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Chaoships - Flash in the Dark


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Well I was playing with Spaceships anyways so I thought I'd try this out. After playing it I feel like this needs more backrow or something. This gets dominated by anything with high attack.

For the stuff you want main decked you can cut the IPPT Dragons and a Chaos Sorcerer. Or CotH. I don't know why you want to run that.

Also, I know this IRL and you probably have a budget but Forbidden Lance is better than Shrink.

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Cutting interplantetary is just waaat?
It's a 2200 beatstick if you opponent kills a ship in battle, or kills it by card effect. It's [i]very[/i] cool guy.
Lance is a bit pricy at the moment, even with the Battle pack re-print. I'd rather not use it at the moment.

Call is there because jade Knight and like it's cool but I can cut it.

-1 Chaos sorc
-2 Call
-2 Trag (Not liking it lately; may reconsider.)
+2 Duality
+1 Shrink
+1 Enemy Controller
+1 Dimesnional Prision(May as well.)

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No thanks...Falcion was ALWAYS the ONE that I DID NOT want to draw, EVER. It's really "Meh" overall and reeks of blerrgh.
In solids it's cool because it can forcefully turn on your solid, or be a 2000 reviver. In chaos, it's not good.

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[quote name='∂materasu' timestamp='1336914218' post='5938517']
If you're going with that title, you should at least use this.
Trigon?
[/quote]it keeps disappearing
what the heeeeck

Trigon is bad and stupid and bad. It's like falchion except a worse draw.

[quote name='Aggro' timestamp='1336892402' post='5938426']
Drop IPPT Dragon. It's not worth the space, it'll be one helluva dead draw.
[/quote]Can you explain this? It's been working wonderfully...

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