Agro Posted May 8, 2012 Report Share Posted May 8, 2012 [b][color=#a9a9a9]Wattscylla[/color] [color=#ffd700]LIGHT[/color][color=#a9a9a9] / [/color]Level 8 [color=#a9a9a9][ [/color]Thunder[color=#a9a9a9] / Synchro / [/color]Effect[color=#a9a9a9] ][/color][/b] [b]1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters[/b] [b]This monster can attack your Life Points directly. Once per turn: You can Special Summon 1 "Watt" monster from your hand or Graveyard. Banish 1 Thunder-Type monster from your Graveyard during each of your Standby Phases or this card cannot attack your Opponent Directly this turn. ATK[color=#a9a9a9] / [/color]1900[color=#a9a9a9] [/color]DEF[color=#a9a9a9] / [/color]2400 [color=#008000]Wattforcefield Spell / [/color]Quickplay When a card effect that would destroy two or more cards on the field is activated: Tribute 1 "Watt" monster; negate the effects of the card and destroy it. Then add 2 "Watt" monsters of the same name from your Deck or Graveyard to your hand. [color=#008000]Wattbreaker Spell / [/color]Quickplay Activate only if you control a face-up "Watt" monster. Destroy 1 Spell/Trap card on the field. Then you can add 1 "Watt" card from your Deck to your hand.[/b] May have gona a little off the deep end here. Link to comment
Toffee. Posted May 8, 2012 Report Share Posted May 8, 2012 Scylla needs an obligatory "1 Watt Tuner + 1 or more non-Tuner Thunder-Type monsters" requirement. And Breaker seems a little overkill, IMO Link to comment
Agro Posted May 8, 2012 Author Report Share Posted May 8, 2012 [quote name='Armadilloz' timestamp='1336516352' post='5935316'] Scylla needs an obligatory "1 Watt Tuner + 1 or more non-Tuner Thunder-Type monsters" requirement. And Breaker seems a little overkill, IMO [/quote]Done. Also edited forcefield's effect and fixed up the card grammar. I thought it may be a little bit, but then again... they ARE watts. Any suggestions possibly? Link to comment
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