Gojira/Godzilla Posted June 2, 2012 Report Share Posted June 2, 2012 [color=#000000][b]This idea of this card is basically to be a Fast, Efficient way of summoning Ritual monsters.[/b][/color] [color=#000000][b]But it is also a sort of 'Future Fusion' For rituals.[/b][/color] [u][b][color=#000000]Version 1[/color][/b][/u] [color=#008000][b]Card Name: Ritual From the Future[/b] [b]Card Type: Spell[/b] [b]Spell Type: Quick Play[/b] [b]Lore: Select 1 Ritual monster from your Deck and Banish it, Send Monster(s) whose Level(s) are Equal to the Level of the Selected Monster from your Hand or Deck to the Graveyard. On Your Second main Phase after this card's Activation, Special Summon The Ritual Monster. (This Special Summon is Treated as a Ritual Summon).[/b][/color] [b][color=#000000]Comment(s)/Suggestion(s) Appreciated[/color][/b] [u][b][color=#000000]Version 2[/color][/b][/u] [color=#008000][b]Card Name: Ritual From the Future Card Type: Spell[/b] [b]Spell Type: Quick Play[/b] [b]Lore: Select 1 Ritual monster from your Deck and Banish it. You must also Banish Monster(s) whose Level(s) are Equal to the Level of the Selected Monster from your Deck or Graveyard. On Your Second main Phase after this card's Activation, Special Summon The Ritual Monster. (This Special Summon is Treated as a Ritual Summon).[/b][/color] [color=#000000][b][u]Version 3[/u][/b][/color] [b][color=#008000][color=#008000]Card Name: Ritual From the Future Card Type: Spell Spell Type: Continuous Lore: Select 1 Ritual monster from your Deck and Banish it. You must also Banish Monster(s) whose Level(s) are Equal to the Level of the Selected Monster from your Deck or Graveyard. On Your Second main Phase after this card's Activation, Special Summon The Ritual Monster. (This Special Summon is Treated as a Ritual Summon). If this card is Destroyed, Destroy the Special Summoned monster, If the monster is Destroyed, Banish this Card.[/color][/color][/b] Link to comment
Bahamut - Envoy of the End Posted June 2, 2012 Report Share Posted June 2, 2012 That doesn't make any sense. So instead of using (for the sake of argument) End of the World to send Senju and Sonic Bird to the graveyard to summon Demise.... you reveal Demise (in your hand), activate this by sending Senju and Sonic Bird [b]AND[/b] End of the World to the graveyard, to have to wait two turns (in which Demise might be forcibly discarded or whatever) to summon it, only to then have it die to MST? Really, what was your thought process here? Answer is simple. Banish Ritual monster [b]FROM YOUR DECK[/b] (i.e. actually from the future), send the appropriate tributes to the graveyard [b]without the spell[/b], and summon it from banishment in two turns. Link to comment
Gojira/Godzilla Posted June 2, 2012 Author Report Share Posted June 2, 2012 [quote name='Verz Bahamut' timestamp='1338642035' post='5950914'] Really, what was your thought process here? [/quote] [b][color=#000000]I made it while still half-asleep, So i really wasn't thinking when i made it.[/color][/b] Link to comment
newhat Posted June 3, 2012 Report Share Posted June 3, 2012 A couple of things here. First, since you can dump any monsters from your Deck, not just Normal Monsters, this card is equivalent to using Foolish Burial 2 or 3 (or even 5, if used with Zeal Gigas) times. You can do a similar thing with Future Fusion, but those have to be Fusion Materials. And it's a Quick-Play Spell Card for chainability, in case you want to dump 2 Wulfs at once during your opponent's Battle Phase. Laval Volcano Handmaiden becomes Laval Exchanger of the Spirit. Even if this card banished the selected cards instead of sending them to the Graveyard, it would be highly abusable. How about banishing from the Graveyard? Link to comment
Gojira/Godzilla Posted June 4, 2012 Author Report Share Posted June 4, 2012 [color=#000000][b]Added Version 2[/b][/color] Link to comment
Love of Ghibli Posted June 4, 2012 Report Share Posted June 4, 2012 Well I would say version one is broken since I can dump Djinns from the deck now and send them directly to the grave. So now in the future my Northwemko is going to be safe as long as two things are on the field, won't allow special summons, and gives me draw power. That won't matter because I'll activate end of the world now and use the Djinns I just sent to the grave from my deck as ritual fuel. version two is okay it still sets you up for a plethora of deck thinning. Also why are they quick plays? Link to comment
Gojira/Godzilla Posted June 5, 2012 Author Report Share Posted June 5, 2012 [color=#000000][b]Added Version 3 (A continuous version)[/b][/color] Link to comment
newhat Posted June 5, 2012 Report Share Posted June 5, 2012 Version 3 would be all right, but it's still abusable with Lightray Sorcerer, Dimensional Alchemist and Leviair. Perhaps, instead of banishing any number of monsters, you could change it to banish only a single monster? Link to comment
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