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Brave 10, Destiny is an Assassin’s Call | M-15+/Not Started/Accepting 4 |Supernatural/Shinobi-Oriented |


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(TITLE TO BE ADDED)

 

 

[spoiler= Owner’s Note]

First RP in a long, long time on this site, been Rping heaps on others and learnt a lot, especially about Narrating and giving RP’s direction and guidance and allowing the participants know how they should move on, although it is based on choice. If you are interested then feel free to put in an APP however don’t just join for the sake of it, I want to try to finish this RP, I know I know, I’ve said it 100 times before XD, This Roleplay is inspired by the Anime/Manga “Brave 10”. Anyway that’s my rant If I missed anything I’ll add it at a later time

 

 

[spoiler= Story/Plot/Introduction]

Introduction:

 

For centuries clans have risen and fallen, treaties were both made and revoked, peace had been found then lost, brothers from birth became rivals at death. To be a Shinobi is to be a tool, an instrument of a higher-up Shinobi known as a Master or Lord, who may only be of that status based off wealth rather than strength and knowledge, greed for him/herself rather than prosperity for many. There are 3 main uses for Shinobi Assassins, Combat-Oriented assignments, War and Protection. There are many levels of Shinobi Assassins that are ranked in order of the individuals’ level of Threat, Strength, Skill, Knowledge and Success in Future.

 

A Shinobi’s main form of combat comes from 3 things, Magic, Weaponry and Combining the first two. The level of an individual’s magic is obviously based off their strength and control of their magical ability. There are many unique types of magic/weaponry that can be met along one’s journey, the most unique however reside in an Elemental Magic. Elemental Magic has been for centuries thought of as a myth, however in actuality it dates back to ancient times in which 10 Separate Elemental Clans dominated the world, there are very few descendents of Elemental Magic. This isn’t to say all users of Elemental Magic possess the same abilities as their ancient relatives, a user of FIRE may be able to shoot out fire balls rather than actually light their body on fire.

 

The 10 Elements are, LIGHT, DARKNESS, WIND, IRON, FIRE, EARTH, WATER, GRASS, LIGHTNING, SENSES (EG: Heightened Sight to the point of being able to Not forget what the individual sees) Elemental Magic can also be evolved at a later time, eg: WATER -> ICE, FIRE -> MAGMA, LIGHTNING -> THUNDER, IRON -> LIQUID METAL, EARTH -> TERRA QUAKE, GRASS -> FORESTRY, WIND -> GALE FORCE, SENSES -> PREDICTION (((All Elements need to make sure they aren’t Over-Powered)))

 

Story/Plot:

 

It’s been foretold that there is a surviving descendent of the Yin Clan, the only clan known to have possessed the Elemental Magic of LIGHT and a surviving descendent of the Yang Clan, the only clan known to have possessed the Elemental Magic of DARKNESS. With rumours of this floating around through the world, many powerful Lords are seeking to locate the two descendents of the said to be most powerful clans, and seek to obtain them for unknown reasons,

 

Meanwhile...

 

High-Class Shinobi Assassins continue to flourish through work and honing their skills, villages are thoroughly guarded and paths through mountains and forestry are both feared to be passed for thieves and murderers lurk deep within. Many Assassins who are too weak for work however tend to starve to death or result in thieving instead to survive.

“A tool is used to fix things...An Assassins only concern is that of the mission they are hired for.”

 

 

 

[spoiler= First Step in the Shinobi Assassin World]

 

To start the RP each individual will of had an assignment from a random Lord to complete a “twist of fate” would have the group meeting each other and their future new Lord who intends to form a Group to Locate the descents of the Yin and Yang clans and

protect them from those with evil intentions.

 

My Narrating Style

 

I’ll control NPC’s, you can control little brothers/relatives/pets etc. However try not letting them get too involved in the plot unless given permission. In fighting with NPC’s there are fights that’ll be easily one-sided to either you or the opposing NPC and there will be close tough fights, the level of fight will be indicated during the fight through a number of 1 (weak) – 10 (strong) and look for phrases that may indicate the opposing individual’s level of skill, most importantly, don’t be overpowered and try to think, if it was real life, how would I, or rather, could I get out o this situation? You may choose to object paths along the RP however not at the start as the group must come together first.

 

 

 

[spoiler= Rules]

All YCM Rules Apply, No OOC only posts, my word is Law, App’s must be deatailed, No short posting, power playing, god modding etc. You don’t like it? You can GIT OOT!

 

 

[spoiler= Applications]

Persona:

 

User Name:

Character Name:

Personality: (Be Creative, no cool calm and collected, minimum lines)

Appearance: (Picture or 4 line description)

Biography: (Minimum 4 lines)

Quirks/Habits: (Be creative, things like “eating heaps, skips rather than walks” are both more than acceptable.)

 

Combat:

Magic: (WIND, WATER, FIRE, EARTH, IRON, SENSES, GRASS)

Weaponry: (Only 1 item, this is optional as things like needles and shuriken are just assumed, if you combine your weapon with your magic make sure you specify.)

Abilities: (How do you use your element eg: FIRE, throws the fire rather then using his body as a flame, WIND, controls the wind of the area to piuush objects back or uses the wind of the area to push the individual forward.

Techniques: (Max 3, now that you know youe Element and how you tend to use it, what Techniques have you gained from it? EG: WIND, Matt harnesses the Wind o the area to circulate around his feet allowing for a quick dash forward or High Jump, he then uses the accelerated movement to spin forward with his sword pointed up making him a human spike ball.)

Style of Fighting: (Aggresive, Strategic etc.)

 

 

 

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  • 1 month later...

This seems pretty interesting and unique. I've been hoping for an RP like this to pop up. Magic is cool and assassins are cooler. Never heard of Brave Ten. Read up on it a bit, and seems pretty interesting. This RP seems quite worthwhile and looks like its gonna make it the whole way through.

 

Reserve, please.

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