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Timeline Archtype


OrangePeel

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I plan on adding more cards at a later point.


[Monsters]

[b]Timeline Egg[/b]
[Lv 1 / Dragon / Wind]
[i]This card cannot be destroyed by card effects. If there is another monster face-up on yourside of the field this card cannot be selected as an attack target. During your Standby Phase place 1 Time Counter on this card (max 3). When there are 3 Time Counters on this card tribute it and Special Summon 1 "Timeline Dragon" from your hand or deck.[/i]
Atk 0 Def 600

[b]Timeline Dragon[/b]
[Lv 4 / Dragon / Wind]
[i]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Timeline Egg".This card cannot be destroyed by card effects. During your Standby Phase place 1 Time Counter on this card (max 3). Timeline Dragon gains 200Atk for each Time Counter on it. When there are 3 Time Counters on this card tribute it and Special Summon 1 "Elder Timeline Dragon" from your hand or deck.[/i]
Atk 2400 Def 2000

[b]Elder Timeline Dragon[/b]
[Lv 8 / Dragon / Wind]
[i]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Timeline Dragon".This card cannot be destroyed by card effects. During your Standby Phase place 1 Time Counter on this card. Timeline Dragon gains 500Atk for each Time Counter on it.[/i]
Atk 4000 Def 3500

[b]Kailn, Timeline Squire[/b]
[Lv 4 / Warrior / Wind]
[i]This card cannot be destroyed by the effect of monster cards. During your Standby Phase place 1 Time Counter on this card (max 3). Timeline Squire gains 300 Atk for each Time Counter on this card. If a "Timeline" monster would be destroyed by battle you may remove 1 TimeCounter from this card instead.[/i]
Atk 1600 Def 1300

[b]Kailn, Timeline Knight[/b]
[Lv 6 / Warrior / Wind]
[i]This card cannot be destroyed by the effect of monster cards. During your Standby Phase place 1 Time Counter on this card (max 3). If this card was tribute summoned with "Timeline Squire" as the tribute, Timeline knight comes into play with 2 Time Counters on it. All " Timeline" monster you control gain 300 Atk for each Time Counter on this card. If a "Timeline" monster you control would be destroyed by battle you may remove 1 Time Counter from yourside of the field instead.[/i]
Atk 2200 Def 1500

[b]Apprentice of the Timeline, Bryssa[/b]
[Lv 3 / Spellcaster / Wind]
[i]When Apprentice of the Timeline is summoned place 1 Time Counter on 1 "Timeline" card you control. During your Standby Phase place 1 Time Counter on this card (max 3). Apprentice of the Timeline gains 200 Atk for each Time Counter on this card. Remove 2 Time Counters from this card to negate the activation of a spell card and destroy it.[/i]
Atk 1500 Def 1100

[b]Timeline Egg[/b][b] #2[/b]
[Lv 1 / Pyro / Fire]
[i]This card cannot be destroyed by battle except with a Wter Attribute monster. During your Standby Phase place 1 Time Counter on this card (max 2). When there are 2 Time Counters on this card tribute it and Special Summon 1 "Timeline Pheonix" from your hand or deck.[/i]
Atk 0 Def 200

[b]Edgar the Timeline Pheonix[/b]
[Lv 4 / Pyro / Fire]
[i]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Timeline Egg #2".This card cannot be destroyed by battle except with a Water Attribute monster. When this card is destroyed by a card effect Special Summon 1 "Timeline Egg #2" from your graveyard. During your Standby Phase place 1 Time Counter on this card (max 4). Timeline Dragon gains 250Atk for each Time Counter on it. If this card attacks a non-Water Attribute monster During the Damage Calculation you may remove 2 Time Counter from this card to destroy the attack target after the Damage Calculation.[/i]
Atk 2000 Def 1800

[Spells]

[b]Timestream[/b]
[Field spell]
[i]All "Timeline" monsters gain 100 Atk and Def for each Time Counter they posses. Each time a "Timeline" monster is summoned to yourside of the field place 1 Time Counter on the Summoned monster.[/i]

[b]Timeline Jump[/b]
[Quickplay Spell]
[i]Pay 500LP place up to 2 Time Counters on 1 "Timeline" card.[/i]

[b]Timeline Vualt[/b]
[Continuous Spell]
[i]During your Standby Phase place 2 Time Counters on this card. Each time a monster(s) is sent to the Graveyard place 1 Time Counter on this card. If this card would be destroyed you may remove one Time Couter from yourside of the field instead. Once per turn you pay 200LP to move 1 Time Counter from this card to a "Timeline" monster you control.[/i]

[Traps]

[b]Crossing Timelines[/b]
[Normal Trap]
[i]You can only activate this card when a "Timeline" card is destroyed. Destroy one card your opponent control, or randomly discard 1 card from their hand.[/i]

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