ENMaker Posted May 16, 2012 Report Share Posted May 16, 2012 Oh how necessary this is! I'm not quite sure how well these support the furball alliance but hey. I made them for a contest and may as well post them here to see how they are. Constructive criticism is always better than "Good cards" or "These aren't good". [img]http://i.imgur.com/czh2q.jpg[/img] This card's name is treated as "Winged Kuriboh" and "Kuriboh". You can pay 1200 Life Points: Special Summon as many "Kuriboh" monsters from your hand as possible. You can then add one card with "Kuriboh" or "Trancsendant Wings" in it's name from your deck to your hand. This effect can only be used once per duel. [img]http://i.imgur.com/dg9Ab.jpg[/img] Cannot be Normal Summoned or set. Can only be Special Summoned by Tributing two monsters with "Kuriboh" in their names. You can pay 500 Life Points: Special Summon one "Kuribomb Token" (DARK/Fiend/Level 1/ATK 0/DEF 0). When a "Kuribomb Token" is destroyed, Special Summon one card with "Kuriboh" in it's name from your hand or Graveyard. [img]http://i.imgur.com/rRMfI.jpg[/img] This card cannot be destroyed by card effects. When a "Kuriboh" or "Winged Kuriboh" you control would be destroyed, you can Tribute this card instead. As long as this card remains face-up on the field, all cards with "Kuriboh" in their name gain 200 ATK for each card in your Graveyard. Link to comment Share on other sites More sharing options...
SunniZek Posted May 16, 2012 Report Share Posted May 16, 2012 Honestly I'm surprised these cards aren't real considering the card designers' odd obsession with Kuriboh based cards. Especially the Kuriboh powerup card you created. Link to comment Share on other sites More sharing options...
ENMaker Posted May 17, 2012 Author Report Share Posted May 17, 2012 Am I to take that to mean that they're good? If so, thanks I guess. Does anyone else want to go into more detail? Link to comment Share on other sites More sharing options...
Pokemon Trainer Red Posted May 17, 2012 Report Share Posted May 17, 2012 I think these are great when they work together, but I think National Guard should say for every "Kuriboh" card. That's just my opinion though, It is your card after all. Link to comment Share on other sites More sharing options...
ENMaker Posted May 17, 2012 Author Report Share Posted May 17, 2012 If it was for each Kuriboh card, I think the increase would be too small to matter. So I'll leave it how it is. Link to comment Share on other sites More sharing options...
ENMaker Posted May 18, 2012 Author Report Share Posted May 18, 2012 Anything to say, anyone? Link to comment Share on other sites More sharing options...
Galkin Posted May 18, 2012 Report Share Posted May 18, 2012 Kuriboh national guard has the potential to be broken. 15 cards in the Graveyard and what do you got? - A 3000 beater immune to effect destruction - Can just be Normal Summoned without restrictions or anything - Can just as easily be Special Summoned from anywhere (Ever hear of this lad called "Summoner Monk"?) Oh, yeah but what are the chances you are getting 15 cards in the grave? - Card destruction - Needlebug Nest - Lightsworns in general - Magical Merchant Turbo Shall I continue the list? Link to comment Share on other sites More sharing options...
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