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Aqua Style


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Aqua Form - Frozen Technique

 

Chill Blader WATER

****

Aqua/Effect

1200/1250

When this monster is Normal Summoned, Special Summon 1 Level 4 or lower Aqua-Type monster from your Deck. The Deck is then shuffled. When this monster is Summoned, place 1 "Frost" Counter on any Card Zone on your opponent's side of the field. By removing 3 "Frost" Counters on your opponent's side of the field, you can declare another attack with this monster.

 

Ice the Intimidating WATER

****

Aqua/Effect

1250/1200

When this monster is Summoned, place 1 "Frost" Counter on any Card Zone on your opponent's side of the field. This monster cannot be attacked by a monster in a Card Zone with 3 or more "Frost" Counters on it. Once per turn, by discarding 1 Aqua-Type monster in your Hand, place 2 "Frost" Counters on any Card Zone on your opponent's side of the field.

 

Frost Ninja WATER

****

Aqua/Effect

1300/1350

When this monster is Summoned, place 1 "Frost" Counter on any Card Zone on your opponent's side of the field. When this card is destroyed and sent to the Graveyard, Special Summon 1 Level 4 or lower Aqua-Type monster from your Graveyard to your side of the field except "Frost". By removing 2 "Frost" Counters on your opponent's side of the field, destroy 1 Spell or Trap Card on the field.

 

Hail Rock WATER

****

Aqua/Effect

1350/1300

When this monster is Summoned, place 1 "Frost" Counter on any Card Zone on your opponent's side of the field. When this card is destroyed and sent to the Graveyard, destroy 1 card on your opponent's side of the field that is in a Card Zone with 4 or more "Frost" Counters on it.

 

Freeze the Frenzied WATER

*****

Aqua-Effect

1800/1850

This monster can be Normal Summoned without Tribute if there is a Card Zone on your opponent's side of the field with 5 or more "Frost" Counters on it. If this monster inflicts damage to your opponent's Life Points, draw 1 card from your Deck or take 1 Aqua-Type monster from your Graveyard, and add it to your Hand.

 

Arctic Avalanche WATER

*****

Aqua/Effect

1850/1800

This monster can be Normal Summoned without tribute if there is a Card Zone on your opponent's side of the field with 5 or more "Frost" Counters on it. This monster is unaffected by the effects of Monster, Spell and Trap Cards that are in a Card Zone with 4 or more "Frost" Counters on them.

 

Snowman the Dangerous WATER

******

Aqua/Effect

1900/1950

This monster can be Normal Summoned without tribute if there is a Card Zone on your opponent's side of the field with 5 or more "Frost" Counters on it. When this destroys a monster by battle, place "Frost" Counters on any Card Zone on your opponent's side of the field equal to the Level of the destroyed monster.

 

Blizzard the Bizarre WATER

******

Aqua/Effect

1950/1900

This monster can be Normal Summoned without tribute if there is a Card Zone on your opponent's side of the field with 5 or more "Frost" Counters on it. This monster can attack all monsters on your opponent's side of the field during the same Battle Phase that are in a Card Zone with 4 or more "Frost" Counters on them.

 

Polar the Furious WATER

*******

Aqua/Effect

?/?

This monster cannot be Normal Summoned, Flip Summoned or Set. This monster can only be Special Summoned by removing 2 Aqua-Type monsters in your Graveyard from play. When this monster is Special Summoned, place 1 "Frost" Counter on every Card Zone on your opponent's side of the field. The ATK and DEF of this card is equal to the number of "Frost" Counters on your opponent's side of the field x 100.

 

Polar the Relentless WATER

********

Aqua/Effect

0/0

This monster cannot be Normal Summoned, Flip Summoned or Set. This monster cannot be Special Summoned except from your Standby Phase when there is a Card Zone on your opponent's side of the field with 5 or more "Frost" Counters on it. Destroy all cards on your opponent's side of the field that are in a Card Zone that has 4 or more "Frost" Counters on it. This monster is destroyed at the end of the turn it is Special Summoned.

 

Aqua Form - Vapor Technique<<<click and drag.

 

Fog Whiff DARK

**

Aqua/Effect

100/150

You can Special Summon this monster from your Hand or Graveyard by removing 2 "Frost" Counters on your opponent's side of the field. If this monster inflicts battle damage to your opponent's Life Points, increase your Life Points by 1000.

 

Haze Blazer LIGHT

**

Aqua/Effect

150/100

You can Special Summon this monster from your Hand or Graveyard by removing 2 "Frost" Counters on your opponent's side of the field. As long as this card remains face-up on the field, all Level 2 or lower Aqua-Type Monsters can attack your opponent directly.

 

Smog Boff DARK

**

Aqua/Effect

200/250

You can Special Summon this monster from your Hand or Graveyard by removing 2 "Frost" Counters on your opponent's side of the field. As long as this card remains face-up on the field, increase the ATK of all face-up Level 2 or lower Aqua-Type monsters on your side of the field by 200.

 

Smoking Puff DARK

**

Aqua/Effect

250/200

You can Special Summon this monster from your Hand or Graveyard by removing 2 "Frost" Counters on your opponent's side of the field. As long as this card remains face-up on the field, all Level 2 or lower Aqua-Type monsters cannot be destroyed by battle.

 

Steamy Buff LIGHT

**

Aqua/Effect

300/350

You can Special Summon this monster from your Hand or Graveyard by removing 2 "Frost" Counters on your opponent's side of the field. As long as this card remains face-up on the field, all Battle Damage inflicted to your Life Points involving Level 2 or lower Aqua-Type monsters become 0.

 

Cloudy Mirage LIGHT

**

Aqua/Effect

350/300

You can Special Summon this monster from your Hand or Graveyard by removing 2 "Frost" Counters on your opponent's side of the field. Once per turn, you can lower the Level of 1 Aqua-Type monster on your side of the field by 2.

 

Fumes Mist DARK

**

Aqua/Effect

400/450

You can Special Summon this monster from your Hand or Graveyard by removing 2 "Frost" Counters on your opponent's side of the field. When this monster is destroyed, you can pay 1500 Life Points to Special Summon 1 Aqua-Type monster from your Deck. The Deck is then shuffled.

 

Aqua Form - Liquid Technique

 

Frozen Kingdom

Field Spell

Decrease the ATK of all monsters on the field by 100 for every "Frost" Counter on the Card Zone that they are in. Empty Card Zones with 5 or more "Frost" Counters on them cannot be used. If this card would be destroyed, you can remove 10 "Frost" Counters on your opponent's side of the field to return this card back to your Hand.

 

Frozen Blood

Spell

If your opponent controls 1 more monster than you, then place 1 "Frost" Counter on a Card Zone on your opponent's side of the field. If your opponent controls 2 or more monsters than you, then you can Special Summon 1 Level 4 or lower Aqua-Type monster from your Hand. The Special Summoned monster is destroyed at the end of the turn this card was activated.

 

Frozen Rain

Spell

Place 1 "Frost" Counter on every Card Zone on your opponent's side of the field that has no "Frost" Counters on it. Pay 100 Life Points for every "Frost" Counter you put on your opponent's side of the field by this cards effect.

 

Frozen Tears

Continuous Spell

When an Aqua-Type monster is destroyed by battle, you can pay 500 Life Points to place 1 "Frost" Counter on a Card Zone on your opponent's side of the field.

 

Elixir of Revitalization

Spell

Take 1 Aqua-Type monster in your Graveyard, and add it to your Hand.

 

Goo of the Gods

Spell

Destroy 1 Aqua-Type monster on your side of the field, and 1 monster on your opponent's side of the field. Then draw 1 card from your Deck.

 

Juice of Invulnerability

Spell

Select 1 Aqua-Type monster on your side of the field. Until the end of your opponent's next turn, the selected monster cannot be destroyed by battle. (Damage Calculation is applied normally)

 

Nectar of Nourishment

Spell

Increase your Life Points by 800 for every Aqua-Type monster on your side of the field. Then return 1 Aqua-Type monster on your side of the field back to your Hand.

 

Fluid of Foolishness

Trap

You can only activate this card when your opponent attacks an Aqua-Type monster on your side of the field or if your opponent destroys this card by effect. When this card is activated, destroy all monsters on your opponents side of the field with ATK less than the Aqua-Type monster on your side of with the lowest ATK.

 

Oil of Neglect

Trap

Remove 1 Aqua-Type monster on your side of the field, and 1 monster on your opponent's side of the field until the end of the turn.

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Nice stuff. I like a lot of them. A good idea with the counters and cards. 9/10 definitely. Can't wait to see the rest.

 

I like your written cards as well. We are both fairly new here. Want to become friends, and help each other make some cards and stuff?

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Nice stuff. I like a lot of them. A good idea with the counters and cards. 9/10 definitely. Can't wait to see the rest.

 

I like your written cards as well. We are both fairly new here. Want to become friends' date=' and help each other make some cards and stuff?

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Sure, why not? I particularly like some of your ideas. Collaboration sets could be really epic.

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