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[Finished]Attribute Trio


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[b][i]Ok. I'm not 100% sure if the rule that states "any member can post a contest, regardless of their post count" is still active. If it's not, than please lock this.[/i][/b]

[b]Also, I'm sorry that the prize is rather minimal, but there ARE other prizes.[/b]

As a few of you may know. I'm a tremendous fan of making contests (although I've only ever made 1 :P)

So basically, what I'm asking you in this contest, is to create a Fire, Water, and Wind attribute monster. Requirements:

[b]They must be monster cards (obviously)[/b]

[b]they must be effect monsters. no synchro's or Xyz, or any other type[/b]

[b]The fire monster must have an effect that counters the wind monster[/b]

[b]The water monster must have an effect that counters the fire monster[/b]

[b]The wind monster must have an effect that counters the water monster[/b]


Yes. I know that those counters against eachother's types are rather illogical (Wind blows out fire in real life logic). But I don't think that matters.

[b]There may only be 10 contestants. Judging will start on June 15th, or when each contestant has submitted their cards. your cards must be in my June 15th.[/b]

[b][i]Contestants:[/i][/b]

Xi-3

MILITARYSTRIKE

Dust42

HijackAttack


[b]Prizes:[/b]

[b][i]3rd: 10 points[/i][/b]

[b][i]2nd: 20 Points[/i][/b]

[b][i]1st: 30 Points (And a custom Yugioh userbar of the winner's favourite card. I will design it)[/i][/b]

Not much else to say :/

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No entry fee? I shall enter.
By the way, it makes sense for Wind to boost Fire, as Air is one of the things Fire needs to burn, and Wind is good at spreading fire until it blows fiercely enough. It also makes sense for Water to be able to quench Fire if there's beyond a certain quantity of the Water. That's how it works with Marvel's Human Torch (Johnny Storm, although I'm sure Jim Hammond has the same limitation). The only one that doesn't make sense is Wind countering Water, as Wind usually does not have enough strength to do much to Water. For that, even Hurricane-strength has limited scope. I suppose, though, that's your aim. Very well.

By the way, will you accept if some of the countering effects, like for Water against Fire, is on the Fire card? I have made some like that.

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[spoiler=Heroically-Mismatched Trio]
[img]http://img.photobucket.com/albums/v128/B-Nuts/Contest%20YGO%20Cards/BCEN108anya.jpg[/img]
Lore: "If you control "Negi" both cards gain 500 ATK and DEF. If this card battles a WIND-type, double its ATK. If it battles a WATER-type, halve its ATK. This card cannot be targeted by FIRE-types of Level 6 or lower."
Favourite Attack: [i]Anya Flame Buster Kick![/i]

[img]http://img.photobucket.com/albums/v128/B-Nuts/Contest%20YGO%20Cards/BCEN109bubbles.jpg[/img]
Lore: "Once per turn target 1 monster and negate its activation and attack for 1 turn. Each turn add 1 Counter and 450 ATK and DEF to this card (max 5). Tribute this card with 5 Counters to Special Summon "PPT - Bubbles" from your Hand, Deck, or Graveyard."
Favourite Attack (up to 3 Counters): [i]Bubble Champagne[/i]
Favourite Attack (5 Counters): [i]Chabon Freedom[/i]
*Note "PPT - Bubbles" is immune to FIRE-types' effects, so I thought that'd be just a little bit unfair.

[img]http://img.photobucket.com/albums/v128/B-Nuts/Contest%20YGO%20Cards/BCEN301cecily.jpg[/img]
Lore: "This card cannot be targeted by WIND-types. If this card battles a monster that has Counters on it, remove all the Counters; treat this card as a LIGHT-type for 1 turn. If you control "Lisa" this card gains 500 ATK and DEF."
*Note: I picked the high-level version because Anya's effect still lets her beat Cecily -- unless Cecily gets to Bubbles first.
[/spoiler]

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[IMG]http://i45.tinypic.com/1il4w5.jpg[/IMG]
I'll work on the other two.

[IMG]http://i47.tinypic.com/2csif4y.jpg[/IMG]
Next will be water...

[IMG]http://i48.tinypic.com/o033n7.jpg[/IMG]
There.

Uh-oh... fix for Flamethrower: If this is attacking a F-15 or other plane excluding the F-22, increase it's attack by 2501 during the damage step.

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I wanna join~

Here's my 3 cards:

[img]http://i.imgur.com/RZswz.jpg[/img]
[img]http://i.imgur.com/rCKRF.jpg[/img]
[img]http://i.imgur.com/wot9V.jpg[/img]
they are meant to be bird-female people. (with made-up names) [s]Phoenix[/s] Lithia can change back into a humanoid :v


Fire is unaffected by Wind's effect and will murder Wind

Water will Power up self and everything else, but it won't power up Fire and will thus murder Fire

Wind will send Water back to hand and get a free attack boost. In addition, if Water shows up again, Wind gets another attack boost and can murder Water (if the attack boost alone wasn't enough)

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So they're Harpies.

Lithia should probably say that she's immune to all 'other monster card effects.'

Liryela probably should not boost herself by her own effect, so you could raise her ATK to normal levels to compensate.

Lithe's ATK and DEF are way underpowered for her Level. Question: the effect says she sends the other monster back to your opponent's hand, and then you calculate damage. Does Lithe get destroyed or affected by the monster's effect in battle, because I do not see any negation effect anywhere.

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[quote name='Xi-3' timestamp='1339725318' post='5957108']
So they're Harpies.

[img]http://i3.kym-cdn.com/entries/icons/original/000/003/193/1279052383758.jpg[/img]
[b]Not really the intention...[/b]

Lithia should probably say that she's immune to all 'other monster card effects.'

[b]haha paradox.[/b]

Liryela probably should not boost herself by her own effect, so you could raise her ATK to normal levels to compensate.

[b]I see no point in this really, but I'd prefer the layout as-is. That is, that she isn't naturally strong[/b]

Lithe's ATK and DEF are way underpowered for her Level. Question: the effect says she sends the other monster back to your opponent's hand, and then you calculate damage. Does Lithe get destroyed or affected by the monster's effect in battle, because I do not see any negation effect anywhere.

[b]I thought she was the most overpowered because of her ability.[/b]

[b]Also, if battle calculation isn't applied, then nothing can be destroyed by battle[/b]

[/quote]
I'll change Lithia.

EDIT:on Lithe, I just noticed it now. That was a typo. Battle calculation isn't supposed to apply.

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Is Lithia not affected by her own effect? Also, she cannot be affected by the effects of her allies, either. But she can get hit normally.

Actually, I was thinking that if Liryela boosts all 'face-up monsters on the Field' that includes your opponent's monsters as well. Except for Lithia, because no other monsters' effects can touch her.

Now Lithe's effect makes her overpowered. Nothing that cannot be negated, however, by (just for example) Lithia.

Actually, Lithia just destroys the other two. That's the only thing that can happen, since their effects cannot touch her.

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I shall enter.

[spoiler=Spirit of the Inferno - Furor]
[img]http://yugico.com/customcard/73545.jpg[/img]
[spoiler=Lore]If you control a face-up "Spirit of the Skies - Aura", this card cannot be destroyed by battle (Damage calculation is applied normally). Once per turn: You can pay 500 Life Points: Place 1 counter on this card. When this card attacks or is attacked by a WIND-Attribute Monster: You can activate 1 of these effects: ● Remove 1 counter from this card; Halve the card this card is battling's ATK, until the End Phase. ● Remove 1 counter from this card; Double this card's ATK, until the End Phase. ● Remove 3 counters from this card; Destroy the card is card is battling and inflict damage to your opponent equal to half it's original ATK.
[/spoiler]
[/spoiler]

[spoiler=Spirit of the Skies - Aura]
[img]http://yugico.com/customcard/73546.jpg[/img]
[spoiler=Lore]If you control a face-up "Spirit of the Sea - Aecor", this card cannot be destroyed by Spell or Trap card effects. Once per turn: You can pay 1000 Life Points and destroy 1 Spell or Trap card you control; Destroy 1 WATER-Attribute monster on the field. This card can attack every WATER-Attribute monster your opponent controls once (One attack on each monster per battle phase).
[/spoiler]
[/spoiler]

[spoiler=Spirit of the Sea - Aecor]
[img]http://yugico.com/customcard/73547.jpg[/img]
[spoiler=Lore]If you control a face up "Spirit of the Inferno - Furor", this card cannot be destroyed by Monster Card effects. During each of your standby phases: Inflict 300 damage to your opponent for every FIRE-Attribute monster on the field. When this card attacks a FIRE-Attribute monster: Increase this card's ATK by 1000 during the damage step only. When this card destroys a FIRE-Attribute monster by battle and sends it to the graveyard: Inflict 100 damage to your opponent for every monster in their graveyard.
[/spoiler]
[/spoiler]

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Sorry for the delay...

These cards have been carefully judged, and I will now give some feedback on each of the contestants cards:

Xi-3: Your fire attribute monster is nice, having double ATK against Wind, and half against Water. I also like the small immunity to it's own attribute included, and that was something I did not expect. You water monster is able to counter both attributes though, since the wind monster prevents wind attributes from effecting it, meaning that the water attribute can use it's effect to negate the wind monsters counter removal. Plus, I don't see any specific counters on the water card that counter the fire card.

Overall: I like the fire card, but I think the other 2 need a little bit of work.
____________________________________________________________________

MILITARYSTRIKE: Your cards seem like they were rushed. Your wind card doesn't have any effect that counters a card at all. Your fire card has a rather odd effect, winning with exactly 1 ATK point more than the wind card. What if the wind card had an equip card? Your water card, I did get the fact that it was meant to counter your fire card, but it wasn't noticable at 1st. I think you should refrain from using terms like "infantry" or "f-15" or whatever, because duelists may not know 1st hand what the card is talking about.

Overall: These need some work, to be honest. I don't want to sound harsh, but I can't think of a nicer way to put this...
_______________________________________________________________________________________________

Dust42: I do like how your fire card negates effects, meaning that the water card can kill it, but the fire card is able to negate anything, and not all water cards have effects that you'd want an opponents card to negate. The water card will indeed give a boost to the wing card, and get returned to the hand from the effect, thus getting another boost the next summoning of the water card, but the effect seems overpowered to return any card to the owners hand. This could mean other fire monsters can be returned. Plus, the water card could end up boosting other fire types. your fire card is the only card I see that will negate it's effect.

Overall: The effects are rather nice, you just need to base them more around countering a specific type
__________________________________________________________________________________

HijackAttack: I really like these cards effects for the most part. All of them have side effects that specifically activate upon attacking the type it counters, and these effects prove to be rather helpful. The fact that these cards can't be destroyed by battle if the cards they counter are on the field was a nice touch that I never expected. I don't really notice any big problems.

Overall: Your cards are my favourite, they work very well in countering, and the fact that each of them form a deadly combo when all placed in a deck makes them even better.
_________________________________________________________________________________________________

Ok, The results:

4th - MILITARYSTRIKE

3rd - Xi-3 (Prize: 10 Points)

2nd - Dust42 (Prize: 20 Points)

1st - HijackAttack (Prize: 30 Points, custom userbar of your favourite card. PM me what your favourite card is, and I'll make a userbar out of it)

This contest is finished, and may be locked now

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I'm not sure what you mean about Bubbles being able to use Cecily's effect to negate her own effect. I must have phrased it in a weird way. What happens is that Cecily is treated as a LIGHT-type for 1 turn after she blows Bubbles's Counters away. Also, Bubbles's stats return to their default because she lost her Counters. Bubbles's only possible countermeasures are to use her effect to trap 1 of the other two for 1 turn so they cannot attack or activate their effects, or to use her effect to Special Summon "PPT - Bubbles" -- assuming she can even get all 5 Counters. I didn't put any further FIRE-weakening affects onto Bubbles because Anya already has an inherent weakness to WATER-types.

Thank you for the feedback. I enjoyed this quick contest.

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Yeah, Lithe kinda is overpowered, then again, she has 1700 attack for a level 8 monster, and, from the current metagame, I'm seeing that destroying monsters with something other than battle is pretty easy, so I thought whatever~

Same goes for Lithia, she's not that hard to take out... Anyway, Lithia does not gain attack from Liryela, but Liryela still will have 3200 attack when fighting Lithia

As for Liryela, it is intended for opponents to gain 1000 attack.

just felt like I should clear that up.

All-in-all, this was nice contest.

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