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Dark Depth


patient99

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I got bored one day and I came up with an archetype of nothing but dark monster with 0 ATK. Enjoy.
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Dark Depth Coffin

Level: 4

Type: feind

Attribute: Dark

ATK: 0

DEF: 0

Eff: Once per turn you can select one opponent monster and send it to the grave, if it is an xyz monster your opponent takes damage equal to it's rank x100.
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Dark Depth Shadow Hand

Level: 3

Type: feind

Attribute: Dark

ATK: 0

DEF: 0

Eff: Flip: when this card is flipped face-up as a result of battle this card is not destroyed in that battle. When this card is flipped face-up destroy the monsters that attacked it and inflict damage to your opponent equal to it's level x100
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Dark Depth Orb

Level: 6

Type: feind

Attribute: Dark

ATK: 0

DEF: 0

Eff: You can special summon this card from your hand if all the monsters you control are destroyed and you have no monsters on your feild. While this card is in play you take no battle damage.
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Dark Depth Crystal

Level: 6

Type: feind

Attribute: Dark

ATK: 0

DEF: 0

Eff: You can special summon this card from your hand if the total effect damage you've taken this turn is more then 1000. While this card is on the feild all effect damage you take becomes 0.
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Dark Depth Strix

Level: 4

Type: feind

Attribute: Dark

ATK: 0

DEF: 0

Eff: This card can attack your opponent directly. If this card attacks your opponent directly by it's own effect you can select one monster on your opponent's side of the feild before damage calculation and this card's ATK becomes equal to half the selected monster's ATK until the end of the battle phase.
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Dark Depth Bomber

Level: 7

Type: feind

Attribute: Dark

ATK: 0

DEF: 0

Eff: Once per turn you can discard 3 cards and destroy one monster your opponent controls and inflict damage to your opponent equal to half it's ATK
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Dark Depth Undertaker

Level: 4

Type: feind

Attribute: Dark

ATK: 0

DEF: 0

Eff: Once per turn you can banish one monster from your opponent's graveyard, this monster's origanal ATK becomes equal to that monster's ATK until the end of the turn.
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Dark Depth Gate Kepper

Level: 4

Type: feind

Attribute: Dark

ATK: 0

DEF: 0

Eff: If this card is in your graveyard when your opponent attacks you directly special summon this card, if you do your opponent must select this card as an attack target. This effect can only be used once during each of your opponent's turns.
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The power of Zero

Type: Normal Trap

Eff: If every monster on your side of the feild has an origanal ATK of 0 and is dark attribute you can destroy all monsters on the feild.
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Depth Crystals

Type: Permenent Spell

Eff: All "Dark Depth" monsters on your side of the feild gain x200 for each "Dark Depth" monster you control. Their can only be one "Depth Crystals" face-up on the feild.
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The Depthes of darkness.

Type: Feild Spell

Eff: If you control no monsters you can special summon one "Dark Depth" monster rom your deck in face-up attack position.
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Fear of the dark.

Type: Counter Trap

Eff: Remove 2 "Dark Depth" monsters from your grave, negate the activation of a spell, trap, or monster effect and destroy it.
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Greed of the dark

Type: Normal Spell

Eff: Remove 5 "Dark Depth" monsters from your grave and draw 3 cards then end your turn. After activation banish this card.
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Depth Pit

Type: Quick Play Spell

Eff: Negate the summon of an opponent's monster and remove 3 "Dark Depth" monsters from your grave.
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Power in the dark depths.

Type: Normal spell

Eff: Return all banished"Dark Depth monsters to your deck. All "Dark Depth monsters gain x200 for each monster returned.
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This is really just the start of what I was thinking, tell me what you think.

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