've made it very powerful, perhaps a tad much so, but that's fine given how it must be summoned in a 'sort of difficult but isn't that difficult' way.

You've judged this just right. It's ATK is obviously lacking, but much stronger would probably be pushing it. Maybe bump it up to 2300.

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The ATK and DEF is actually symbolic. This card means "End of Vampires" and opposes "Vampire Genesis" which means "Beginning of Vampires", as so I switched their ATK and DEF to make it even more clear.

I also believe the fact it can be used to set up your Graveyard, have 1 near restriction-less Special Summon with Zombies and allow Zombies to regain use of Mezuki or Plaguespreader (as well as giving a possible rise to a Banish Zombie Deck) warrants it to have a rather low ATK.

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