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Cyber Bots


patient99

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I got bored and came up with an archetyoe of mechines, I also came up with an all dark machine archetype i'll be putting up later.
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Cyber Bot Striker

Level:4
Type: machine
Attribute: earth
ATK: 1700
DEF: 1300
Eff: when this card attacks, it is uneffected by opponent spell, traps, and effect monster effects until the end of the damage step.

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Cyber Bot Junk Scavenger

Level: 3
Type: machine
Attribute: dark
ATK: 300
DEF: 600
Eff: when this card is summoned select one machine-type monster in your grave and equip it to this card, this card gains ATK equal to the origanal ATK of the equipped monster and this card's level become equal to the equipped monster. When this card leaves the feild banish the monster that was equipped to this card.

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Cyber Bot Sentry

Level: 4
Type: machine
Attribute: earth
ATK: 1200
DEF: 1500
Eff: once per turn during your opponent's battle phase you can negate one attack.

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Cyber Bot Molble Turret

Level: 3
Type: machine
Attribute: dark
ATK: 700
DEF: 700
Eff: when an opponent monster attacks you can reduce that monster's ATK by it's level x100, if it is an XYZ monster you can reduce it's ATK by it's rank x200.

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Cyber Bot Enforcer

Level: 5
Type: machine
Attribute: earth
ATK: 2000
DEF: 1600
Eff: this card inflicts pircing damage.

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Cyber Bot Infiltrater

Level: 4
Type: machine
Attribute: dark
ATK: 400
DEF: 400
Eff: this card can attck your opponent's life points directly, when this card is destroyed add one level 4 or lower "Cyber Bot" from your deck to your hand.

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Cyber Bot Time Bomb

Level: 6
Type: machine
Attribute: dark
ATK: 0
DEF: 0
Eff: during your opponent's 3rd standby phase after this card has been summoned, destroy all cards on the feild and inflict 1000 damage to both players.

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Cyber Bot Recycler

Level: 6
Type: machine
Attribute: earth
ATK: 1600
DEF: 1800
Eff: Once per turn you can add 2 "Cyber bot" monsters from your grave to your deck, then select one monster you control, increase it's ATK by 500.

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Cyber Bot Power Master

Level: 5
Type: machine
Attribute: dark
ATK: 1700
DEF: 1700
Eff: while this card is face up on the feild all "Cyber Bot" monsters on your side of the feild gain 400 ATK and DEF.

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Cyber Bot Solgier

Level: 4
Type: machine
Attribute: dark
ATK: 1500
DEF: 1500
Eff: if your opponent activates a spell or trap card during the battle phase you can tribute this card to negate and destroy it.

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Cyber Bot Commander

Level: 7
Type: machine
Attribute: dark
ATK: 2200
DEF: 2000
Eff: Once oer turn you can special summon one "Cyber Bot" monster from your graveyard during the battle phase.

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Cyber Bot Battalion

Type: Quick Play Spell
Eff: During your opponent's battle phase if you control less then 2 monsters, you can special summon up to 3 "Cyber Bot" monsters from your hand.

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Cyber Base

Type: feild spell
Eff: All "Cyber Bot" monsters on your feild gain ATK equal to their level x200.
Your opponent can't activate a feild spell while this card is in play.

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Cyber Defance Grid

Type: Counter trap
Eff: If you control a "Cyber Bot" monster you can negate the activation of an opponent's spell or trap card and destroy it then remove this card from play.

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Hidden Cyber Turret Defance

Type: Trap
Eff: When a "Cyber Bot" Monster you control is attacked by an opponent's monster you can decrease it's ATK by it's level x100. If the attacking monster is an xyz you can reduce it's ATK by it's rank x200.

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Cyber Self-Destruct

Type: Permenent Trap
Eff: When you opponent destroys a "Cyber Bot" monster you control by battle you can send the monster that battled with it to the grave. This effect can only be used ocne per turn.

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