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What is the secret of the Core???


how do you like them?  

  1. 1. if you made a koa'ki-meru deck which add to your deck?

    • Sacred Temple ruins of Koa'ki meiru
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    • Core excavation
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    • Koa'ki Meiru Giant Pyramid King
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    • Koa'ki Meiru Sphinx Sekhmet
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    • Iron Core scanner
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    • Koa'ki Meiru Despair
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    • Koa'ki Meru Cavalriler
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[color=#daa520][b]Koa'ki Meru Cavalriler[/b][/color]
[color=#daa520]Warrior/fire/ level 5[/color]
[color=#daa520]ATK/2100 Def 200[/color]
[color=#daa520]Effect: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster from your hand. If you have a Face-up Koa'ki meiru monster on the field you can normal summon this card to the field without a tribute. Each time a koa'ki meiru monster is summoned to the field flip a coin if heads the summoned monster gains 1 level. If Tails the summoned monster loses 1 level.[/color]


[color=#daa520][b]Koa'ki Meiru Despair [/b][/color]
[color=#daa520]Fiend/Fire/Level 3[/color]
[color=#daa520]ATK/1600 DEF/500[/color]
[color=#daa520]Effect: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. All Face-up LIGHT and DARK monsters lose 400 Attack and defense.[/color]

[color=#00ff00][b]Sacred Temple ruins of Koa'ki meiru[/b][/color]
[color=#00FF00]Spell / Field spell [/color]
[color=#00ff00]Effect: During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Once per turn When a Koa'ki Meiru monster is normal or special summoned Draw 1 card Or change the type of all face-up monsters on your side of the field to the same type as the summoned Koa'ki Meiru monster. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their Deck to their hand. [/color]

[color=#00ff00][b]Iron Core scanner[/b][/color]
[color=#00ff00]Spell/quick play spell[/color]
[color=#00ff00]Effect: reveal the top 3 cards of your deck your add one of those cards to your hand then your opponent selects one of the two other revealed cards and sends it to the graveyard return the final revealed card to the deck. If you reveal 1 "Iron core of Koa'ki Meiru" this way add all of the revealed cards to your hand then remove this card from play instead of sending this card to the graveyard.[/color]

[color=#ff33cc][b]Core excavation[/b] [/color]
[color=#ff33cc]Trap / normal trap [/color]
[color=#FF33CC]Effect: Add 1 "Iron Core of Koa'ki Meiru" in your graveyard to the top of your deck. OR send 1 Koa'ki Meiru monster from you hand to the graveyard to add 1 "Iron Core of Koa'ki Meiru" in your deck to your hand.[/color]


[b]Koa'ki Meiru Giant Pyramid King[/b]
Rock/Earth/Rank 4
ATK/2400 DEF/3000
3 Level 4 Rock-type Koa' ki Meiru monsters
Effect: this card cannot be destroyed by your opponents Card effects. During each of your End Phases, destroy this card unless you detach 1 Xyz Material from this card OR Reveal 1 Rock Type monster in your hand. Once per turn, you can detach 1 Xyz Material from this card and send 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the deck to activate one of the following effects
* During your next 2 end phases all effects of Koa'ki meru monsters are negated, you cannot special summon any monsters during the next 2 turns if you activate this effect.
* inflict damage to your opponent equal to half this cards Defense this card loses 500 DEF(permanently) each time this effect is activated
* Add 1 "Iron Core of Koa'ki Meiru" and 2 Koa'ki meiru monsters with the same type from your graveyard to your hand; skip your next draw phase if you activate this effect.
Destroy this card if it has no XYZ Material monsters attached to it and special summon 1 Koa'ki Meiru monster in you graveyard.


[b]Koa'ki Meiru Sphinx Sekhmet[/b]
Beast-warrior/Earth/Rank 4
ATK/ 1900 DEF 2400
2 Level 4 Koa' ki Meiru monsters
Effect: this card is treated as a rock type monster when in face-up defense position. During each of your End Phases, destroy this card unless you detach 1 Xyz Material from this card OR Reveal 1 Type monster in your hand that is the same type as this card. Each time this card attacks before damage calculation switch the original ATK and DEF of this card. At the end of the battle phase Change this card battle position, you can negate this effect by sending 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard.
Destroy this card if it has no XYZ Material monsters attached to it and return 1 of your opponents face up monsters to their hand.

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