Resident Fascist Posted June 18, 2012 Report Share Posted June 18, 2012 0 - 17 1 Captian Nightkid [color=#008000]4 Doctor Rouge(H)[/color] [color=#ffd700]4 Rough Seas Banshee(C)[/color] [color=#ffd700]4 Knight Spirit(C)[/color] [color=#800000]4 Hook-wielding Zombie(D)[/color] 1 - 14 4 Gust Djinn 3 Dandy Guy, Romario 3 Deadly Nightmare 2 Evil Shade 2 King Seahorse 2 - 11 3 Deadly Spirit 3 Commadore Blueblood 2 Ruin Shade 2 Storm Ride, Ghost Ship 3 - 8 4 King of Demonic Seas, Basskirk 4 Necromancer of the Ice Prison, Cocytus i don't play GB, so it might not be the best build, but whatever =P Link to comment Share on other sites More sharing options...
iCherry Posted June 19, 2012 Report Share Posted June 19, 2012 Ghost Ship is easy to get off, but I've rarely seen it attack every time I've played against it. You probably don't need it. Also, this is just me but I [i]really[/i] don't ever see the point of Basskirk. You'll never need to Soul Blast that much, and if you wanna hit a high number, just use Cocytus+Evil Shade instead. That's just my opinion on it. . _. I run Shark and backup Swordsmaster, but Frank is probably better for that. Finally, run 2 Chappie and max Romario. :s Link to comment Share on other sites More sharing options...
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