wiithepeople Posted April 23, 2012 Report Share Posted April 23, 2012 And I'm back... As the title implies, I have made a full Gemini archetype. The Zero Gemini monsters are just like any other Gemini monster out there (treated as Normal Monsters while in the graveyard or on the field and you need to use an Normal Summon on them in order for them to gain their effects). However, there is one big difference to these monsters. While they are being treated as Normal Monsters, their ATK, DEF, and Level are all 0. However, when they are Effect Monsters, you can reap the benefits quickly. Can you say "Supervise"? [spoiler=Monsters]Zero Slasher EARTH/**/beast-warrior/gemini This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * This card is treated as a Tuner monster. Once per turn: You can target up to 2 Normal Monsters in your Graveyard; Special Summon them. You cannot Summon other monsters during the turn you activate this effect. 1200/800 Zero Knight EARTH/****/warrior/gemini This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * This card cannot attack directly. When this face-up monster is removed from play: Special Summon this card during the End Phase of that turn. 2200/0 Zero Lancer EARTH/**/warrior/gemini This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * This card gains ATK and DEF equal to the number of "Zero" cards in your Graveyard x 100. 1300/500 Zero Trebuchet EARTH/****/machine/gemini This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's DEF and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * Once per turn: You can discard 1 "Zero" Gemini monster, except "Zero Trebuchet"; inflict damage to your opponent equal to that monster's DEF x its Level. 0/3000 Zero Halberd EARTH/***/winged beast/gemini This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * Once per turn: You can Normal Summon 1 "Zero" Gemini monster on your field in addition to your Normal Summon or Set this turn. 1600/300 Zero Katana Earth/*/beast/gemini This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * When this card is destroyed and sent to the Graveyard: select 1 "Zero" Gemini monster from your hand or Graveyard, except "Zero Katana"; Special Summon it and treat it as an Effect Monster with its effect. 1000/800 Zero Culverin Earth/*****/beast/gemini This card is treated as a Normal Monster while on the field or Graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: • Once per turn: You can banish 2 "Zero" cards in your Graveyard; Special Summon 1 "Zero" Gemini monster from your Graveyard and treat it as an Effect Monster, with its effect(s). 2700/200 Zero Recruiter EARTH/****/warrior/gemini This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * Once per turn: You can discard 2 cards and select 1 "Zero" Gemini monster in your Deck; Special Summon it. The Special Summoned monster is treated as an Effect Monster with its effect. 1450/400 [/spoiler] [spoiler=Spells]Magna Carta Spell/Equip Equip only to a Gemini monster. When this card is destroyed while equipped to a monster: Target up to 2 cards your opponent controls; return them to their hand. Zero Tolerance Spell/Equip Equip this card only to a Gemini monster you control. If a monster equipped with this card destroys a monster with its effect, target 1 card your opponent controls; return it to their hand. Ground Zero Spell/Field If you control a face-up "Zero" Gemini monster, this card cannot be destroyed. Once per turn, during the Standby Phase: inflict damage to both players equal to the number of cards on the field x 100.[/spoiler] [spoiler=Traps]Zero Treaty Trap/Continuous Activate only if you have 1 or more "Zero" Gemini monsters in your Graveyard. While you control no monsters, your opponent cannot Normal Summon or Set during their turn. Zero Transfer Trap/Normal Activate only if you control a face-up "Zero" Gemini monster. Select 1 monster your opponent controls and 1 monster you control; switch control of both monsters. Zero Regimen Trap/Counter Activate this card if a "Zero" Gemini monster is selected as an attack target. That monster is now treated as an Effect Monster and gains its effect. Zero Roar Trap/Counter Activate only when your opponent selects a "Zero" Gemini monster as an attack target. Negate the attack and end the Battle Phase. Zero to Hero Trap/Counter Activate when your opponent declares a direct attack while having 2 or more monsters on the field by removing 5 cards in your Graveyard from play. Destroy all monsters on the field, then select 1 "Zero" Gemini monster from your hand or Graveyard; Special Summon it and treat it as an Effect Monster with its effect. Zero + Zero Trap/Normal You can only activate this card when you control 1 "Zero" Gemini Monster. Special Summon 1 "Zero" Gemini Monster with the same name from your Deck in Defense Position. [/spoiler] [spoiler=Extra Deck stuff] Prince Zero the Elemental Force ******/EARTH/Warrior/Synchro/Gemini (1 Tuner monster + 1 or more non-Tuner Gemini monsters) This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * Once per turn: You can change this card's Attribute to EARTH, WIND, WATER, or FIRE. Once per turn: You can target all other monsters on the field with the same Attribute as this card; destroy them. You cannot conduct your Battle Phase during the turn you activate this card's effect(s). ATK/2600 DEF/1600 Queen Zero the Star Force *******/LIGHT/Warrior/Synchro/Gemini (1 Tuner monster + 1 or more non-Tuner Gemini monsters) This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * Once per turn: You can banish 2 cards you control; draw 2 cards. ATK/2900 DEF/1900 King Zero the Nova Force ********/DARK/Warrior/Synchro/Gemini (1 Tuner monster + 2 or more non-Tuner Gemini monsters) This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: This card cannot be destroyed or removed from play. ATK/3200 DEF/2200 Zilch, Future Ruler of Zero R****/LIGHT/Warrior/Xyz/Effect 2 Level 4 monsters Once per turn: you can detach 1 Xyz Material from this card and target up to 2 cards you control and 2 cards your opponent controls; destroy all cards on the field that were not targeted by this card's effect. If this card has no Xyz Materials, its ATK and DEF become 0. 2300/1300 [/spoiler] Have fun and discuss away. Link to comment
wiithepeople Posted April 24, 2012 Author Report Share Posted April 24, 2012 [quote name='Self-Destruct Button' timestamp='1335203041' post='5923411'] And I'm back... As the title implies, I have made a full Gemini archetype. The Zero Gemini monsters are just like any other Gemini monster out there (treated as Normal Monsters while in the graveyard or on the field and you need to use an Normal Summon on them in order for them to gain their effects). However, there is one big difference to these monsters. While they are being treated as Normal Monsters, their ATK, DEF, and Level are all 0. However, when they are Effect Monsters, you can reap the benefits quickly. Can you say "Supervise"? [spoiler=Monsters]Zero Slasher EARTH/**/beast-warrior/gemini This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * This card is treated as a Tuner monster. Once per turn: You can target up to 2 Normal Monsters in your Graveyard; Special Summon them. You cannot Summon other monsters during the turn you activate this effect. 1200/800 Zero Knight EARTH/****/warrior/gemini This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * This card cannot attack directly. When this face-up monster is removed from play: Special Summon this card during the End Phase of that turn. 2200/0 Zero Lancer EARTH/**/warrior/gemini This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * This card gains ATK and DEF equal to the number of "Zero" cards in your Graveyard x 100. 1300/500 Zero Trebuchet EARTH/****/machine/gemini This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's DEF and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * Once per turn: You can discard 1 "Zero" Gemini monster, except "Zero Trebuchet"; inflict damage to your opponent equal to that monster's DEF x its Level. 0/3000 Zero Halberd EARTH/***/winged beast/gemini This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * Once per turn: You can Normal Summon 1 "Zero" Gemini monster on your field in addition to your Normal Summon or Set this turn. 1600/300 Zero Katana Earth/*/beast/gemini This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * When this card is destroyed and sent to the Graveyard: select 1 "Zero" Gemini monster from your hand or Graveyard, except "Zero Katana"; Special Summon it and treat it as an Effect Monster with its effect. 1000/800 Zero Recruiter EARTH/****/warrior/gemini This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * Once per turn: You can discard 2 cards and select 1 "Zero" Gemini monster in your Deck; Special Summon it. The Special Summoned monster is treated as an Effect Monster with its effect. 1450/400 [/spoiler] [spoiler=Spells]Magna Carta Spell/Equip Equip only to a Gemini monster. When this card is destroyed while equipped to a monster: Target up to 2 cards your opponent controls; return them to their hand. Zero Tolerance Spell/Equip Equip this card only to a Gemini monster you control. If a monster equipped with this card destroys a monster with its effect, target 1 card your opponent controls; return it to their hand. Ground Zero Spell/Field If you control a face-up "Zero" Gemini monster, this card cannot be destroyed. Once per turn, during the Standby Phase: inflict damage to both players equal to the number of cards on the field x 100.[/spoiler] [spoiler=Traps]Zero Treaty Trap/Continuous Activate only if you have 1 or more "Zero" Gemini monsters in your Graveyard. While you control no monsters, your opponent cannot Normal Summon or Set during their turn. Zero Transfer Trap/Normal Activate only if you control a face-up "Zero" Gemini monster. Select 1 monster your opponent controls and 1 monster you control; switch control of both monsters. Zero Regimen Trap/Counter Activate this card if a "Zero" Gemini monster is selected as an attack target. That monster is now treated as an Effect Monster and gains its effect. Zero Roar Trap/Counter Activate only when your opponent selects a "Zero" Gemini monster as an attack target. Negate the attack and end the Battle Phase. On the End Phase of the turn this card is activated, Normal Summon 1 "Zero" Gemini monster on the field. Zero to Hero Trap/Counter Activate when your opponent declares a direct attack while having 2 or more monsters on the field by removing 5 cards in your Graveyard from play. Destroy all monsters on the field, then select 1 "Zero" Gemini monster from your hand or Graveyard; Special Summon it and treat it as an Effect Monster with its effect. Zero + Zero Trap/Normal You can only activate this card when you control 1 "Zero" Gemini Monster. Special Summon 1 "Zero" Gemini Monster with the same name from your Deck in Defense Position. [/spoiler] [spoiler=Extra Deck stuff] Prince Zero the Elemental Force ******/EARTH/Warrior/Synchro/Gemini (1 Tuner monster + 1 or more non-Tuner Gemini monsters) This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * Once per turn: You can change this card's Attribute to EARTH, WIND, WATER, or FIRE. Once per turn: You can target all other monsters on the field with the same Attribute as this card; destroy them. You cannot conduct your Battle Phase during the turn you activate this card's effect(s). ATK/2600 DEF/1600 Queen Zero the Star Force *******/LIGHT/Warrior/Synchro/Gemini (1 Tuner monster + 1 or more non-Tuner Gemini monsters) This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: * Once per turn: You can banish 2 cards you control; draw 2 cards. ATK/2900 DEF/1900 King Zero the Nova Force ********/DARK/Warrior/Synchro/Gemini (1 Tuner monster + 2 or more non-Tuner Gemini monsters) This card is treated as a Normal Monster while on the field or graveyard. While treated as a Normal Monster, this card's ATK, DEF, and Level are 0. You can Normal Summon this card on the field to treat it as an Effect Monster, and gain this effect: This card cannot be destroyed or removed from play. ATK/3200 DEF/2200 Zilch, Future Ruler of Zero R****/LIGHT/Warrior/Xyz/Effect 2 Level 4 monsters Once per turn: you can detach 1 Xyz Material from this card and target up to 2 cards you control and 2 cards your opponent controls; destroy all cards on the field that were not targeted by this card's effect. If this card has no Xyz Materials, its ATK and DEF become 0. ATK/2300 DEF/1300 [/spoiler] Have fun and discuss away. [/quote] EDIT: No delete button? Link to comment
Mr. guy Posted April 24, 2012 Report Share Posted April 24, 2012 I like the concept behind it, but it might need a little bit more speed. Also zero roar is just negate attack so there's no point to it. Link to comment
wiithepeople Posted April 25, 2012 Author Report Share Posted April 25, 2012 [quote name='Mr. guy' timestamp='1335291415' post='5924101'] I like the concept behind it, but it might need a little bit more speed. Also zero roar is just negate attack so there's no point to it. [/quote] Thanks. Anyway, I'm sure you may have heard of a card called Supervise. It goes well with this deck. Link to comment
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