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The Dark Hospital - Lets make use of a 2nd Graveyard.


Toffee.

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Ward, Hospital Janitor -EARTH-
Lvl2
[Fiend/Effect]
This card is also treated as a Zombie-Type. As long as you control a "Medical Laboratory": This card cannot be destroyed as a result of battle. During each player's End Phase: Gain 100 Lifepoints for each card under a "Medical Laboratory" you control. If this card is destroyed: You can Banish 2 monsters under a "Medical Laboratory" you control: Draw 2 cards. You can only control 1 "Ward, Hospital Janitor".
500ATK / 500DEF

Jitter, Knife Surgeon -EARTH-
Lvl3
[Fiend/Effect]
This card is also treated as a Zombie-Type. You can reveal this card in your hand to your Opponent: Activate 1 "Medical Laboratory" from your Deck. Then, Place this card under that Field spell. If your Opponent Special Summons a monster, you can Special Summon this card from your hand and Target that monster: Change the Battle Position of the target, and place 3 Illness Counters on it. If this card is Normal Summoned: Inflict 800 damage to your Opponent.
1100ATK / 200DEF

Silent, Reception Surgeon -EARTH-
Lvl2
[Fiend/Effect]
This card is also treated as a Zombie-Type. You can reveal this card in your hand to your Opponent: Activate 1 "Medical Laboratory" from your Deck. Then, Place this card under that Field spell. When this card is Summoned: Add to your hand 1 "Surgeon" monster, except "Reception, Phone Operative Surgeon" from your Deck. Then, place 1 monster from your deck under a "Medical Laboratory" you control.
800ATK / 1900DEF

Plague, Survival Surgeon -EARTH-
Lvl1
[Fiend/Effect]
This card is also treated as a Zombie-Type. You can reveal this card in your hand to your Opponent: Activate 1 "Medical Laboratory" from your Deck. Then, Place this card under that Field spell. If a "Surgeon" monster is destroyed as a result of battle, you can Special Summon this card(from your hand). When this card is Summoned in this way: Place 3 Illness Counters on each face-up monster your Opponent controls.
500ATK / 500DEF

Fangs, Transfusion Surgeon -EARTH-
Lvl4
[Fiend/Effect]
This card is also treated as a Zombie-Type. You can reveal this card in your hand to your Opponent: Activate 1 "Medical Laboratory" from your Deck. Then, Place this card under that Field spell. If this card is destroyed as a result of battle: Each player selects 2 monsters from their respective Decks and places them under a "Medical Laboratory" you control. Then, Draw 1 card.
1400ATK / 1400DEF

Conspiracy, Brain Surgeon -EARTH-
Lvl4
[Fiend/Effect]
This card is also treated as a Zombie-Type. You can reveal this card in your hand to your Opponent: Activate 1 "Medical Laboratory" from your Deck. Then, Place this card under that Field spell. Once per turn: You can Target 1 face-up monster your Opponent controls; Place Illness Counters on it equal to it's level. This card cannot attack the turn you activated this effect.
1700ATK / 1400DEF

Hyperactive, Scalpel Surgeon -EARTH-
Lvl2
[Fiend/Effect]
This card is also treated as a Zombie-Type. You can reveal this card in your hand to your Opponent: Activate 1 "Medical Laboratory" from your Deck. Then, Place this card under that Field spell. This card can attack your Opponent directly. If this card inflicts Battle Damage to your Opponent, place 2 Illness Counters on a face-up monster your Opponent controls.
1000ATK / 500DEF

Lily, Syringe Surgeon -EARTH-
Lvl3
[Fiend/Effect]
This card is also treated as a Zombie-Type. You can reveal this card in your hand to your Opponent: Activate 1 "Medical Laboratory" from your Deck. Then, Place this card under that Field spell. If you control a "Surgeon" monster: You can Special Summon this card(from your hand). If a monster with Illness Counters is destroyed as a result of battle, Gain 500 Lifepoints for each Illness Counter that was on the destroyed monster. You can only control 1 "Syringe Surgeon Lily".
500ATK / 1500DEF

Clog, Heart Surgeon -EARTH-
Lvl4
[Fiend/Effect]
This card is also treated as a Zombie-Type. You can reveal this card in your hand to your Opponent: Activate 1 "Medical Laboratory" from your Deck. Then, Place this card under that Field spell. When this card is Normal Summoned: You can Banish 1 "Surgeon" monster in your hand and 2 monsters under a "Medical Laboratory" you control; Add to your hand 1 Spell or Trap card with "Surgeon" in it's text, from your Deck.
1200ATK / 2000DEF

Chopshop, Vice Surgeon -EARTH-
Lvl6
[Fiend/Effect]
This card is also treated as a Zombie-Type. You can reveal this card in your hand to your Opponent: Activate 1 "Medical Laboratory" from your Deck. Then, Place this card under that Field spell. If your Opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. This card can attack twice during each Battle Phase. This card cannot declare a direct attack. This card can only declare an attack if there is a face-up Field Spell on the field.
2000ATK / 1800DEF

Stretch, Rush Surgeon -EARTH-
Lvl6
[Fiend/Effect]
This card is also treated as a Zombie-Type. You can reveal this card in your hand to your Opponent: Activate 1 "Medical Laboratory" from your Deck. Then, Place this card under that Field spell. You can Banish 1 monster under a "Medical Laboratory" you control: Special Summon this card(from your hand). You can Tribute this card: Special Summon 1 "Surgeon" monster from(from you hand). The monster Summoned by this effect cannot declare an attack this turn. While this card is face-up on the field, all monsters your Opponent controls lose 500 ATK and DEF.
100ATK / 100DEF

Franken Surgeon - Three-Arm Doctor -EARTH-
Lvl8
[Fiend/Effect]
This card is also treated as a Zombie-Type. You can reveal this card in your hand to your Opponent: Activate 1 "Medical Laboratory" from your Deck. Then, Place this card under that Field spell. You can Special Summon this card(from your hand) by Banishing 3 monsters under a "Medical Laboratory" you control. If this card destroys an Opponent's monster as a result of battle: The Opponent chooses 1 monster from his/her deck with the same level as the destroyed monster, and places it under a "Medical Laboratory" you control.
2500ATK / 2300DEF

Franken Surgeon - Collective-Brain Doctor -EARTH-
Lvl8
[Fiend/Effect]
This card is also treated as a Zombie-Type. You can reveal this card in your hand to your Opponent: Activate 1 "Medical Laboratory" from your Deck. Then, Place this card under that Field spell. You can Special Summon this card(from your hand) by Banishing 3 monsters under a "Medical Laboratory" you control. If this card was Summoned in this way: The Opponent selects 5 monsters from his/her Deck and places them under a "Medical Laboratory" you control. You cannot Special Summon any other "Franken Surgeon" monsters the turn you activated this effect.
2500ATK / 2700DEF

Franken Surgeon - Doctor Chimera -EARTH-
Lvl8
[Fiend/Effect]
This card is also treated as a Zombie-Type. You can reveal this card in your hand to your Opponent: Activate 1 "Medical Laboratory" from your Deck. Then, Place this card under that Field spell. You can Special Summon this card(from your hand) by Banishing 3 monsters under a "Medical Laboratory" you control. Each time the Opponent Summons a monster, you can place 1 monster from your Deck under a "Medical Laboratory" you control: Place 5 Illness Counters on the Summoned monster.
2500ATK / 1400DEF

Mad Doctor - Surgeon Palparepa -EARTH-
Rank 4
[Fiend/Xyz/Effect]
4 level 4 monsters.
This card is also treated as a Zombie-Type. While you control a "Medical Laboratory", you can also use monsters on the Opponent's side of the field with 3 or more Illness Counters as Xyz Materials. You must include at least 1 "Surgeon" monster as an Xyz Material, for the Xyz Summon on this card. When this card is Xyz Summoned: Banish up to 2 cards on the field. If the Opponent activates the effect of a Spell or Trap card, you can Banish 1 monster under a "Medical Laboratory" you control: Negate it's activation and destroy it. Once per turn: Detach 2 Xyz Materials from this card; Reveal the top 5 cards of both player's decks and place any monster among them under a "Medical Laboratory" you control. Then, Inflict 1000 damage to your Opponent.
3000ATK / 3000DEF

Medical Laboratory -Field-
Each time a monster is destroyed as a result of battle with a "Surgeon" monster, place it under this card without sending it to the Graveyard. While there are 5 or more cards under this one, Field Spells cannot be activated, and this card cannot be removed from the field or negated. Monsters lose 300 ATK and DEF for each of their Illness Counters. If this card is removed from the field: Banish all monsters under this card.

Amputation Blade - Refined Axe -Equip Spell-
Equip only to a "Surgeon" monster. The Equipped monster gains 1000 ATK, and can only attack monsters. If the equipped monster destroys an Opponent's monster as a result of battle, reveal the top 2 cards of the Opponent's deck. If their are monsters among the revealed cards, place them under a "Medical Laboratory" you control. Then, Shuffle the Opponent's deck.

Amputation Blade - Scissor Gloves -Equip Spell-
Equip only to a "Surgeon" monster. The Equipped monster gains 1000 ATK, and can only attack monsters. The equipped monster inflicts piercing damage. If the equipped monster battles an Opponent's monster, that monster is not destroyed as a result of this battle. Place 5 Illness Counters on monsters that battle the equipped monster, at the end of each Damage Step.

Amputation Blade - Power Drill -Equip Spell-
Equip only to a "Surgeon" monster. The Equipped monster gains 1000 ATK, and can only attack monsters. If the equipped monster attacks a Defense Position monster(if this attack destroys the monster), that monster's effect(s) are negated until the End Phase. If the equipped monster is destroyed, you can place 1 monster from your deck under a "Medical Laboratory" you control.

Doctor Mask - Soulless Beak -Equip Spell-
Equip only to a level 8 "Doctor" monster. The Equipped monster gains 1500 ATK, and can only attack monsters. If the equipped monster destroys an Opponent's monster as a result of battle, look at your Opponent's hand: Select 1 monster card among it and place it under a "Medical Laboratory" you control. Then, Inflict 800 damage to your Opponent. The equipped monster can only be equipped with 1 "Doctor Mask" at a time.

Doctor Mask - Broken Mirror -Equip Spell-
Equip only to a level 8 "Doctor" monster. The Equipped monster gains 1500 ATK, and can only attack monsters. The equipped monster is un-effected by the effects of your Opponent's Spell and Trap cards. If this card is removed from the field: Take 1000 damage. The equipped monster can only be equipped with 1 "Doctor Mask" at a time.

Franken Parts -Equip Spell-
Banish 8 monsters under a "Medical Laboratory" you control: Special Summon 1 monster from your Deck or Extra Deck and Equip it with this card. The equipped monster's effect(s) are negated, and it gains 800 ATK and DEF. If either this card or the equipped monster would be removed from the field, you can place the equipped monster under a "Medical Laboratory" you control.

Steady Hand -Quick-Play Spell-
Activate by Targeting 1 "Surgeon" monster you control, equipped with an "Amputation Blade" card. Negate the effects of the target monster, and it gains 500 ATK. This lasts until the End Phase. During the End Phase of a turn the Target monster destroyed an Opponent's monster as a result of battle, draw 2 cards.

Blood Circulation -Spell-
Banish 3 monsters under a "Medical Laboratory" you control, and Shuffle 1 "Surgeon" monster in your hand into your Deck: Draw 3 cards.

Medical Call -Spell-
Destroy 1 face-up monster on the field with 5 or more Illness Counters: Add to your hand 1 "Surgeon" monster from your deck.

Blood Bucket -Spell-
Discard 1 card: Place 3 Illness Counters on a face-up monster your Opponent controls. Then, Special Summon 1 "Surgeon" monster from your Graveyard.

Tool Shed -Trap-
Add to your hand 1 "Amputation Blade" from your Deck. Then, Discard 1 card: Draw 1 card.

Visitation -Trap-
Target 1 monster under a "Medical Laboratory" you control: Special Summon it to your side of the field. The monster Summoned by this effect cannot declare a direct attack, be used as a Synchro or Xyz Material monster, and is placed under a "Medical Laboratory" you control during the End Phase of this turn.

Time of Death -Trap-
Each player selects 1 monster from their respective Decks and places them under a "Medical Laboratory" you control. Then, both players draw 1 card.

Donors -Trap-
Place any number of Banished monsters from both player's Banish zones under a "Medical Laboratory" you control.

Medical Mishap -Trap-
Target 1 Attack Position monster your Opponent controls: Change it to Defense Position; Target monster loses 1000 ATK and DEF. This card can only be activated if you control a "Medical Laboratory".

Specific Diagnosis -Trap-
Declare a card name. If the card is in your Opponent's hand or Deck: He/She places it under a "Medical Laboratory" you control. If not, discard your hand and place any monsters that were among it under a "Medical Laboratory" you control.

Hazmat Contamination -Continuous Trap-
Once per turn you can Tribute 1 monster you control: Place 3 Illness Counters on a face-up monster on the Opponent's side of the field. If you Tributed a "Surgeon" monster with this effect, Draw 1 card. All face-up monsters on your Opponent's side of the field cannot be destroyed as a result of battle and cannot change their Battle positions. Each time an Opponent's monster battles a "Surgeon" monster; Place 2 Illness Counters on it at the end of the Damage Step.

Surgeon Training -Trap-
Activate during the Damage Step in which a "Surgeon" monster you control Battles an Opponent's monster: The ATK of the Opponent's monster becomes 0. During the End Phase of this turn, Banish 1 monster in your hand. If you cannot, Banish all cards you control.

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....I'm honestly glad that there are no images for these cards, otherwise I don't think that I would plan to sleep tonight.

The archtype itself though seems quite amazing. The Field Spell itself also well designed, going as far as to give itself much needed protection.

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See, this is what I get for [url=http://www.youtube.com/watch/?v=Pki9PrJKbss&feature=watch_response]listening to Super Meat Boy's hospital overworld theme[/url].
Now while this set tends to appear as awkward, it was rather amusing trying to come up with such a horrifying concept for a second Graveyard.

Oh, and I added some stuff just now.

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