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Using Spells as Synchro Material?


DoomBeast

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Spell Tuner - Mage DARK
***
Spellcaster / Effect / Tuner
If this monster would be used as for a Synchro Summon: The other cards are "Tune Spell" in your hand. When this card is sent to the Graveyard for a Synchro Summon: Return 1 card in your hand to your Deck, Draw 1 card.
1100/1300

Spell Tuner - Striker EARTH
****
Warrior / Effect / Tuner
If this monster would be used as for a Synchro Summon: The other cards are "Tune Spell" in your hand. When this card is sent to the Graveyard for a Synchro Summon: Select 1 face-up monster you control; It gains 300 ATK.
1600/1000

Spell Tuner - Flame FIRE
**
Pyro / Effect / Tuner
If this monster would be used as for a Synchro Summon: The other cards are "Tune Spell" in your hand. When this card is sent to the Graveyard for a Synchro Summon: Inflict damage to your opponent equal to the ATK of 1 face-up Synchro monster you control.
800/900

Spell Tuner - Rose EARTH
*
Plant / Effect / Tuner
If this monster would be used as for a Synchro Summon: The other cards are "Tune Spell" in your hand. When this card is sent to the Graveyard for a Synchro Summon: You can send the top 2 cards of your Deck to the Graveyard; Add this card to your hand.
200/100

Tune Spell - Back Slash
Normal Spell
Select 1 face-up "Spell" monster you control: It's ATK is halved and it can attack your opponent directly this turn. While in your hand; This card is treated as a Level 4 monster.

Tune Spell - Blind Crash
Quick-Play
You can activate this card only when a Synchro monster you control would be destroyed: Destroy 1 card your opponent controls. While in your hand; This card is treated as a Level 3 monster.

Tune Spell - Opportunity Strikes
Quick-Play
Discard 1 card: Look at your opponent's hand; Select 1 Spell card in their hand, add it to your hand and treat it as a "Tune Spell" and a Level 4 monster. Your opponent draws 1 card. While in your hand; This card is treated as a Level 1 monster.

Tune Spell - Synchro Mayhem
Normal Spell
Banish all face-up Synchro monsters you control: Banish monsters your opponent controls equal to them number of Synchro monsters Banished by this effect. During each player's Standby Phase, the turn player rolls a die and Special Summons 1 monster Banished by this card effect. While in your hand; This card is treated as a Level 2 monster.

Spell Synchro - Masked Reaper DARK
*****
Fiend / Synchro / Effect
1 "Spell Tuner" monster + 1 or more "Tune Spell"
When this monster is Synchro Summoned: Banish 1 monster your opponent controls, your opponent draws 1 card.
2400/1700

Spell Synchro - Grave Digger DARK
*****
Fiend / Synchro / Effect
1 "Spell Tuner" + 1 or more "Tuner Spell"
When this monster is Synchro Summoned: Your opponent discards 1 card for every "Tune Spell" used as this cards Synchro Material.
2100/2200

Spell Synchro - Cyber Blaster EARTH
*****
Machine / Synchro / Effect
1 "Spell Tuner" + 1 or more "Tuner Spell"
When this monster is Synchro Summoned: You can Special Summon 1 "Spell Tuner" from your hand. It cannot be used as Synchro Material.
2600/1200

Spell Synchro - Morning Star LIGHT
*****
Warrior / Synchro / Tuner
1 "Spell Tuner" + 1 or more "Tuner Spell"
You can Synchro Summon during your Opponent's turn using this monster. If this monster would be used as for a Synchro Summon: The other cards are "Tune Spell" in your hand.
2000/1900

Spell Synchro - Death Caliber Vector DARK
**********
Warrior / Synchro / Effect
1 "Spell Synchro" Tuner + 1 or more "Tuner Spell"
Once per turn: Discard 1 card; This monster can attack your opponent directly. Other Synchro monsters you control cannot attack.
3000/2400

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