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[Finished]The Boss Contest #3 (Contest Over/Critique Posted/Prizes on the way)


guuu1234

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[u][b]Rapid Out-of-the-Fire Loop[/b][/u]
[spoiler=The Cards]
[img]http://img.photobucket.com/albums/v128/B-Nuts/Contest%20YGO%20Cards/BCEN105Bkonoka.jpg[/img]
Lore: "Once per turn you can activate 1 of these effects:
• Special Summon 1 monster from your Graveyard sent there up to 1 turn ago.
• Negate 1 card's effect targeting 1 monster you control.
If "Konoka" is targeted for an attack or card's effect you can Special Summon "Setsuna" from your hand or Deck and make it the target."

[img]http://img.photobucket.com/albums/v128/B-Nuts/Contest%20YGO%20Cards/BCEN106Bharuna.jpg[/img]
Lore: "Special Summon 1 Level 4 or lower monster from your hand, Deck, or Graveyard. You cannot use this effect on more than 1 monster at once. You can treat "Haruna" as an Equip Spell by stacking it on "Mile Vincula." If this card is destroyed send it to the bottom of the Deck."
*Note: I wanted it to say "If this card is removed from the Field..." but it would not fit properly.

[img]http://img.photobucket.com/albums/v128/B-Nuts/Contest%20YGO%20Cards/CEEN101Cshiori.jpg[/img]
Lore: "If you successfully summoned "Shiori" treat it as having any Level 4 or lower fusion material's name, ATK, and DEF. Send 1 card from the top or bottom of your Deck to the Graveyard to also treat "Shiori" as 1 "Polymerization." If you performed a Fusion Summon by Shiori's effect; pay 200 Life Points to send 1 fusion material & 1 "Polymerization" from your Graveyard to your hand."

[spoiler=A Fusion Example (not to be scored/judged)]
[img]http://img.photobucket.com/albums/v128/B-Nuts/Contest%20YGO%20Cards/BCEN802konosetsu.jpg[/img]
*Note that although this is a Fusion Monster it is not particularly powerful. It is designed to stall for 1 or 2 turns while the player tries to draw the right card, and nothing more. That is why its final effect allows the player to return the monster to its previous state as material -- but at the cost of banishing the Fusion monster card. This is what I have been referring to as 'Out-of-the-Fire' Fusion Monsters. I also designed a more powerful Fusion card for Konoka and Setsuna in their higher-level states. The below loop won't work for them because Haruna's and Shiori's effects only work on Tier-1 monsters -- not to mention the full-power Fusion Monsters don't allow the player to bring both materials back.

Lore: "Konoka" + "Setsuna"
"Each turn you can send 1 monster from your Graveyard to your Deck or Field. If "Kono-Setsu" battles a FIEND or ZOMBIE-type destroy it without calculating damage and negate its effect. Banish "Kono-Setsu" to Special Summon its materials."
[/spoiler]
[/spoiler]
[spoiler=How It Works]
[b]Preconditions:[/b] The loop can be launched almost immediately, yet it works best if you already have several fusion material monsters in your Graveyard. This is because "Konoka" can Special Summon 1 of them back before she is used as fusion material. As such "Konoka" is the only card required on the Field before this loop is attempted. Keep in mind that if any 1 monster's effect is negated, the loop automatically ends. It also helps if you have a searcher card to look through the top and bottom of your deck so you know what you're sending to the Graveyard with Shiori's effect beforehand. If you can, make sure you're sending in more fusion material.
1. Normal Summon "Haruna."
2. Use Haruna's effect to Special Summon "Shiori."
3. Declare "Shiori" as a fusion material monster, in this case "Setsuna." Note that Shiori cannot copy Setsuna's effect.
4. Send 1 card from your Deck to your Graveyard by Shiori's effect. This loop can continue longer if that card is fusion material too. Perform the Fusion Summon for "Kono-Setsu."
5. Using Shiori's last effect recover her by paying the LPs and treating her as the "Polymerization," along with 1 fusion material. You can also recover 1 monster with Kono-Setsu's effect. Note as well that "Haruna" is now free to perform another Special Summon.
6. Between "Haruna" and "Kono-Setsu" Special Summon "Shiori" and the recovered fusion material.
7. Declare "Shiori" as the other fusion material and send 1 card from your Deck to your Graveyard to add the effect of "Polymerization" to her again.
8. Perform the Fusion Summon.
9. Recover "Shiori" and 1 fusion material by Shiori's effect.
10. To keep the loop going you have to use Kono-Setsu's last effect: Banish it and Special Summon "Konoka" and "Setsuna."
11. Use Konoka's and Haruna's effects to Special Summon "Shiori" and 1 fusion material.
12. Repeat Steps 7-9 if you've summoned another monster that can do Special Summons. If you can do so by another card's effect bring "Kono-Setsu" back into the game so you can use another Special Summon and free up a monster slot.

[b]Very Important Note:[/b] The longer you keep up this loop the thinner your Deck will become. Also, you should try to keep 1-2 monster slots open so you can use the 'Out-of-the-Fire' Fusion Monsters' final effects to bring back their material if you have to. As such it's probably not a good idea to do more than 3 Fusion Summons by this method -- but if you really want to you can fill your field with these weak Fusion Monsters. You also erode your LPs significantly over time.
[/spoiler]

EDIT: I've looked over the cards with an eye toward the errors you mentioned seeing. I 'fixed' what I thought I saw, and I could not see a lot anyway. I did not change "Kono-Setsu" as it is there only to give you an idea of what the Fusion Monsters this loop can be used to summon are like. I think that's about all I can do

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These cards are...interesting...

I'd think Shiori couldn't recover herself after [size=3]treating herself as "Polymerization" [size=2]and using herself to [size=1]send herself to the Graveyard as Fusion Material [/size][/size][/size]because she's not "Polymerization" in the Graveyard.

After you run out of Kono-Setsu, Shiori can rename herself Elemental HERO Bubbleman/Avian/Burstinatrix/Ocean/Woodsman and you can use Haruna as the other Material for Elemental HERO Gaia, though you lose cards in the process.

Kono-Setsu can Special Summon any monster from your Graveyard with its first effect, can it not? That seems pretty powerful.

In fact, Haruna and Kono-Setsu both form an Infinite Loop with Cannon Soldier.
Normal Haruna,
grab another copy from your Deck,
Tribute Haruna 1,
revive Haruna 1 with Haruna 2,
Tribute Haruna 2,
revive Haruna 2 with Haruna 1,
etc.

You can also do this with 1 Kono-Setsu on the field and 1 in the Graveyard.

So Haruna's restriction is that she can't Special Summon a monster if a monster Special Summoned by her effect is still out? In that case, she also forms a single-card FTK loop with [url="http://yugioh.wikia.com/wiki/Fire_Trooper"]Fire Trooper[/url] and [url="http://yugioh.wikia.com/wiki/Evil_Thorn"]Evil Thorn[/url].

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"Konoka" and "Kono-Setsu" have the same limit, that they can only bring back a monster that went to the Graveyard up to 1 turn ago (because I phrased it as 2 Battle Phases, right?). Yes, they can bring back any monster regardless of Level. Haruna's and Shiori's effects only work on monsters of Level-4 and lower, which is how I tried to balance them. Thing is that in-series they seem to be able to use their abilities on just about anything. If I was to make a high-level "Haruna" she could Special Summon any monster. "Shiori" still couldn't copy a monster's effect, though, because that's not one of the functions of her Artifact, the [i]Signum Bioregens[/i]. "Konoka" is limited in her combat abilities in that she is only shown to be able to cast [i]Sagitta Magica[/i] ([i]Magic Arrows[/i]). I'm sure she learns more later on, but that's for her later version to show. That one's not part of the loop.

The limit on "Haruna" translates (or was meant as) being that she cannot Special Summon a monster when she already is doing so or the Special Summoned monster is still out. But since the loop keeps on cycling "Shiori" off the Field "Haruna" can keep bringing her back to the field. The issue is whether or not there's a monster on the field capable of the second Special Summon, and that's where the loop ends -- also, you need the monster slots to do it.

The trick with "Shiori" was supposed to be that she is treated as "Polymerization" in the Graveyard so she also helps bring back a fusion material monster. I should probably try to balance that with another cost, and change the timing of the effect so she can do that. Just in case that didn't work you still have "Konoka" or "Kono-Setsu" for the second Special Summon, though they only let you do 3 Special Summons total since "Kono-Setsu" gets banished. That may be all that's needed with the other monster slots getting occupied, though: "Haruna" takes one, "Konoka" and "Setsuna" (summoned when "Kono-Setsu" gets banished)2 and 3, "Shiori" 4, and the other fusion material 5. Without performing a Fusion Summon the slots fill up really quickly.

Since Shiori's effect is specific to low-level monsters that are listed as material for Fusion Monsters the things you could use her for were supposed to be limited. I didn't know there were that many low-level fusion material out there, since I tend to think of them as cards like "Dark Magician" and "Buster Blader," upon whom her effect does not work. Also, were these cards to translate to official cards I cannot help thinking they'd be Limited, at the least, so you could only have 1 of each in your Deck. Having 2 or 3 could get... confusing. But it still can get pretty funny since I have 2 Decks that include Evangeline cards, and she gets supercharged by the "Full Moon" Field Spell, and since it's a Field Spell it affects both of them. But in this example both cards are in different decks. If you had 2 or 3 "Konoka" or "Haruna" in the same deck the Special Summons would be near-endless. But at the same time you'd run through your deck pretty quickly (and "Haruna" was originally a Spell Card, so with that version you could do 1 more summon).

By the way, I don't run "Shiori" in my Revised Ala Alba Deck because these cards' Fusion Summons are done through their effects. I could only do a little more damage more quickly with a "Polymerization" effect because the Counter system on most of the cards means it takes awhile to get the more powerful versions out to get the real Fusion Monsters on the field. On the other hand, I am running "Smiles for Swordsmen" in all of my decks now, and it's a really fast (if costly) way of getting powerful Leveling monsters on the field (each time you use it it costs you half your lifepoints).

Wait -- Gaia is an official card now? Nice!

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Sorry, I couldn't think of anything simpler. Actually, I couldn't think of anything else that could be considered a loop. Take a card and put it here. Take it from here and put it there. Take it from there and put it back. Take it from back and put it here. I'm not about to claim that my loop is really that good, especially as it only works on specific types of cards. It was worth a shot, though, and I'm looking forward to learning something from everyone again.

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One of guuu's judging criteria is "Simplicity of the Loop". Maybe he wants as simple a loop as possible. I tried to make a loop out of cards that are too situational to be inherently broken. Maybe that wasn't the best choice.

Be above the influence! Resist peer pressure!

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[quote name='newhat' timestamp='1338947084' post='5952744']
Unlimited Controlled Loop Go!
[spoiler="The Pawn"][img]http://i.imgur.com/UmyGs.jpg[/img]
[spoiler="Lore:"]1 LIGHT Tuner + 1 or more non-Tuner DARK monsters
When a card or effect is activated: You can banish this face-up card until the next End Phase. If this card is banished: You can look at your opponent's Extra Deck and banish 1 card from it.[/spoiler][/spoiler]
[spoiler="The Mastermind"][img]http://i.imgur.com/Te9ht.jpg[/img]
[spoiler="Lore:"]You can banish 1 monster from your Extra Deck to target 1 monster in your Graveyard with the same Level and Attribute as that monster; place it on top of your Deck.[/spoiler][/spoiler]
[spoiler="The Target"][img]http://i.imgur.com/Qlryq.jpg[/img]
[spoiler="Lore:"]If there are exactly 3 banished LIGHT monsters, you can Special Summon this card (from your hand). You can Tribute 1 monster to target 2 banished Synchro, Fusion, or Xyz Monsters; return them to the Extra Deck and both players draw 1 card.[/spoiler][/spoiler]

INITIAL CONDITION REQUIRED:
Opponent is using an Extra Deck containing at least 1 non-LIGHT monster

[spoiler="Possible Method:"]
INITIAL CONDITIONS: You control or Normal Summon Pelagic Rescue. There is one Pegasolaris in the Graveyard and one in your hand. There are 2 banished LIGHT monsters.

Step 1: Pelagic Rescue banishes[color=#ee82ee] Wayward Wyverus[/color], and this puts Pegasolaris on top of the Deck.
Step 2: [color=#ee82ee]Wyverus[/color] banishes an opponent's monster from the Extra Deck.
Step 3: Since there are 3 banished LIGHT monsters, you Special Summon the second Pegasolaris.
Step 4: You Tribute Pegasolaris to return your banished [color=#ee82ee]Wayward Wyverus[/color] to your Extra Deck and whatever monster it banished to your opponent's Extra Deck. Both players draw 1 card.
Step 5: The card you drew was the first Pegasolaris from earlier. Pelagic Rescue banishes [color=#ee82ee]Wayward Wyverus[/color] again, placing the second Pegasolaris on top of your Deck and banishing one of the opponent's Extra Monsters.
Step 6: Since there are 3 banished LIGHT monsters again, you repeat Step 3. Each time you repeat the cycle, you will draw and return the same card to your Deck, but your opponent will simply be drawing one card after another. Provided your opponent does not stop your combo with Effect Veiler (which is probable if they're running it), your opponent Decks Out.
[/spoiler]

And that's the loop, using 3 monsters that could be used for other purposes entirely.
[/quote]

Your cards are pretty decent, so is the loop. I would give you detailed tips to help you edit them to perfection, but that would be immoral on my part and ruins the spirit of the competition. I will say that just on a quick glance and understanding of the loop, I have found various . . . flaws (and I don't mean anything that your opponent can do to stop it) that will keep it from executing itself properly. I

[quote name='Xi-3' timestamp='1339015729' post='5953050']


[u][b]Rapid Out-of-the-Fire Loop[/b][/u]
[spoiler=The Cards]
[img]http://img.photobucket.com/albums/v128/B-Nuts/Contest%20YGO%20Cards/BCEN105konoka.jpg[/img]
Lore: "Once per turn you can return 1 monster that was destroyed up to 2 Battle Phases ago to your Field OR negate 1 card's effect on 1 monster you control. If "Konoka" is targeted for an attack or card's effect you can Special Summon "Setsuna" and make it the target."

[img]http://img.photobucket.com/albums/v128/B-Nuts/Contest%20YGO%20Cards/BCEN106haruna.jpg[/img]
Lore: You can treat "Haruna" as an Equip Spell by stacking it on "Mile Vincula." Special Summon 1 Level-4 or lower monster from your hand, Deck, or Graveyard. You can only use 1 summon by this card's effect at once. If this card is destroyed send it to the bottom of the Deck."

[img]http://img.photobucket.com/albums/v128/B-Nuts/Contest%20YGO%20Cards/CEEN101Bshiori.jpg[/img]
Lore: "When you successfully summon "Shiori" you may treat it as having any Level-4 or lower fusion material's name, ATK, & DEF. Send 1 card from the top or bottom of your Deck to the Graveyard to also treat "Shiori" as 1 "Polymerization." If you performed a Fusion Summon by Shiori's effect; pay 200 Life Points to send 1 fusion material & 1 "Polymerization" from your Graveyard to your hand."

[spoiler=A Fusion Example (not to be scored/judged)]
[img]http://img.photobucket.com/albums/v128/B-Nuts/Contest%20YGO%20Cards/BCEN802konosetsu.jpg[/img]
*Note that although this is a Fusion Monster it is not particularly powerful. It is designed to stall for 1 or 2 turns while the player tries to draw the right card, and nothing more. That is why its final effect allows the player to return the monster to its previous state as material -- but at the cost of banishing the Fusion monster card. This is what I have been referring to as 'Out-of-the-Fire' Fusion Monsters. I also designed a more powerful Fusion card for Konoka and Setsuna in their higher-level states. The below loop won't work for them because Haruna's and Shiori's effects only work on Tier-1 monsters -- not to mention the full-power Fusion Monsters don't allow the player to bring both materials back.

Lore: "Konoka" + "Setsuna"
"Each turn you can send 1 monster from your Graveyard to your Deck or Field. If "Kono-Setsu" battles a FIEND or ZOMBIE-type destroy it without calculating damage and negate its effect. Banish "Kono-Setsu" to Special Summon its materials."
[/spoiler]
[/spoiler]
[spoiler=How It Works]
[b]Preconditions:[/b] The loop can be launched almost immediately, yet it works best if you already have several fusion material monsters in your Graveyard. This is because "Konoka" can Special Summon 1 of them back before she is used as fusion material. As such "Konoka" is the only card required on the Field before this loop is attempted. Keep in mind that if any 1 monster's effect is negated, the loop automatically ends. It also helps if you have a searcher card to look through the top and bottom of your deck so you know what you're sending to the Graveyard with Shiori's effect beforehand. If you can, make sure you're sending in more fusion material.
1. Normal Summon "Haruna."
2. Use Haruna's effect to Special Summon "Shiori."
3. Declare "Shiori" as a fusion material monster, in this case "Setsuna." Note that Shiori cannot copy Setsuna's effect.
4. Send 1 card from your Deck to your Graveyard by Shiori's effect. This loop can continue longer if that card is fusion material too. Perform the Fusion Summon for "Kono-Setsu."
5. Using Shiori's last effect recover her by paying the LPs and treating her as the "Polymerization," along with 1 fusion material. You can also recover 1 monster with Kono-Setsu's effect. Note as well that "Haruna" is now free to perform another Special Summon.
6. Between "Haruna" and "Kono-Setsu" Special Summon "Shiori" and the recovered fusion material.
7. Declare "Shiori" as the other fusion material and send 1 card from your Deck to your Graveyard to add the effect of "Polymerization" to her again.
8. Perform the Fusion Summon.
9. Recover "Shiori" and 1 fusion material by Shiori's effect.
10. To keep the loop going you have to use Kono-Setsu's last effect: Banish it and Special Summon "Konoka" and "Setsuna."
11. Use Konoka's and Haruna's effects to Special Summon "Shiori" and 1 fusion material.
12. Repeat Steps 7-9 if you've summoned another monster that can do Special Summons. If you can do so by another card's effect bring "Kono-Setsu" back into the game so you can use another Special Summon and free up a monster slot.

[b]Very Important Note:[/b] The longer you keep up this loop the thinner your Deck will become. Also, you should try to keep 1-2 monster slots open so you can use the 'Out-of-the-Fire' Fusion Monsters' final effects to bring back their material if you have to. As such it's probably not a good idea to do more than 3 Fusion Summons by this method -- but if you really want to you can fill your field with these weak Fusion Monsters. You also erode your LPs significantly over time.
[/spoiler]
[/quote]

I see what you was going for as well. Similar to Newhats cards, I can find various holes at a quick-glance and (admittedly) a slight understanding of your loop. Again, I can't give detailed tips, but I will say your OCG is still pretty hard to read through. It's better then it was than your last contest, but still has many errors that impact my understanding of the cards and the loops.

[quote name='Galactic Overlord Enguin' timestamp='1339167625' post='5953942']
These loops are a lot more complex than my Synchro Summoning thing....I'm gonna start again.
[/quote]

In terms of complexity, I don't want something like the new infernity loop that involves 60 steps or so to do. I'm also not saying that the more complex the loop, the better it is; 'cause it's not. In terms of simplicity, If I can't figure out the loop from reading your 3 cards, then it may be too complicated. If I STILL can't figure out your loop after reading the cards AND reading the steps (if you include any), then it is definitely too complicated.
[quote name='newhat' timestamp='1339184597' post='5954061']
One of guuu's judging criteria is "Simplicity of the Loop". Maybe he wants as simple a loop as possible.
[/quote]

see what I said to Enguin.


[quote name='Darkplant - VENOM' timestamp='1338902637' post='5952364']
Kay, my question.

Let's say, is this loop that uses Dragonfly, Ladybug, and Daigusto Emeral allowed to be submitted in here (if they were cards created by me)?

1. Summon Inzektor Dragonfly
2. Equip Inzektor Ladybug
3. Destroy something or increase Level, SS Centipede
4. Centipede eff, equip Ladybug
5. Hornet/Ladybug eff, increase Level, Centipede eff, search Dragonfly
6. Xyz for anything from Rank 3 to 5
7. Next turn, go back to 1
8. Before Dragonflys run out of your deck, Xyz into Daigusto Emeral using Ladybug, recycle the Dragonflys and trollface

It certainly is a loop, and it involves cards in the main, Graveyard, and Extra. In this case, it's using real-life cards, but let's say they weren't and I made them on here, and tried to send them in. But it can be done as many times as you can. Would that be allowed? Meaning, [b]can the loop be infinite in a way?[/b]
[/quote]

I see what you mean. Yes, the loop can be infinite in way, if you mean that it can be done an infinite number of times if certain circumstances are meet. It certainly almost never happens, but certainly many loops can trigger themselves an infinite number of times. Take the Wind-Up Loop for example: IF your opponent uses Maxx C, and IF you have a pot of avarice or somehow Xyz into a Daigusto Emeral, then you can constantly have your opponent lose a card until they deck out or you can no longer continue the loop. In the normal loop, it can be inifnite with 1 or both of the cards I mentioned above until your opponent no longer have cards in their hand.
[quote name='Xi-3' timestamp='1338911526' post='5952415']

EDIT: I've a question - do you expect 1 of the 3 cards to be a Fusion or Synchro Monster? Because I've got a possibility that doesn't include either. I'm just not certain how far their effects can take them and whether or not it'd be considered a loop.
[/quote]

hell all 3 cards can be from the Extra Deck for all I care. Or all 3 cards can be the typical monster that goes into the Main Deck. I had a new member pm me 3 cards that created a loop, and 1 happened to be a fusion monster. I made 3 cards that created a loop a long time ago, and non of them happened to be a Synchro, Fusion, or Xyz. So it's entirely up to you.


[size=6][color=#800080]Now to everybody: When I say I don't want an infinite loop, I'm saying I DON'T want something likes this ------> [/color][/size][size=5][url="http://yugioh.wikia.com/wiki/Infinite_Loop"]yugioh.wikia.com/wiki/Infinite_Loop[/url][/size]


[b]hehehe I guess this is pretty challenging ;)[/b]

[b]P.S: Don't forget I'm also judging the individual cards as well as part of your overall score, so be careful about making broken cards. It's pretty easy to get caught up in the intention of making a card with a single use for this loops, but ends up being a broken monster somewhere else.[/b]

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[quote name='guuu1234' timestamp='9920375611' post='5954284']
Your cards are pretty decent, so is the loop. I would give you detailed tips to help you edit them to perfection, but that would be immoral on my part and ruins the spirit of the competition. I will say that just on a quick glance and understanding of the loop, I have found various . . . flaws (and I don't mean anything that your opponent can do to stop it) that will keep it from executing itself properly.[/quote]

The "flaws" part is a shame. The "various" part is terrifying. I tried proxying the cards for a playtest, which means that either the test was carried out incorrectly or I'm misreading my own cards...

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[indent=1].[/indent]
[quote name='newhat' timestamp='1339527993' post='5956001']
The "flaws" part is a shame. The "various" part is terrifying. I tried proxying the cards for a playtest, which means that either the test was carried out incorrectly or I'm misreading my own cards...
[/quote]

or maybe I just read them wrong lol so sorry about that newhat. Disregard what I said before. after all, it was a "quick" rundown.

ONE WEEK LEFT FOLKS.

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Oh f*ck it anyway I'll submit now. I've done well in the previous 2 and it was only 30 points to enter so here goes. I'm a total simpleton making a loop that creates any Synchro from Level 4 up. Screw it.

[spoiler=The Bakalians]

[spoiler=Bakalian Cell][img]http://i.imgur.com/IpSJJ.jpg[/img]
If a monster is added from your deck to your hand, you can discard it to have this card's level increase by 1.
[/spoiler]
[spoiler=Bakalian Mech][img]http://i.imgur.com/OVLAV.jpg[/img]
You can return this card from the Graveyard to your Main Deck: Special Summon one Level 3 or lower Fusion monster from your Extra Deck. It is destroyed during the End Phase.
[/spoiler]
[spoiler=Bakalian Cyborg][img]http://i.imgur.com/hQHL5.jpg[/img]

Bakalian Cell + Bakalian Cell
You can return this card to your Extra Deck: Add one Level 1 monster from your deck to your hand. This card loses 300 ATK for each card in your hand.
[/spoiler]

[/spoiler]

[spoiler=How to do the loop, although I'd hope you could tell. It's nothing if not simple.]

Preliminary requirements: Cell on the field, Mech in the grave

1. Return Mech to SS Cyborg.
2. Return Cyborg to add back Mech and discard to increase Cell's level.
3. Rinse and repeat.
4. Synchro into whatever you like.
[/spoiler]

I acknowledge these cards are bad, but this turned out to be harder than expected, and I know I can't win so I'll just give you these to fulfill my end of the bargain.

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You may not feel confident about this, but a straightforward loop will probably do best here. We already know that guuu1234 found errors in my cards as well as in newhat's. It's entirely possible for you to come out ahead. I've just one question: you have a Tuner and a Fusion Monster. Is it possible to have Fusion and Synchro Monsters in the same Deck, and run it as a powerful one?

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Mewhats? Yeah you can have Fusions and Synchros together, just look at all the decks that used (or still do use) any level 1-3 tuner + Instant Fusion for a level 5 or lower Fusion and free Level 6-8 Synchro i.e. Stardust, Thought Ruler Archfiend, Black Rose etc.

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My loop isn't broken? What a relief.

Hey, Enguin, where'dja get the art for [url="http://yugioh.wikia.com/wiki/Power_Giant"]Bakalian Cyborg[/url]? By the way, if you have a Spell or Trap you can Set, Brionac can discard Bakalian Mech infinite times and OTK with Cyber Summon Blaster or [url="http://yugioh.wikia.com/wiki/Genex_Ally_Bellflame"]Genex Ally Bellflame[/url].

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Well isn't that something....I never noticed how similar they are, it was just a random thing of JazinKay. And I honestly have no clue how that infinite loop you mentioned works, or how a Spell/Trap card would be involved at all.....care to explain?

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My mistake. Bellflame wouldn't create a loop. But Cyber Summon Blaster would. Here's how it goes:

Initial Conditions: Control Brionac, a Set Spell or Trap, and a face-up Cyber Summon Blaster. Have Bakalian Mech in your hand.

Step 1: Discard Bakalian Mech to bounce the Set card.
Step 2: Use Bakalian Mech to Special Summon Bakalian Cyborg. Your opponent takes 300 damage from Cyber Summon Blaster.
Step 3: Use Bakalian Cyborg to add Bakalian Mech to your hand.
Step 4: Set the card you bounced.
Repeat until opponent dies.

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The f*ck....I still don't get what you're on about....and I can't really imagine any deck using Brionac, Genex Allies and Cyber Summon Blaster (since nobody in history has ever used Cyber Summon Blaster).

Well I guess this is what I get for using simple effects.

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Phew, right on time.
[spoiler=Cards][img]http://i.imgur.com/toiaq.jpg[/img]
When this card is sent from the field to the Graveyard: Add 1 "Mother Hydra" from your Deck to your hand.

[img]http://i.imgur.com/dTb7b.jpg[/img]
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When this card is Special Summoned: Target 1 "Father Dagon" in your Graveyard; Special Summon it. This card cannot be used for the Xyz Summon of a non-Fiend-Type Monster.

[IMG]http://i50.tinypic.com/9gvmvd.jpg[/IMG]
[b]TEXT ON CARD IS UNREADABLE, SO LOOK BELOW FOR THE EFF. BTW, made 2 minor changes, but please ignore the original text on the card itself and rate based on below.[/b]
2x Level 3 WATER Monsters
Detach 2 Xyz Materials from this card and target 1 of the detached Xyz Materials; add the target to your hand. When this card is sent to your Graveyard while there is a "The Crawling Chaos of Nyarlathotep" in your Graveyard: You can return this card to your Extra Deck. While there is a "The Crawling Chaos of Nyarlathotep" in your Graveyard: This card's original ATK is treated as 3000. You can activate the effect of "The Crawling Chaos of Nyarlathotep" only once per turn.[/spoiler]
[spoiler=Loop]
(0. Have Father Dagon be destroyed, and search Mother Hydra)
1. SS Mother Hydra, eff, SS Father Dagon from Graveyard
2. Xyz into Nyarlathotep 1
3. Nyarlathotep 1 eff, detach 2 and salvage Mother Hydra
4. When Nyarlathotep 1 dies, SS Mother Hydra, eff, SS Father Dagon from Graveyard
5. Xyz into Nyarlathotep 2
6. Nyarlathotep 2 eff, detach 2 and salvage Mother Hydra
7. When Nyarlathotep 2 dies, use its eff to return itself to the Extra
8. SS Mother Hydra...

It seemed so fun. :3
BTW, the names "Father Dagon", "Mother Hydra" and "Nyarlathotep" come from the Cthulhu Mythos. In it, Dagon and Hydra are servants of Cthulhu, not Nyarlathotep, but that's not really important. [/spoiler]

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