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Ice Counter Support (3/3)


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[color=#daa520]Frozen Dragon[/color]
[color=#daa520]WATER / Lv4[/color]
[color=#daa520]Dragon / Effect[/color]
Monsters this card attacks are not destroyed by battle. When this card attacks, or is attacked, by an opponent's monster; target the battling monster: place 1 Ice Counter on the targeted monster. Monsters with Ice Counters cannot be destroyed by battle, and cannot be Tributed, except for WATER Monsters.
[color=#daa520]ATK:[/color] 1800 / [color=#daa520]DEF:[/color] 200

[color=#008000]Snowdust Howl[/color]
[color=#008000]Equip Spell[/color]
Equip only to a WATER monster. The equipped monster cannot be destroyed by battle. Place Ice Counter(s) equal to the Level of the monster(s) the equiped monster battles. When this face-up card is destroyed and sent to the Graveyard: destroy all monsters your opponent controls with Ice Counters.

[color=#800080]Frost Bite[/color]
[color=#800080]Continuous Trap[/color]
When a monster(s) with Ice Counters leaves the field: distribute Ice Counters equal to the total number of Ice Counters removed from the field upon cards on the field. Monsters with Ice Counters cannot be destroyed by card effects.

I love the unsupported Archetypes like Ice Monsters, and Phantom Beasts, so I had to get an idea swirling in my head jotted down before I freaked; would've been in RC, if not for the lack of image access due to College's filtering system. CnC Always appreciated.

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Ice counters are cool, and Kyng is cool *shot*

Never fear; they're apparenty getting support in Abyss Rising.

Frozen Dragon... I swear I'm missing something. Yeah it can make itself immune to battle, I think, not just opponent's monsters. Right?

Snowdust Howl - Place counters where? On the equip card, on the equipped monster, or on the opponents monster?

Frost Bite - Okay, that gives you a solid wall combined with other cards. An impenertrable one even?

All in all, not really sure what this all adds up to (then again I've just finished the night shift here, so my brain is slow).

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