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[MTG] Set: Wilds of Muraganda


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[img]http://i1095.photobucket.com/albums/i465/DeathlyFiend/Untitled-2.png[/img]

[b]Mechanics: [/b]Basic Lands Matters, Hunter and Prey, Unusual Creature Types, TBA
[b]Keywords: [/b]Provoke (Returning Keyword), Primal, TBA
[b]Ability words:[/b] TBA
[b]Size: [/b]264 (107 Common, 67 Uncommon, 59 Rare, 16 Mythic, 15 Basic Lands)
[b]Expansion Code: [/b]WOM

[b]"The world of Muraganda is completely wild. A prehistoric world where the mana flows abrupt and purely. Where the most basic instincts invades even to the very few civilized tribes from the plane. The life of their inhabitants is simple "Hunt or be Hunted". The wildness of the plane is also reflected in its population, creatures rarely seen in other planes run wild along all the plane of Muraganda, trying to survive everyday. Most important Muraganda is the home plane of an entity know as "The Mimeoplasm". Some clans in Muraganda worship it as a God. An entity capable of assimilate the essence of everything he come across. An ability the Elder Dragon Nicol Bolas may have been grown interested in to. In order to investigate more about it he sends his pawn Sarkhan, now mad by voices that haunts his mind, to the Plane of Muraganda to search for trails of the Mimeoplasm path of assimilation in order to understand how this creatures powers works. But Muraganda is a plane full of surprises. In this kind of enviroment Sarkhan has somehow reconected to his very basics instinct again, accompanied by its current ill mental state, Sarkhan has found a place where he can let himself go and be more commiting on becoming of a powerful Dragon capable to dominate in that Wild Plane by himself"[/b]

[b]CARD COUNT:[/b]
[color=#ff3300][b]Mythics:
Total:[/b] 16
[b]WHITE:[/b](1 of 2)
[b]BLUE:[/b] (1 of 2)
[b]BLACK:[/b] (0 of 2)
[b]RED:[/b] (2 of 2)
[b]GREEN:[/b] (2 of 3)
[b]MULTICOLOR:[/b](3 of 5)
[b]ARTIFACT:[/b] None
[b]LAND:[/b] None[/color]
[color=#ffcc00][b]Rares:
Total:[/b] 59
[b]WHITE:[/b](6 of 10)
[b]BLUE:[/b] (3 of 10)
[b]BLACK:[/b] (3 of 10)
[b]RED:[/b] (5 of 10)
[b]GREEN:[/b] (6 of 10)
[b]MULTICOLOR:[/b](0 of 3)
[b]ARTIFACT:[/b] (1 of 1)
[b]LAND:[/b] (6 of 6)[/color]
[color=#808080][b]Uncommons:
Total:[/b] 67
[b]WHITE:[/b](5 of 12)
[b]BLUE:[/b] (2 of 12)
[b]BLACK:[/b] (3 of 12)
[b]RED:[/b] (4 of 12)
[b]GREEN:[/b] (7 of 12)
[b]MULTICOLOR:[/b](0 of 5)
[b]ARTIFACT:[/b] (1 of 1)
[b]LAND:[/b] (1 of 1)[/color]
[color=#000000][b]Commons:
Total:[/b] 107
[b]WHITE:[/b](7 of 20)
[b]BLUE:[/b] (6 of 20)
[b]BLACK:[/b] (7 of 20)
[b]RED:[/b] (4 of 20)
[b]GREEN:[/b] (5 of 20)
[b]MULTICOLOR:[/b](5 of 5)
[b]ARTIFACT:[/b] (2 of 2)
[b]LAND:[/b]None[/color]

[color=#ffff00][b]WHITE[/b][/color]

[spoiler='[b]White[/b]'][b]Blessings Unspoken [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Instant[/b] [img]http://img338.imageshack.us/img338/8223/womrare.png[/img]
Search your library for four Enchantment cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.

[b]Dawnbringer Lammasu [img]http://forums.mtgsalvation.com/images/smilies/mana4.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Creature - Lammasu[/b] [img]http://img338.imageshack.us/img338/8223/womrare.png[/img]
Flying, vigilance.
When Dawnbringer Lammasu enters the battlefield, exile target Black or Red permanent.
[b]5/5[/b]

[b]Disperse the Sands [img]http://forums.mtgsalvation.com/images/smilies/manax.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Instant [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
Prevent the next X damage that would be dealt to target creature you control. Then you may put a 1/1 white Sand creature token onto the battlefield for each damage prevented this way.

[b]Dusty Swirls [img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Instant [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Primal ([i]Spend only mana produced by basic lands to cast this spell.)[/i]
Tap up to 2 target creatures, then untap up to 2 target creatures.

[b]Envoy of Purity
[img]http://forums.mtgsalvation.com/images/smilies/mana5.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Creature - Avatar [img]http://img98.imageshack.us/img98/7008/wommythic.png[/img][/b]
Lifelink, vigilance.
If you would gain life, you gain twice that much life instead.
[b]3/6[/b]

[b]Erased in Dust [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Sorcery [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
You may return two basic Plains you control to their owner's hand rather than pay Erased in Dust's mana cost.
Exile target attacking or blocking creature.

[b]Hunted Lammasu (Reprint) [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Creature - Lammasu[/b] [img]http://img338.imageshack.us/img338/8223/womrare.png[/img]
Flying
When Hunted Lammasu enters the battlefield, put a 4/4 black Horror creature token onto the battlefield under target opponent's control.
[b]5/5 [/b]

[b]Horizon's Dawn [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Sorcery[/b] [img]http://img338.imageshack.us/img338/8223/womrare.png[/img]
Primal ([i]Spend only mana produced by basic lands to cast this spell.)[/i]
You gain 20 lifes.

[b]Nullifier Tendrils [img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Instant [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Destroy target artifact or enchanment with converted mana cost equal or less than the number of basic Plains you control

[b]Pride of Manes [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Creature - Cat [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
[b]2/2[/b]

[b]Sandflow Elemental [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Creature - Elemental [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
When Sandflow Elemental enters the battlefield, you may search your library for a basic Plains and put it onto the battlefield tapped. If you do, shuffle your library.
[b]2/4[/b]

[b]Sandkin Linx [img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Creature - Sand Cat [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
[img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]: Prevent all combat damage that would be dealt to and dealt by Sandkin Linx this turn.
[b]1/2[/b]

[b]Sandkin Eagle [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Creature - Sand Bird [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Flying
[img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]: Prevent all combat damage that would be dealt to and dealt by Sandkin Eagle this turn.
[b]2/2[/b]

[b]Sandkin Stomper [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Creature - Sand Elephant [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
Vigilance
[img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]: Prevent all combat damage that would be dealt to and dealt by Sandkin Stomper this turn.
[b]3/3[/b]

[b]Sandkin Titan [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Creature - Sand Giant [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Whenever damage done to Sandkin Titan would be prevented, Sandkin Titan may deal the same amount of damage to target creature or player and you gain that much life.
[img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]: Prevent all combat damage that would be dealt to and dealt by Sandkin Titan this turn.
[b]6/6[/b]

[b]Slate of Cleansing [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Enchantment [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
[img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img]: Creatures you control loses all their abilitied until the end of turn.

[b]Spellbreaker [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Instant [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Choose one - Destroy target enchantment; or destroy each Aura attached to target creature.

[b]Windsong's Wanderlance [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Creature - Human Nomad [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Double Strike, provoke, protection from black.
[b]2/2[/b]

[b]Windrider Lammasu [img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Creature - Lammasu [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
Flying
[B]2/3[/B][/spoiler]

[color=#000080][b]BLUE[/b][/color]

[spoiler='[b]Blue[/b]'][b]Aether Hurricane [img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Instant [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Counter target spell. Its controller adds mana to his/her mana pool equal to that's spell mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

[b]Geyser's Gush [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Instant [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
You may return two basic Islands you control to their owner's hand rather than pay Geyser's Gush mana cost.
Draw 2 cards.

[b]Hunted Tradesmistress [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Creature - Siren Wizard [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/B]
Islandwalk, protection from red.
When Hunted Tradesmaster enters the battlefield, put three 1/1 red Human Barbarian creature token onto the battlefield under target opponent's control.
Tap two untapped creatures you control: Draw 1 card.
[B]2/1[/B]

[b]Metamorphic Ooze [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Creature - Ooze [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
You may have Metamorphic Ooze enter the battlefield as a copy of any creature on the battlefield except it gains " [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]: Return this creature and all creatures with the same name as this permanent to their owners' hands."
[B]0/0[/B]

[b]Piercing Tendrils [img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Sorcery [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Target player puts the top X cards of his or her library into his or her graveyard, where X is twice the number of basic Islands you control.

[b]Pincerbreaker [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Creature - Homarid [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
When Picerbreaker blocks, it gains +2/+2 until the end of turn.
[B]2/3[/B]

[b]Primetime [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Sorcery [img]http://img98.imageshack.us/img98/7008/wommythic.png[/img][/b]
Primal ([i]Spend only mana produced by basic lands to cast this spell.)[/i]
Take an extra turn after this one, then skip the turn after that.

[b]Rushing Tidal Wave [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Sorcery [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
Primal ([i]Spend only mana produced by basic lands to cast this spell.)[/i]
Return 2 target non-land permanents to its owner's hand

[b]Scarwitch Cantor [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Creature - Siren Wizard [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Scarwitch Cantor can't block.
[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]: Target unblocked attacking creature becomes blocked. Activate this ability only during combat after blockers are declared. (This ability works on unblockable creatures.)
[b]1/1[/b]

[b]Sirenscales Snake [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Creature - Snake [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Islandwalk
Skinnable — [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]: Reveal Sirenscales Snake, and it becomes an Aura Enchantment with enchant creature.
You control Enchanted creature
[b]2/1[/b]

[b]Spreading Seas [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Enchantment — Aura [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Enchant land
When Spreading Seas enters the battlefield, draw a card.
Enchanted land is an Island.

[b]Waterfront Kraken [img]http://forums.mtgsalvation.com/images/smilies/mana4.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Creature - Kraken [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Primal ([i]Spend only mana produced by basic lands to cast this spell.)[/i]
Trample, Hexproof
[B]8/8[/B]

[b]Waterdragger Giant [img]http://forums.mtgsalvation.com/images/smilies/mana4.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Creature - Giant Homarid [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Islandwalk
When Waterdragger Giant enters the battlefield, you may search your library for a basic Island and put it onto the battlefield tapped. If you do, shuffle your library.
[b]3/5[/b][/spoiler]

[color=#000000][b]BLACK[/b][/color]

[spoiler='[b]Black[/b]'][b]Alluring Gorgon [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Creature - Gorgon Wizard [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Deathtouch, provoke.
[img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]: Alluring Gorgon deals 1 damage to each creature blocking it.
[B]0/3[/B]

[b]Bloodtalon Harpy [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Creature - Harpy [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Flying, provoke
When Bloodtalon Harpy declares an attack you may have it lose flying and gain +1/+1 until the End of Turn.
[B]2/1[/B]

[b]Cannibalistic Urge [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Enchantment - Aura [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Enchant Creature
Enchanted Creature has "Sacrifice a creature: This creature gets +2/+0 until end of turn."

[b]Deadly Tendrils [img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Sorcery [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Destroy target creature with converted mana cost equal or less than the number of basic Swamps you control. It cannot be regenerated.

[b]Gorgonwip Familiar [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Creature - Snake [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
[B]2/1[/B]

[b]Gravesprung Ooze [img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Creature - Ooze [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Protection from white.
[img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]: Exile target creature from a graveyard. Put a token onto the battlefield that's a copy of this card. Activate this ability only any time you could cast a sorcery.
[B]2/1[/B]

[b]Quag Harvest [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Sorcery [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
You may return two basic Swamp you control to their owner's hand rather than pay Quag Harvest's mana cost.
Target player discard's two cards at random.

[b]Qaugnest Matron [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Creature - Gorgon Elemental [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Deathtouch
Qaugnest Matron enters the battlefield with 4 +1/+1 counters on it.
Remove a +1/+1 counter from Qaugnest Matron: Put a 1/1 Black Snake creature token with deathtouch onto the battlefield.
Sacrifice a Snake: Put a +1/+1 counter on Qaugnest Matron.
[B]0/0[/B]

[b]Rule of the Mire [img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Sorcery [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player loses life equal to that's card converted mana cost.

[b]Scarwitch Cultist [img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Creature - Harpy Wizard [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
Flying
At the beggining of your upkeep, Scarwitch Cultist deals 2 damage to you.
[B]2/1[/B]

[b]Tainted Mudspawn [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Creature - Ooze [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
When Tainted Mudspawn enters the battlefield, you may search your library for a basic Swamp and put it onto the battlefield tapped. If you do, shuffle your library.
[b]4/1[/b]

[b]Thieving Harpy [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
[img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Creature - Harpy Rogue [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
Flying
Whenever Thieving Harpy deals damage to an opponent, that player discards a card from his/her hand.
[B]1/3[/B]

[b]Trespassing Gorgon [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
[img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Creature - Gorgon [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Intimidate
[B]3/5[/B][/SPOILER]

[b][color=#ff0000]RED[/color][/b]

[spoiler='[b]Red[/b]'][b]Chaos Twister [img]http://forums.mtgsalvation.com/images/smilies/mana5.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Sorcery [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Destroy all permanents. Then for each permanent destroyed this way its controller puts a permanent at random from his Graveyard into the battlefield.

[b]Dragoncradle's Crater [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Enchantment [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
[img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]: Put a 4/4 red Dragon creature token with flying onto the battlefield.

[b]Earthshaker [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Sorcery [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
You may return two basic Mountain you control to their owner's hand rather than pay Earthshaker's mana cost.
Destroy target non-basic land.

[b]Herald of Chaos
[img]http://forums.mtgsalvation.com/images/smilies/mana5.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Creature - Avatar [img]http://img98.imageshack.us/img98/7008/wommythic.png[/img][/b]
Haste
Sorcery spells can be casted as though they had flash.
Instant spells can only be cast at any time a sorcery spell could be cast.
[b]7/7[/b]

[b]Huntedlooter Viashino
[img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Creature - Viashno Rogue [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
Haste
When Hunted Looter enters the Battlefield, destroy target artifact. If you do put two 1/1 Green Satyr creature token onto the battlefield under target opponent's control.
At the End of turn return Huntedlooter Viashino to its owner's hand.
[B]3/2[/B]

[b]Kobold Scrapper [img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Creature - Kobold Barbarian [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Provoke
[B]1/1[/B]

[b]Kobold Bushwhacker [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Creature - Kobold Barbarian [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
Provoke, First Strike
[B]2/1[/B]

[b]Kobold Firestarter [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Creature - Kobold Barbarian [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Haste
When Kobold Firestarter enters the battlefield, you may search your library for a basic Mountain and put it onto the battlefield tapped. If you do, shuffle your library.
[b]2/1[/b]

[b]Kobold Piledriver [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Creature - Kobold Barbarian [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Provoke, First Strike, Haste
[B]3/1[/B]

[b]Lightningchaser Cougar [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Creature - Cat Beast [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Haste
Skinnable — [img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]: Reveal Lightningchaser Cougar, it becomes an Aura Enchantment with enchant creature.
Enchanted creature has Haste
[b]2/2[/b]

[b]Magma Dragonix [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Creature - Dragon Phoenix [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Flying, Haste.
Primal ([i]Spend only mana produced by basic lands to cast this spell.)[/i]
Sacrifice two mountains: Return Magma Dragon from your graveyard to your hand.
[B]5/5[/B]

[b]Magma Splash [img]http://forums.mtgsalvation.com/images/smilies/manax.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Sorcery [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
Primal ([i]Spend only mana produced by basic lands to cast this spell.)[/i]
Magma Splash deals X damage to target player and up to X creatures he/she controls.

[b]Predatory Hellkite
[img]http://forums.mtgsalvation.com/images/smilies/mana4.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Creature - Dragon [img]http://img98.imageshack.us/img98/7008/wommythic.png[/img][/b]
Flying
[img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]: Predatory Hellkite fights target creature. If that creature dies, put a number of +1/+1 counters on Predatory Hellkite equal to that's creature's power.
[b]5/5[/b]

[b]Scorching Tendrils [img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Sorcery [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Scorching Tendrils does damage to target creature equal to the number of basic Mountains you control

[b]Sor, Shatterrock's Huntmaster [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Legendary Creature - Kobold Barbarian [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Provoke.
Creatures you control with provoke have "Whenever a creature dealt damage by this card this turn dies, put a +1/+1 counter on this card".
[b]3/2[/b]

[b]Winged Viashino
[img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Creature - Viashno Rogue [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Flying, haste.
At the end of turn return Winged Viashino to its owner's hand.
[B]2/1[/B][/SPOILER]

[b][color=#006400]GREEN[/color][/b]

[spoiler='[b]GREEN[/b]'][b]Born in Nature [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Instant [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
You may return two basic Forest you control to their owner's hand rather than pay Born in Nature's mana cost.
Put 3 1/1 Green Satyr creature tokens onto the battlefield.

[b]Call of the Druids [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Sorcery [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Choose one - Put five 1/1 green Insect creature token with flying onto the battlefield; or put three 2/2 green Wolf creature tokens on the battlefield; or put two 2/4 green Spider creature tokens with Reach onto the battlefield; or put a 6/6 Green Wurm creature token with trample onto the battlefield.

[b]Crushingclaws Nishoba [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Creature - Cat Beast [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
Trample
[B]7/5[/B]

[b]Evolving Ooze [img]http://forums.mtgsalvation.com/images/smilies/manax.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Creature - Ooze [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Evolving Ooze enters the battlefield with X +1/+1 counters on it.
Evolving Ooze has Haste as long as it has 2 or more +1/+1 counters on it.
Evolving Ooze has Vigilance as long as it has 5 or more +1/+1 counters on it.
Evolving Ooze has Trample as long as it has 7 or more +1/+1 counters on it.
[B]1/1[/B]

[b]Harvester of Lemonbal [img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Creature - Beast Satyr [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
When Harvester of Lemonbal enters the battlefield, you may search your library for a basic Forest and put it onto the battlefield tapped. If you do, shuffle your library.
[b]2/2[/b]

[b]Hunted Satyr [img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Creature — Beast Satyr [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
When Hunted Satyr enters the Battlefield, put two 1/1 black Harpy creature token with flying onto the battlefield under target opponent's control.
[B]3/2[/B]

[b]Imperiosaur (Reprint) [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Creature — Lizard [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
Primal ([i]Spend only mana produced by basic lands to cast this spell.)[/i]
5/5

[b]Mana Blossom [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Enchantment [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Basic lands you control have "[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]: Add one mana of any color to your mana pool."

[b]Muraganda Petroglyphs (Reprint)[img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Enchantment [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Creatures with no abilities get +2/+2.

[B]Naplt, Satyr Primus [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Legendary Creature - Beast Satyr Shaman [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/B]
Creatures you control have hexproof as long as all the lands you control are basic forests.
[B]2/1[/B]

[b]Nature's Cover [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Instant [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
Regenerate each creature you control.

[B]Pack Hunt (Reprint)[img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Sorcery [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
Search your library for up to three cards with the same name as target creature, reveal them, and put them into your hand. Then shuffle your library.

[b]Relicbreaker [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Instant [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Choose one - Destroy target artifact; or destroy each Equipment attached to target creature.

[B]Savage Satyr [img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Creature - Beast Satyr [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/B]
[img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]: Savage Satyr gets +2/+2 until the end of turn, if Savage Satyr is blocking it gets +4/+4 instead. Activate this ability only once each turn.
[B]1/1[/B]

[b]Scion of Wildness
[img]http://forums.mtgsalvation.com/images/smilies/mana5.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Creature - Avatar [img]http://img98.imageshack.us/img98/7008/wommythic.png[/img][/b]
Trample.
Whenever Scion of Wildness deals combat damage to a player, you may search your library for a creature card with power equal or less that the damage deal by Scion of Wildness to your opponent, and put that creature onto the Battlefield.
[b]8/8[/b]

[B]Swiftfoot Mongoose [img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Creature - Mongoose [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/B]
Hexproof
Skinnable — [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]: Reveal Swiftfoot Mongoose, it becomes an Aura Enchantment with enchant creature.
Enchanted creature has Hexproof
[B]1/1[/B]

[b]Vitalizing Tendrils [img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Instant [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Target Creatures gets +1/+1 until the end of turn for each basic Forest you control.

[b]Wall of Lemonbalm [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Creature - Wall [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
Defender
Creatures you control cannot be provoked.
[B]0/4[/B]

[b]Whipping Knockback [img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Instant [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Destroy target creature with flying. Its controller gains life equal to its power.

[b]Wildfang, the Packmaster [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Creature - Human Shaman [img]http://img98.imageshack.us/img98/7008/wommythic.png[/img][/b]
When Wildfang enters the battlefield put a Legendary 2/2 white Cat creature token with lifelink onto the battlefield named Auring, and a Legendary 2/2 Black Wolf creature token with deathtouch named Kuut.
Wildfang, the Packmaster has lifelink as long as Auring is on the Battlefield, and has deathtouch as long as Kuut in on the battlefield.
[B]4/4[/B][/SPOILER]

[b][color=#daa520]MULTICOLORED[/color][/b]

[spoiler='[b]Multicolored[/b]'][b]Ajani of the Pride [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Planeswalker - Ajani [img]http://img98.imageshack.us/img98/7008/wommythic.png[/img][/b]
+1: Search your library or graveyard for a card named Pride of Manes and put it onto the battlefield. If you searched in your library, shuffle your library afterwards.
-3: Search your library for up to three creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order.
-8: You get an Emblem with "Creatures you control gets +1/+1 for each creature you control."
[b]Loyalty: 3[/b]

[b]Burningwillow [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Creature — Weird [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Primal ([i]Spend only mana produced by basic lands to cast this spell.)[/i]
Trample
[img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]: Burninwillow gains +0/+1 until the end of turn.
[img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]: Burninwillow gains +1/+0 until the end of turn.
[b]4/4[/b]

[b]Coalbonizer [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Creature — Weird [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Primal ([i]Spend only mana produced by basic lands to cast this spell.)[/i]
Haste
[img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]: Regenerate Coalbonizer.
[img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]: Coalbonizer gains provoke until the end of turn.
[b]4/2[/b]

[b]Glowmoss [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Creature — Weird [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Primal ([i]Spend only mana produced by basic lands to cast this spell.)[/i]
Lifelink
[img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]: Glowmoss gains reach until the End of Turn.
[img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]: Glowmoss gains vigilance until the End of Turn.
[b]2/4[/b]

[b]Petroplasm [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Creature — Weird [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Primal ([i]Spend only mana produced by basic lands to cast this spell.)[/i]
Intimidate
[img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]: Petroplasm gains +1/-1 until the end of turn.
[img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]: Petroplasm gains -1/+1 until the end of turn.
[b]3/3[/b]

[b]The Mimeoplasm (Reprint) [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Legendary Creature — Ooze [img]http://img98.imageshack.us/img98/7008/wommythic.png[/img][/b]
As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
[b]0/0[/b]

[b]Sarkhan the Wild [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Planeswalker - Sarkhan [img]http://img98.imageshack.us/img98/7008/wommythic.png[/img][/b]
+2: Sarkhan the Wild deals 2 Damage to target creature or player. The damage can't be prevented.
-3: Destroy target noncreature permanent
-4: Exile Sarkhan the Wild, then put a 6/6 red and green Dragon creature token with flying, trample, and haste. Return Sarkhan the Wild to the battlefield under its owner's control when that token dies.
[b]Loyalty: 5[/b]

[b]Winterfrost [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Creature — Weird [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Primal ([i]Spend only mana produced by basic lands to cast this spell.)[/i]
Flying
[img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]: Winterfrost gains First Strike until the end of turn.
[img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]: Winterfrost gains hexproof until the end of turn.
[b]2/3[/b][/spoiler]

[b][color=#696969]ARTIFACTS[/color][/b]

[spoiler='[b]Artifacts[/b]'][b]Boneshard Spear [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img]
Artifact - Equipment [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Equipped creature has "[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img], unattach Boneshard Spear: Boneshard Spear deals 1 damage to target creature or player."
Equip [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img]

[b]Fathermaker's Reliquary [img]http://forums.mtgsalvation.com/images/smilies/mana4.gif[/img]
Artifact [img]http://img338.imageshack.us/img338/8223/womrare.png[/img][/b]
[img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img]: Choose one — Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library; or you may put a basic land card from your hand onto the battlefield.

[b]Wildhunter's Gear [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img]
Artifact - Equipment [img]http://img171.imageshack.us/img171/2319/womuncommon.png[/img][/b]
Equipped creature has provoke and attacks each turn if able.
Equip [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img]

[b]Rustic Hunting Axe [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img]
Artifact - Equipment [img]http://img443.imageshack.us/img443/6757/womcommon.png[/img][/b]
Equipped creature has +2/+0
Equip [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][/spoiler]

[b][color=#800000]LANDS[/color][/b]

[spoiler='[b]Lands[/b]'][b]Bubbling Mire
Land - Island ([color=#daa520]Rare[/color])[/b]
[i]([img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]:Add [img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img] to your mana pool)[/i]
[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]: Add [img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img] to your mana pool. Activate this ability only if you control a Swamp.

[b]Canopy Rockfalls
Land - Mountain ([color=#daa520]Rare[/color])[/b]
[i]([img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]:Add [img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img] to your mana pool)[/i]
[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]: Add [img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img] to your mana pool. Activate this ability only if you control a Forest.

[b]Charcoal Hills
Land - Swamp ([color=#daa520]Rare[/color])[/b]
[i]([img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]:Add[img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img] to your mana pool)[/i]
[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]: Add [img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img] to your mana pool. Activate this ability only if you control a Mountain.

[b]Needlegrass Meadow
Land - Forest ([color=#daa520]Rare[/color])[/b]
[i]([img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]: Add [img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img] to your mana pool.)[/i]
[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]: Add [img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img] to your mana pool. Activate this ability only if you control a Plains.

[b]Sandflow River
Land - Plains ([color=#daa520]Rare[/color])[/b]
[i]([img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]:Add [img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img] to your mana pool)[/i]
[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]: Add [img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img] to your mana pool. Activate this ability only if you control an Island.

[b]Wild Frontier
Land ([color=grey]Uncommon[/color])[/b]
[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img], Pay 2 lifes, Sacrifice Wild Frontier: Search your library for a basic land and put it onto the battlefield. Then shuffle your library.[/spoiler]

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Dawnbringer seems a lot like an Angel. So, not sure what to make of the new creature type. Also, speaking of Angels, that is arguably better then Baneslayer, so you might want to drop a keyword (I'd say vigilance).

Nullifier Tendrils is a worse Revoke Existence. If you want to keep it, make it common.

Piercing Tendrils is almost always a worse Tome Scour. And that is common. Again, make this common.

And now we have a worse Doom Blade.

Magma Splash seems stupid in limited. You will almost always run basics and you'll just burn out most of their field and them for a decent amount. This might be due to the Primal mechanic since it is just very strong in limited.

Worse Shock.

Worse Giant Growth.

Fathermaker's Reliquary seems like a fine rare.


As I made clear when reviewing the cycle of basic counters is that making them cost 1 isn't what you want since they aren't good for a while. Add on making them uncommon, they are just really weak. Suggestion include making them common, making them instants, and making them double the count, so for example, 1 Forest gives +2/+2.

Also, remember that if your pushing basic lands the set will be more likely push mono colored decks. Since that isn't the greatest, using hybrid mana throught is also appealing since, as shown during the Shadowmoor block, they can be made to play well in both mono-colored, and gold decks.

Provoke also fills in a lot of the same space as fight, so I don't think it is the best mechanic to bring back. If your already pushing lands, Landfall seems like a natural fit.

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[b]Updates:
Rarity changes:[/b]
All tendrils were downgraded to Commons
[b]Type Changes:[/b]
All tendrils were changed to Instants
[b]Card Changes:[/b]
Piercing Tendrils now mill twice the number of basic Islands you controls.
[b]New cards added:[/b]
Hunted Lammasu (Reprint)
Geyser's Gush
Shatterrock's Huntmaster
Mana Blossom
Sarkhan the Wild (Partial Spoiler)
[b]New Mechanics:[/b]
Hunter and Prey (Hunted Creatures, Provoke)
Unusual Creature Types (Lammasu, Dinosaur, etc)
Alternative Basic Land cost Spells

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[quote name='-Lightray Daedalus-' timestamp='1335921494' post='5930672']
Becuase...they are only limited fodder...so I don't want them to be THAT good...XD
[/quote]
Even if you make all them double they will still be worse then cards we already have. Again, Revoke Existence, Doom Blade, Shock, and Giant Growth will be better 9 out of 10 times.

Link to comment

[quote name='Flame Dragon' timestamp='1335922342' post='5930691']
Even if you make all them double they will still be worse then cards we already have. Again, Revoke Existence, Doom Blade, Shock, and Giant Growth will be better 9 out of 10 times.
[/quote]

Once again...they sure are weaker than other things...but this cards are not meant to compete with those...in limited you won't have acces to those better cards...and even the cards you mentioned are outclassed by other BETTER cards...

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[quote name='-Lightray Daedalus-' timestamp='1335923266' post='5930722']
Once again...they sure are weaker than other things...but this cards are not meant to compete with those...in limited you won't have acces to those better cards...and even the cards you mentioned are outclassed by other BETTER cards...
[/quote]
In limited they still aren't good though. They are just really inefficient. Add on the fact that those cards push mono colored decks, and that is almost impossible in limited, so even with 5 mana you'll likely have a 3/2 split of the lands.

Yes, they won't have to go up against those cards, but I'm not using them because of that. I'm saying that their powerlevel is very low and you can push them and not break anything.

Link to comment

[quote name='-Lightray Daedalus-' timestamp='1335810151' post='5929418']
[url="http://wiki.mtgsalvation.com/article/Muraganda"]http://wiki.mtgsalva...ticle/Muraganda[/url]

[img]http://i1095.photobucket.com/albums/i465/DeathlyFiend/Untitled-2.png[/img]

[b]Mechanics: [/b]Basic Lands Matters, Hunter and Prey, Unusual Creature Types, TBA
[b]Keywords: [/b]Provoke (Returning Keyword), TBA
[b]Ability words:[/b] Primal
[b]Size: [/b][color=#000000][font=sans-serif][size=3][background=rgb(249, 249, 249)]264 (107 Common, 67 Uncommon, 59 Rare, 16 Mythic, 15 Basic Lands)[/background][/size][/font][/color]
[b]Expansion Code: [/b]WOM

[b][color=#00ff00]Well, the thing is, MtG sets don't have Expansion Codes, but expansion symbols. However, since the real thing that matters is the card that are inside, that's insignificant. I'll be grading the cards on how they compare to other cards I don't deem overpowered.[/color][/b]

[color=#ffff00][b]WHITE[/b][/color]

[b]Dawnbringer Lammasu
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Type: Creature - Lammasu
Power/Toughness: 5/5
Number: ???/246
Rarity: [color=#ff3300]Mythic Rare[/color][/b]
Flying, vigilance, lifelink.
When Dawnbringer Lammasu enters the battlefield, exile target Black or Red permanent.

[color=#00ff00][b]I hate when creatures follow this Baneslayer path. Baneslayer wasn't even printed in M12, so I figure that means Wizards figured it was too overpowered. I'm giving this a similar rating as well.[/b][/color]

[b]Hunted Lammasu (Reprint)
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][/b][b][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][/b][b][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][/b]
[b]Type: Creature - Lammasu[/b]
[b]Power/Toughness: 5/5
Number: ???/246
Rarity: [color=orange]Rare[/color][/b]
Flying
When Hunted Lammasu enters the battlefield, put a 4/4 black Horror creature token onto the battlefield under target opponent's control.

[b][color=#00ff00]Why this one is strictly bigger than the thing hunting it, I have no clue. However, it seems you've defined Lammasu as white's strange creature type. Very nice, even though the card itself didn't require you to put any card creation brought into it.[/color][/b]

[b]Labyrith of the Jungle[/b]
[b]Cost: [img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=grey]Uncommon[/color][/b]
Exile target creature. Return that creature to the battlefield at the beggining the second upkeep after this card's activation.

[color=#00ff00][b]They've actually never designed a card quite like this. I don't know how to word it, but I can tell you your wording is definitely wrong. As for the idea itself, basically deny one opponent a creature to attack and block once with, or save your creature in a time rift that it takes a long time to return from. That sounds alright due to its two uses.[/b][/color]

[b]Nullifier Tendrils[/b]
[b]Cost: [img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Destroy target artifact or enchanment with converted mana cost equal or less than the number of basic Plains you control

[color=#00ff00][b]I actually really like this design.[/b][/color]

[b]Whipcorder Knight
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][/b][b][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][/b][b][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][/b]
[b]Type: Creature - Human Knight[/b]
[b]Power/Toughness: 2/2
Number: ???/246
Rarity: [color=orange]Rare[/color][/b]
Double Strike, provoke
[b][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][/b][b][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][/b],[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]: Tap up to 2 target creatures.

[b][color=#00ff00]Personally, I think these sets of abilities shouldn't appear together on one card. I'd personally split this into two three mana 2/2 creatures: one with double strike and provoke, and the other with the double tap ability.[/color][/b]

[color=#000080][b]BLUE[/b][/color]

[b]Geyser's Gush
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Type: Sorcery
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
You may return two basic Islands you control to their owner's hand rather than pay Geyser'sGush mana cost.
Draw 2 cards.

[b][color=#00ff00]Remaking Gush as a sorcery, I see. While that speed difference does make a large difference in power level, I'm not sure it weakens it enough. I'd rather be on the safe side and say this is probably too powerful.[/color][/b]

[b]Piercing Tendrils
Cost: [img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Target player puts the top X cards of his or her library into his or her graveyard, where X is twice the number of basic Islands you control.

[b][color=#00ff00]So earlier in the game it's worse than Tome Scour and later it's maybe 2-3 Tome Scours. Milling cards have always been in sets throughout no matter how little they change the viability of mill, so this should be fine.[/color][/b]

[b]Rushing Tidal Wave
Cost: [img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Primal [i](Spend only mana produced by basic lands to cast this spell.)[/i]
Return 2 target non-land permanents to its owner's hand

[b][color=#00ff00]Two style things to note for all Primal cards:
• Put Primal at the top of the text. Anything relating to the casting of the spell itself is at the top.
• Primal doesn't have any reason to be an ability word, so I made it a keyword. As a keyword, it's more available to searching abilities and such.[/color][/b]

[b][color=#00ff00]If this didn't say "non-land", we'd have a problem. But since it doesn't. you have a pretty decent control card. The only thing I'd like to point out is that Primal has very little impact on a such a card anyway:
• Blue doesn't have mana acceleration except from artifacts (which, for one mana, would probably produce colorless anyway)
• This is double-blue; a deck using this would probably have blue as its primary color anyway and, therefore, would have more basic Islands than dual lands (except in Legacy).[/color][/b]

[b]Waterfront Kraken
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Type: Creature - Kraken
Power/Toughness: 9/9
Number: ???/246
Rarity: [color=orange]Rare[/color][/b]
Primal [i](Spend only mana produed by basic lands to cast this spell.)[/i]
Trample, Hexproof

[b][color=#00ff00]I also kind of have a problem with this, once again with that:
• Blue doesn't really have mana acceleration except for Grand Architect, which doesn't matter since this isn't an artifact.
• If you're really planning on paying the triple-blue, you probably aren't using any other colors.

As far as I can see, it's a 6 mana 9/9 trample hexproof useable only in blue - of all colors. I'd expect that sort of thing in Green, but in blue this definitely needs a power down.[/color][/b]

[color=#000000][b]BLACK[/b][/color]

[b]Bloodtalon Harpy
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Type: Creature - Harpy
Power/Toughness: 1/2
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Flying, provoke
When Bloodtalon Harpy attacks, you may have it gain +1/+1 and lose flying until end of turn.

[color=#00ff00][b]Sounds like he'll be more useful without his wings than with them. However, still a cool design. Maybe a little flashy for black, but it's too "flying" for green and overall a great creature for "flying, or be able to kill a decent sized creature".[/b][/color]

[b]Deadly Tendrils
Cost: [img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Destroy target creature with converted mana cost equal or less than the number of basic Swamps you control. It cannot be regenerated.

[color=#00ff00][b]I like the parallel this card makes. Assuming the opponent doesn't ramp and you have all swamps, if they play a creature, you'll be able to defeat it on your next turn.[/b][/color]

[b]Quag Harvest
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Type: Sorcery
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
You may discard one basic Swamp rather than pay Quag Harvest mana cost.
Add [img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img] to your mana pool.

[color=#00ff00][b]Well, it's a sorcery. that doesn't change many of the uses Dark Ritual had. In fact, for a discard of a Swamp, this is one mana more mana. Knowing that Dark Ritual was the causer of a grand slew of problems and the mana accelerant needed for stupid combos, I'm going to have to say this is probably OP'd.[/b][/color]

[b][color=#ff0000]RED[/color][/b]

[b]Magma Dragon
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Type: Creature - Dragon
Power/Toughness: 5/5
Number: ???/246
Rarity: [color=orange]Rare[/color][/b]
Primal [i](Spend only mana produced by basic lands to cast this spell.)[/i]
Flying, Haste.
Discard two mountains: Return Magma Dragon from your graveyard to your hand.

[color=#00ff00][b]Ordinarily I'd say "5/5 Flying Haste for five mana? What are you smoking?". However, since Kuldotha Phoenix is apparently "terrible" and this card has Primal (despite how red also doesn't have too much decent mana accel but duals are an option in using this), I can let it slide by just fine. I like how its resurrection ability is also moderately costed and give you something to do with extra mountains you draw (as well as costs five mana again). I think you did just fine. Maybe a little OP'd, but maybe not; it's hard to tell when a card like Kuldotha Phoenix is "terrible".[/b][/color]

[b]Magma Splash
Cost:[img]http://forums.mtgsalvation.com/images/smilies/manax.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Type: Sorcery
Number: ???/246
Rarity: [color=grey]Uncommon[/color][/b]
Primal [i](Spend only mana produced by basic lands to cast this spell.)[/i]
Magma Splash deals X damage to target player and up to X creatures he/she controls.

[b][color=#00ff00]Hit a player's life and probably kill most of their creatures? I'm quite iffy on this. I guess this is fine, though it still feels a little ridiculous to me.[/color][/b]

[b]Scorching Tendrils
Cost: [img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Scorching Tendrils does damage to target creature equal to the number of basic Mountains you control

[color=#00ff00][b]Oh hi, Spitting Earth, I almost didn't recognize you over there, now that you actually became a viable card for use.[/b][/color]

[b]Shatterrock's Huntmaster
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Type: Creature - Human Barbarian
Power/Toughness: 3/1
Number: ???/246
Rarity: [color=orange]Rare[/color][/b]
First Strike, provoke.
Creatures you control with provoke have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this card."

[b][color=#00ff00]I kinda don't like this. If it itself only had the ability or if provoke weren't such a prominent part of the set, I'd say this is rather fine. However, it looks like, by the end of the block, you could make an entire red deck of provoke creatures with this guy riding at the 3 mana front gates. Because of that, I feel like this might be a wee bit OP'd.[/color][/b]

[b][color=#006400]GREEN[/color][/b]

[b]Imperiosaur (Reprint)
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Type: Creature — Lizard
Power/Toughness: 5/5
Number: ???/246
Rarity: [color=grey]Uncommon[/color][/b]
Primal [i](Spend only mana produced by basic lands to cast this spell.)[/i]

[b][color=#00ff00]See, the reason Primal balances this out is because green on average has a lot of mana acceleration and he's semi-splashable.[/color][/b]

[b]Mana Blossom
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Type: Enchantment
Number: ???/246
Rarity: [color=orange]Rare[/color][/b]
Basic lands you control have "[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]: Add one mana of any color to your mana pool."

[b][color=#00ff00]They already did make another enchantment that would be very much more fitting for the machanics in the block and is one mana cheaper - it's called Prismatic Omen. However, I think this strikes the flavor a little closer to home in making only basic lands get super-powerful, emphasizing that basic lands matter. [/color][/b]

[b]Vitalizing Tendrils
Cost: [img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Target creature gets +1/+1 until the end of turn for each basic Forest you control.

[color=#00ff00][b]Sounds legit. They put this ability on an Aura but made that Aura three mana, so maybe this needs to go to 2 mana or so.[/b][/color]

[b]Wall of Ivythorn
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Type: Creature - Wall
Power/Toughness: 0/4
Number: ???/246
Rarity: [color=grey]Uncommon[/color][/b]
Defender
As long as Wall of Ivythorn is untapped, tapped creatures you control cannot be provoked.

[b][color=#00ff00]Wait, as long as it's untapped? Did you even have ways in this set that it could be tapped?
And do remember that untapped creatures can still be provoked. I'm not entirely sure what this card is designed to do functionwise or flavorwise.[/color][/b]

[b]Whipping Knockback
Cost: [img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Destroy target creature with flying. Its controller gains life equal to its power.

[b][color=#00ff00]Hi Swords of Plowshares for flying only and green. I almost didn't recognize you there.
Noting, however, that it does restrict to only flying creatures, I guess this is balanced.[/color][/b]

[b]Wildfang Packmaster
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Type: Creature - Human Shaman
Power/Toughness: 3/2
Number: ???/246
Rarity: [color=#ff3300]Mythic Rare[/color][/b]
Primal [i](Spend only mana produced by basic lands to cast this spell.)[/i]
When Wildfang Packmaster enters the battlefield, put a 2/2 green Wolf creature token with deathtouch onto the battlefield for each basic land you control.

[b][color=#00ff00]Why such a flavor-change from just basic Forests to basic lands? Either way, I still think this is stupidly OP'd considering you're getting a 3/2 and four or more 2/2 for four mana. Next turn, Overrun and probably win.[/color][/b]

[b][color=#daa520]MULTICOLORED[/color][/b]

[b]Sarkhan the Wild
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Type: Planeswalker - Sarkhan
Loyalty: 4
Number: ???/246
Rarity: [color=#ff3300]Mythic Rare[/color][/b]

[b][color=#00ff00]Considering how Sarkhan was kind of already like that in his first form and how he's still likely tied to servitude with Bolas, him becoming double green and being especially wild doesn't seem too likely. Also, if it's Sarkhan, it must have dragons somewhere on it.[/color][/b]

[b][color=#696969]ARTIFACTS[/color][/b]

[b]Fathermaker's Reliquary
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana4.gif[/img]
Type: Artifact
Number: ???/246
Rarity:[color=#daa520]Rare[/color][/b]
[img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img]: Choose one — Search your library for a basic land card, reveal it, and put it into your hand, then shuffle your library; or you may put a basic land card from your hand onto the battlefield.

[b][color=#00ff00]So you get super basic land searching, super basic land reamping, and 4 mana for crapping a basic land straight out of the deck. Last i checked, Journeyer's Kite was a staple in EDH; this will be a super-awesome staple in EDH. In other words, perfectly balanced.[/color][/b]

[b][color=#800000]LANDS[/color][/b]

[b]Wild Frontier
Type: Land
Number: ???/246
Rarity: [color=grey]Uncommon[/color][/b]
[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img], Pay 2 life, Sacrifice Wild Frontier: Search your library for a basic land and put it onto the battlefield. Then shuffle your library.

[b][color=#00ff00]So, for paying 2 life, I get a Terramorphic Expanse that puts tha land out untapped. 2 life definitely sounds like decent compensation noting how the regular fetch-lands are 1 life for searching of two basic land types, so I give this a thumbs up.[/color][/b]
[/quote]

Link to comment

[spoiler=Super Big Review Thing!]
[url="http://wiki.mtgsalvation.com/article/Muraganda"]http://wiki.mtgsalva...ticle/Muraganda[/url]
[img]http://i1095.photobucket.com/albums/i465/DeathlyFiend/Untitled-2.png[/img]
[b]Mechanics: [/b]Basic Lands Matters, Hunter and Prey, Unusual Creature Types, TBA
[b]Keywords: [/b]Provoke (Returning Keyword), TBA
[b]Ability words:[/b] Primal
[b]Size: [/b][color=#000000][font=sans-serif][size=3][background=rgb(249, 249, 249)]264 (107 Common, 67 Uncommon, 59 Rare, 16 Mythic, 15 Basic Lands)[/background][/size][/font][/color]
[b]Expansion Code: [/b]WOM
[color=#ffff00][b]WHITE[/b][/color]
[b]Dawnbringer Lammasu
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Type: Creature - Lammasu
Power/Toughness: 5/5
Number: ???/246
Rarity: [color=#ff3300]Mythic Rare[/color][/b]
Flying, vigilance, lifelink.
When Dawnbringer Lammasu enters the battlefield, exile target Black or Red permanent

[color=#008080][b]It's a fun Mythic. Not particularly showy considering the rarities of some of the showy-est AVR angels, but I like the enemy colour removal.[/b][/color]

[b]Hunted Lammasu (Reprint)
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][/b][b][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][/b][b][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][/b]
[b]Type: Creature - Lammasu[/b]
[b]Power/Toughness: 5/5
Number: ???/246
Rarity: [color=orange]Rare[/color][/b]
Flying
When Hunted Lammasu enters the battlefield, put a 4/4 black Horror creature token onto the battlefield under target opponent's control

[color=#008080][b]A 5/5 creature is being hunted by a 4/4? Makes little sense really.[/b][/color]

[b]Labyrith of the Jungle[/b]
[b]Cost: [img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=grey]Uncommon[/color][/b]
Exile target creature. Return that creature to the battlefield at the beggining the second upkeep after this card's activation.

[color=#008080][b]Super delay flicker. Umm, unsure of its balance level, but it seems fine for its rarity anyway.[/b][/color]

[b]Nullifier Tendrils[/b]
[b]Cost: [img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Destroy target artifact or enchanment with converted mana cost equal or less than the number of basic Plains you control

[color=#008080][b]Part of the cycle. I have no problems regarding colour pie.[/b][/color]

[b]Whipcorder Knight
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][/b][b][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][/b][b][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][/b]
[b]Type: Creature - Human Knight[/b]
[b]Power/Toughness: 2/2
Number: ???/246
Rarity: [color=orange]Rare[/color][/b]
Double Strike, provoke
[b][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][/b][b][img]http://forums.mtgsalvation.com/images/smilies/manaw.gif[/img][/b],[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]: Tap up to 2 target creatures.

[color=#008080][b]In block format, it's hard to see how good it would be since White is fundamentally under-shown as of yet. No White Weenie-esque cards from what I see.[/b][/color]

[color=#000080][b]BLUE[/b][/color]
[b]Geyser's Gush
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Type: Sorcery
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
You may return two basic Islands you control to their owner's hand rather than pay Geyser'sGush mana cost.
Draw 2 cards.

[color=#008080][b]I guess it's just Limited fodder. Don't see it making much of an impact, but it's a nice alt cost anyway.[/b][/color]

[b]Piercing Tendrils
Cost: [img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Target player puts the top X cards of his or her library into his or her graveyard, where X is twice the number of basic Islands you control.

[color=#008080][b]Obligatory Blue mill is obligatory. Not much to say about it.[/b][/color]

[b]Rushing Tidal Wave
Cost: [img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Return 2 target non-land permanents to its owner's hand
Primal — Spend only mana produced by basic lands to cast this spell.

[color=#008080][b]Primal is so irrelevant in Blue. Apart from Halimar Depths in Modern, most decks that could even pull off a UU cost would run entirely Islands. Primal makes more sense as a keyword too. Nice control card. Conveniently Instant which is always nice.[/b][/color]

[b]Waterfront Kraken
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manau.gif[/img]
Type: Creature - Kraken
Power/Toughness: 9/9
Number: ???/246
Rarity: [color=orange]Rare[/color][/b]
Trample, Hexproof
Primal — Spend only mana produced by basic lands to cast this spell.

[color=#008080][b]/ohgod why does it have Hexproof. There are a lot of seven-drops less powerful than this bugger.[/b][/color]

[color=#000000][b]BLACK[/b][/color]
[b]Bloodtalon Harpy
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Type: Creature - Harpy
Power/Toughness: 1/2
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Flying, provoke
When Bloodtalon Harpy declares an attack you may have it lose flying and gain +1/+1 until the End of Turn.

[color=#008080][b]I like the neatness of the card. Simple.[/b][/color]

[b]Deadly Tendrils
Cost: [img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Destroy target creature with converted mana cost equal or less than the number of basic Swamps you control. It cannot be regenerated.

[color=#008080][b]le basic land tendrils cycle. Probably one of the more useful ones in Block, less so in Modern.[/b][/color]

[b]Quag Harvest
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img]
Type: Sorcery
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
You may discard one basic Swamp rather than pay Quag Harvest mana cost.
Add [img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manab.gif[/img] to your mana pool.

[color=#008080][b]Red would probably benefit more from this in Red, but it's a great Black card anyway. [/b][/color]

[b][color=#ff0000]RED[/color][/b]
[b]Magma Dragon
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana3.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Type: Creature - Dragon
Power/Toughness: 5/5
Number: ???/246
Rarity: [color=orange]Rare[/color][/b]
Flying, Haste.
Discard two mountains: Return Magma Dragon from your graveyard to your hand.
Primal — Spend only mana produced by basic lands to cast this spell.

[color=#008080][b]Primal is probably more relevant on the Red cards, which is always good. I would say 5/4, but 5/4 is bad, but 5/5 is kinda pushing the power creep a tiny bit.[/b][/color]

[b]Magma Splash
Cost:[img]http://forums.mtgsalvation.com/images/smilies/manax.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Type: Sorcery
Number: ???/246
Rarity: [color=grey]Uncommon[/color][/b]
Primal — Spend only mana produced by basic lands to cast this spell.
Magma Splash deals X damage to target player and up to X creatures he/she controls.

[color=#008080][b]Ehhh, mono-red looks ridicuous in this set.[/b][/color]


[b]Scorching Tendrils
Cost: [img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Scorching Tendrils does damage to target creature equal to the number of basic Mountains you control

[color=#008080][b]Probably worse than the others most of the time. Still, could be decent in R/G somewhere.[/b][/color]

[b]Shatterrock's Huntmaster
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img]
Type: Creature - Human Barbarian
Power/Toughness: 3/1
Number: ???/246
Rarity: [color=orange]Rare[/color][/b]
First Strike, provoke.
Creatures you control with provoke have "Whenever a creature dealt damage by this card this turn dies, put a +1/+1 counter on this card"

[color=#008080][b]Another +1 counter block. Coolios. Provoke.dek sounds like an awesome block deck to do.[/b][/color]

[b][color=#006400]GREEN[/color][/b]
[b]Imperiosaur (Reprint)
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Type: Creature — Lizard
Power/Toughness: 5/5
Number: ???/246
Rarity: [color=grey]Uncommon[/color][/b]
Primal — Spend only mana produced by basic lands to cast this spell

[color=#008080][b]Aaah, so this is where you got the mechanic. Limited fodder at most in this particular set.[/b][/color]
.
[b]Mana Blossom
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Type: Enchantment
Number: ???/246
Rarity: [color=orange]Rare[/color][/b]
Basic lands you control have "[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img]: Add one mana of any color to your mana pool."

[color=#008080][b]Can't see it having massive play, since most other land enchantments for Green don't ever anyway.[/b][/color]

[b]Vitalizing Tendrils
Cost: [img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Target Creatures gets +1/+1 until the end of turn for each basic Forest you control.

[color=#008080][b]This one makes more sense, although it will probably verge into White boost territory by boosting by +1/+1 or +2/+2 most of the time.[/b][/color]

[b]Wall of Ivythorn
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Type: Creature - Wall
Power/Toughness: 0/4
Number: ???/246
Rarity: [color=grey]Uncommon[/color][/b]
Defender
As long as Wall of Ivythorn is untapped, tapped creatures you control cannot be provoked.

[color=#008080][b]Well, you're definitely pushing Provoke in many ways. Can't say this is anything but Limited fodder again. Flavour is really strange too, considering why a thorny bush means creatures can't be provoked but okay.[/b][/color]

[b]Whipping Knockback
Cost: [img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Type: Instant
Number: ???/246
Rarity: [color=#000000]Common[/color][/b]
Destroy target creature with flying. Its controller gains life equal to its power.

[color=#008080][b]Flying hate. Fine, if not slightly vaguely White.[/b][/color]

[b]Wildfang Packmaster
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Type: Creature - Human Shaman
Power/Toughness: 3/2
Number: ???/246
Rarity: [color=#ff3300]Mythic Rare[/color][/b]
Primal — Spend only mana produced by basic lands to cast this spell.
When Wildfang Packmaster enters the battlefield put a 2/2 green Wolf creature token with deathtouch onto the battlefield for each basic land you control.

[color=#008080][b]It is epic, but will nearly always be game after you ramp to 4. I mean, you get 11 points of damage straight away.[/b][/color]

[b][color=#daa520]MULTICOLORED[/color][/b]
[b]Sarkhan the Wild
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana1.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manar.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img][img]http://forums.mtgsalvation.com/images/smilies/manag.gif[/img]
Type: Planeswalker - Sarkhan
Loyalty: 4
Number: ???/246
Rarity: [color=#ff3300]Mythic Rare[/color][/b]
[b][color=#696969]ARTIFACTS[/color][/b]
[b]Fathermaker's Reliquary
Cost: [img]http://forums.mtgsalvation.com/images/smilies/mana4.gif[/img]
Type: Artifact
Number: ???/246
Rarity:[color=#daa520]Rare[/color][/b]
[img]http://forums.mtgsalvation.com/images/smilies/mana2.gif[/img]: Choose one — Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library; or you may put a basic land card from your hand onto the battlefield.

[color=#008080][b]Yaaay, Commander mana ramping. Basically that, and I like it.[/b][/color]

[b][color=#800000]LANDS[/color][/b]
[b]Wild Frontier
Type: Land
Number: ???/246
Rarity: [color=grey]Uncommon[/color][/b]
[img]http://forums.mtgsalvation.com/images/smilies/tap.gif[/img], Pay 2 lifes, Sacrifice Wild Frontier: Search your library for a basic land and put it onto the battlefield. Then shuffle your library.

[color=#008080][b]I do quite like the untapped land thing going on here. It's a great twist, and surprisingly simple.[/b][/color][/spoiler]

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I like most of the cards, though I feel that Wildfang Packmaster is incredibly broken (Maybe 1 Token for every 2-3 lands? This is Green we are talking about, not Blue).

Speaking of which, I hope you do add some way for Blue to get some Mana Acceleration. Maybe a Muraganda Spring as a land that not only allows you to tap it regularly for Blue Mana, but you can tap it and get 1 other mana so that you can sacrifice it and add 3 Blue Mana to your pool? It would actually do some good here.

Link to comment

Updates:
- Provoke is now a Red then White very then Black Ability
- Blue and Green will hose Provokers
- The Weird Creature types will go like:
[b]White:[/b] Lamassu and Sand
[b]Blue:[/b] Camarid and Hippo
[b]Black:[/b] Harpies and Gorgon
[b]Red: [/b]Noogles and Kobolds
[b]Green:[/b] Satyrs and Brushwaggs

[b]Updated Cards:[/b]
- [b]Whipcorder Knight´s [/b]tap ability becomes a regular tapping ability.
- [b]Waterfront Kraken [/b]now costs 7 and is and 8/8.
- [b]Magma Splash [/b]now cost XRRR
- [b]Shatterrock's Huntmaster [/b]has been upgraded to Legendary Creature also ability no longer affects himself.
- [b]Wall of Ivythorn [/b] is now called [b]Wall of Lemonbalm[/b](Lemon balm being a calming herb avoid the preys to be provoked???) and the effect simply a plain provoke hoser now.
- [b]Wildfang Packmaster[/b] now is a 4/4, its tokens no longer deathtouch and the number of tokens you put now only counts untapped basic lands.

[b]New Cards:[/b]
- Hunted Tradesmaster
- Pincerbreaker
- Alluring Gorgon
- Hunted Satyr

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