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The Merchant Trio


Galkin

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Goblin Merchant - Expert Bargainer
Level 3
Warrior / EARTH / Effect
ATK: 1000
DEF: 1000

"If you control 3 or more cards: you can Special Summon this card (from your Hand). During your Main Phase, you can place 1 "Merchant" counter on this card (MAX. 3). Once per turn, you can activate any of the following effect(s), if you have the required number of counters on this card:

[b]1:[/b] Return 1 monster you control (Except for "Goblin Merchant - Expert Bargainer) to your Hand; draw 1 card.
[b]2[/b]: If you have 2 or more cards in your Hand: reveal your Hand. Your opponent targets 1 card in your Hand and adds that target to their Hand; draw 2 cards.
[b]3[/b]: Special Summon 1 "Merchant" monster from your Deck or Graveyard, then draw 1 card.

[b]Orc Merchant - Brute Trader[/b]
[b]Level 4[/b]
[b]Fiend / EARTH / Effect[/b]
[b]ATK: 1500[/b]
[b]DEF: 0[/b]

[b]"Once per turn, you can activate 1 of the following effect(s):[/b][list]
[*][b]Both players draw 1 card. Place 1 "Merchant" counter on a face-up card on the Field.[/b]
[*][b]Skip your next draw phase. During your next draw phase: draw 2 cards, then place 2 "Merchant" counters on a face-up "Merchant" monster.[/b]
[*][b]Remove 3 "Merchant" counters from the Field; draw 2 cards.[/b]
[/list]
Zombie Merchant - Expert Swindler
Level 1
Zombie / EARTH / Effect
ATK: 700
DEF: 0

"Once per turn, you can place 1 "Merchant" counter on a face-up "Merchant" monster you control. You can remove 3 "Merchant" counters from the Field; activate 1 of the following effect(s):[list]
[*]Take control of all monster(s) your opponent controls, until the end phase.
[*]Target 1 monster in either player's Graveyard: Special Summon it to your side of the Field.
[/list]

Some Notes:[list]
[*]The main purpose is to to amass 3 "Merchant" counters and use "Zombie Merchant"'s effect(s). All the other Merchant monsters are capable of quickly setting up for this
[*]Goblin Merchant's 3rd effect can instantly summon "Zombie Merchant" as well as already having the 3 counter required.
[*]Orc Merchant's second effect is a lingering effect (Still happens if he gets removed from the Field [Least, I hope it is worded correctly]). It can set up the 2 counters for "Zombie Merchant".
[/list]

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I've been paid a handsome amount of gold by an anonymous Merchant who commands me to bump this thread. He also paid me extra to relay the following message to you:

"I insist you comment and share your thoughts. The rich do not like being excluded. We might leave a gift in your front door...or not. No, quite possibly not."

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