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Trick Casters - A Spell/Trap Banish Archetype


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[foreveralone.jpg] Sometimes I wonder why no one visits my stuff...

As I mentioned in the title, yes these monsters revolve around banishing the Spells and Traps in your Graveyard.

Monsters:

Trick Caster - Nodoro
LV2/WIND/Spellcaster/Effect
When your opponent draws a card outside of their normal draw: You can banish 1 Spell Card and 1 Trap Card from your Graveyard; discard the drawn card, then you can draw 1 card. The effect of this card can only be activated during your opponent's Main Phase.
1100/600

Trick Caster - Nobureiku
LV2/WIND/Spellcaster/Effect
When an opponent's Spell, Trap, or Effect Monster's effect would destroy a card on the field is activated: You can banish 1 Spell Card and 1 Trap Card in your Graveyard to target the activated card; negate the activation of that card and set it face-down, then you can Set 1 Spell or Trap Card from your hand. The effect of this card can only be activated during your opponent's Main Phase.
300/1800

Trick Caster - Notoku
LV2/WIND/Spellcaster/Effect
When a monster would be Special Summoned: You can banish 1 Spell Card and 1 Trap Card in your Graveyard and send this face-up card to the Graveyard to target that monster; destroy it, then you can Special Summon 1 "Trick Caster" monster from your hand or Graveyard. The effect of this card can only be activated during your opponent's Main Phase.
1100/900

Trick Caster - Nokogeki
LV2/WIND/Spellcaster/Effect
When your opponent selects a "Trick Caster" monster as an attack target: You can banish 1 Spell Card and 1 Trap Card in your Graveyard to target the attacking monster; destroy it, then all "Trick Caster" monsters on the field gain ATK equal to the destroyed monster's ATK until the End Phase. The effect of this card can only be activated during your opponent's Battle Phase.
0/1900

Trick Caster - Noseto
LV2/WIND/Spellcaster/Effect
When your opponent would Set a monster: You can banish 1 Spell Card and 1 Trap Card to target the Set monster; destroy it, then you can Special Summon 1 "Trick Caster" monster from your hand in face-down Defense Position. The effect of this card can only be activated during your opponent's Main Phase.
1000/200

Trick Caster Master - Haishouka
LV5/WIND/Spellcaster/Effect
Cannot be Normal Summoned or Set. You can Special Summon this card (from your hand or Graveyard) by banishing 2 Spell Cards and 2 Trap Cards from your Graveyard. Once per turn, during either player's turn: You can target 1 Level 2 monster in either player's Graveyard; Special Summon it. Cards and effects cannot be activated in response to the Special Summon of that monster.
2200/1600

Trick Caster Master - Haijogai
WIND/LV5/Spellcaster/Effect
Cannot be Normal Summoned or Set. You can Special Summon this card (from your hand or Graveyard) by banishing 2 Spell Cards and 2 Trap Cards from your Graveyard. Once per turn: You can target 1 face-up Attack Position monster your opponent controls; banish that target. Cards and effects cannot be activated in response to this card's activation.
2200/1900

Spells:
Trick Art - Hikihanasu
Normal
Target 1 card your opponent controls and 1 card you control; destroy both targets. If an Effect Monster's effect activates by banishing 1 Spell Card and/or 1 Trap Card in your Graveyard activates, you can banish this card in your Graveyard instead.

Trick Art - Kadomuryo
Normal
Banish 2 Spell Cards and 2 Trap Cards in your Graveyard; draw 2 cards. If an Effect Monster's effect would activate by banishing 1 Spell Card and/or 1 Trap Card in your Graveyard, you can banish this card in your Graveyard instead.

Trick Art - Tairyorikoru
Normal
Discard 1 card; return all banished Spell Cards and Trap Cards to the Graveyards. If this card is banished from the Graveyard, add 1 "Trick Caster" card from your Deck to your hand.

Trick Art - Hanotate
Equip
Equip only to a "Trick Caster" monster you control. It gains 500 ATK and 500 DEF. If this card is banished: Target 1 "Trick Caster" monster you control; that monster's original ATK becomes 2200.

Traps:

Trick Art - Baizoshi
Continuous
Target 1 "Trick Caster" monster in your Graveyard: Special Summon it in face-up Defense Position. You can activate that monster's effect up to twice per turn. If this card is removed from the field, banish that monster.

Trick Art - Kanzenobo
Counter
When a Summon or effect would be activated: Remove all Spell and Trap Cards in your Graveyard; negate the Summon or activation of that effect and destroy it. If you have 8 or more Spell and Trap Cards in your Graveyard, including 2 or more "Trick Art" cards, you can activate this card from your hand. If this card is removed from the Graveyard: Return all of your banished Spell and Trap Card to the Graveyard.

Trick Art - Nogarenai
Continuous
Target 3 Set Spell/Trap Cards on the field; the targeted cards cannot be activated or destroyed by effects. If you have 8 Spell and Trap Cards in your Graveyard, the targeted cards cannot be activated in response to this card's activation.

Extra Deck

Trick Grandcaster - Shinhitei
RNK2/WIND/Spellcaster/Xyz/Effect
2 Level 2 Monsters
During the start of your Main Phase 1: You can detach 1 Xyz Material from this card and banish 3 Spell Cards and 3 Trap Cards from your Graveyard; Negate the effects of all cards on the field, except this card, until the end of your opponent's next turn.
1900/0

Trick Grandmaster - Shinhakai
RNK2/WIND/Spellcaster/Xyz/Effect
2 Level 2 Monsters
Once per turn: You can detach 1 Xyz Material from this card and banish 3 Spell Cards and 3 Trap Cards in your Graveyard; destroy all other cards on the field.
1800/200

Trick Grandmaster - Shinyashi
RNK2/WIND/Spellcaster/Xyz/Effect
2 Level 2 Monsters
Once per turn: You can detach 2 Xyz Materials from this card; Return all banished Spell and Trap Cards to the Graveyards, then gain 500 Life Points for each returned Spell or Trap Card.
200/2100

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