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Kuraz the Light Monarch


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Guest PikaPerson01

Kuraz is ultimate utility in a bottle.

 

Clear the field if you want to push for damage. Dispense of your own useless Scout Planes to draw two (if you have Macro Cosmos on the field).

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Use it with some cards that get effects when they're destroyed (your cards).

 

Then you get their effects, and you get to draw 2 cards. I could give some examples, but I'll just have the noob stick thrown at me... *cough* dark coffin *cough* ^^

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I actually like the name Kreis better. Anyway, I have a combo with him. There is a card that has an effect that goes like this (I forget it's name)

 

"As long as this card remains on the field, you and your opponent cannot draw cards outside of your Draw Phase."

 

Have that card out, then bring out Kuraz. You can destroy 2 cards for free.

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^^ Protector of the Sanctuary

 

 

Maybe destroy your own Sangan to get a card from the deck and draw? Pretty much the best thing i can see in destroying your own cards, besides hitting scout planes/survivors while Macro is out.

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Also, Defender + Greed is a bad combo. You're giving your opponent advantage in exchange for a measly 500 LP of burn per turn. Bad Reaction to Simochi + The Eye of Truth gives you extra information and inflicts 1000 LP of burn per turn. In fact, Bad Reaction in general is superior to Greed.

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