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Well I don't think that it is as simple as that encapturer. I think that most games don't have the time nor resources to input a massive "moral" scale into it much less wrap it around an interesting plot with well controlled characters, dialogue and everything else that goes into a game.

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The moral choice in Epic Mickey is definitive to the bosses. If you beat them with paint, you get another bar of paint; beat them with thinner, get another bar of thinner. Basically, once you beat Clocktower with either, you're pretty much set to whatever you beat him with. I find Paint to be better in most circumstances, as getting Spatters on your side is handy, the Slobbers especially. Course, being paint means you have greater difficulty fighting those obnoxious Beetleworx, as you have to thin their paint shells in order to melee them. Then again, Beetleworx are somewhat uncommon, so it's not too big a disadvantage, even if those cheating ladybug ones do take 2 HP per hit whilst you don't have a recovery time.

Then during the end cinematic, you get to see the result of your choices you made during the game. So you can see how Paint has caused harmony whilst thinner has wrecked the world blah blah.

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[quote name='encapturer' timestamp='1343616495' post='5992434']
Why do games always have such polarizing moral decisions, anyway?
[/quote]

"Always" is a very strong word for that subject. Nowadays you see games coming out that only focus on making one of several decisions and have them affect the way it ends.

Whereas these games are made for all audiences, including kids who only have one thing in mind while playing: to reach the end and expect it to be a happy ending. So with that thought, game designers don't have much of a choice but to make the plot linear.

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[quote name='Jake the Sage' timestamp='1343690544' post='5993098']
You know despite what some might say I liked how in Shadow the Hedgehog game you could be either Good, Evil or Neutral.
[/quote]

Playing Neutral sounds very cool cause most games only give you the option of Good or Evil.
I ran into a lot of hard decisions in inFamous 2 while playing, but I usually make them based on what I'd do irl if I could get away with it.
For example: You see a guy in the street performing for money...blow him off his feet and pass by in peace.

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Hacking something that isn't mine, say a website, would indeed be illegal Striker you're right. That type of hacking will result in you being prosecuted and jail/fines if and when you are caught.

Hacking a game in which I bought however, is not. The reason is I have paid the proper amount of money to have the game as my own personal possession, and thus as my own possession I am free to do with it as I please . . .

Not to mention I've seen hacks that allow you to play as anything from Hollow Ichigo to Deadpool so I am really interested in doing it

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[quote name='Jake the Sage' timestamp='1343777533' post='5993875']
On the topic of me trying to learn to hack Brawl >>

ლ(ಠ益ಠლ Y U NO LET ME HAX U!?
[/quote]

I'd tell you how to get a program to do that, but the government crashed MegaUpload.
It's called RiiVolution. It's an app you can download to your SD card and put it to your Wii.
You need different files for different games, but as far as I know, there is one for Brawl and Mario Kart.
I did it for Mario Kart. It's fun. Not the best quality, but custom tracks are always interesting.

[quote name='Striker' timestamp='1343777949' post='5993879']
Jake, why do you want to hack? It's illegal you know.
[/quote]

It's only illegal if you get caught. ^^
Just don't hack while playing online and it isn't a problem. Might f*ck up the console, but step-by-step instructions prevent that from happening.

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Like I said, I can't find any other place than MegaUpload to find that file, which sucks.
But if I would've known there was one for Brawl, I would've included it with MKWii and played around with it.

Dude, you're right. Those characters...:o

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[quote name='Striker' timestamp='1343788731' post='5994044']
I shall refuse to hack stuff. I'll get my cheats the right way, cheatcodes.com
[/quote]

Cheating is just a safe way of saying hacking, cause someone went out of their way to find a code that screwed with the gameplay and shared it for all to follow his example.

I, for one, find in-game cheats rather boring, which is why I got an Action Replay for my DS...even though I don't have a DS anymore.

But for the Gamecube I had a ton of fun with the cheat disc, especially in Mario Sunshine. Moon jump, FTW.

[quote name='Jake the Sage' timestamp='1343789040' post='5994053']
Do what you will Striker. I want to hack my Brawl because my brother and cousin, when they come over, would flip out seeing that they can play as Funky Kong and Raichu; which by the way their respective characters are Donkey Kong/Wolf and Pikachu
[/quote]

I would die to play as Zero.

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[quote name='Striker' timestamp='1343833510' post='5994422']
Well Thar, most of those random codes don't work. There are usually codes the game already has from the time it was made. Oh how do I enjoy the PS2.
[/quote]

I think the only cheat I've ever used on the Playstation systems was the Spyro demo code you put in from the start menu of Crash Bandicoot 2.

Who would've known that I could buy the full game through DLC on PSN and get half way through it in less than an hour. ^^

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