Black Temple Gaurdian Posted April 1, 2012 Report Share Posted April 1, 2012 Now the main problem with Ritual Monsters is getting the required cards into your hand. Hence the Demonic Rituals. They're generically summoned ritual monsters that revolve around keeping you able to ritual summon. So without further adodo: [spoiler="Summoning Rituals"] [b]Lesser Fiend Ritual:[/b] Spell/Ritual This card can be used to Ritual Summon a level 4 or lower Fiend-Type Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels is equal or more than the Level of the Ritual Monster. [b]Obscure Minion Ritual:[/b] Spell/Ritual This card can be used to Ritual Summon a level 4 or lower Fiend-Type Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels is equal or more than the Level of the Ritual Monster. [b]Ritual From Beyond The Grave:[/b] Spell/Ritual This card can be used to Ritual Summon a Fiend-Type Ritual Monster. You must also Banish monsters from the field or your Graveyard whose total Levels is equal or more than the Level of the Ritual Monster. [b]Greater Summoning Ritual:[/b] Spell/Ritual This card can be used to Ritual Summon a Fiend-Type Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels is equal or more than the Level of the Ritual Monster.[/spoiler] [Spoiler="Low Summons"] [b]Low Demon:[/b] Dark/Fiend/Ritual/Effect * * This card cannot be Normal Summoned or Set. Must first be Ritual Summoned. This card gains 100 Atk for every face-up "Low Demon" on your side of the Field. 1800/1500 [b]Arcane Demon Scout:[/b] Dark/Fiend/Ritual/Effect * * This card cannot be Normal Summoned or Set. Must first be Ritual Summoned. When this is sent to the Graveyard; Add 1 Spell card from your deck to your hand. 300/200 [b]Souls of Sacrifice:[/b] Dark/Fiend/Ritual/Effect * * * * When this card is tributed for a Ritual Summon: Draw 1 card. While this card is face-up: Any monsters Ritual Summoned gain 200 Atk and Def. 1300/2000[/spoiler] [spoiler="High Summons"] [b]Embodiment of Power:[/b] Dark/Fiend/Ritual/Effect * * * * * * * * This card cannot be Normal Summoned or Set. Must first be Ritual Summoned. If this card is used as a tribute for a Ritual Summon: Increase the Summoned monster's Atk by 500; Return 1 Ritual Monster (except this card) from your Graveyard to your hand. 2500/2100 [b]Arcane Master Demon:[/b] Dark/Fiend/Ritual/Effect * * * * * * * * This card cannot be Normal Summoned or Set. Must first be Ritual Summoned. Once per turn; You can discard 1 Spell card to add a Spell card from your deck to your hand. 2300/1900[/spoiler] [spoiler="Others"] [b]Two For Two:[/b] Spell Tribute 1 face-up Level 2 Fiend; Add 2 Level 2 monsters from your deck to your hand. [b]Sacrifical Goat:[/b] Earth/Beast/Effect * * * * When this card is sent to the Graveyard: Add 1 Ritual Spell Card from your Deck to your hand. 0/0 [b]Altar of Sacrifice:[/b] Spell/Field When a monster is Ritual Summoned: Add 1 Sacrifice Counter to this card. Remove any number of counters from this card; Draw 1 card for every 3 counters removed.[/spoiler] More to be added. Comments, Criticisms, Ideas? Link to comment
Demon Loki Posted April 1, 2012 Report Share Posted April 1, 2012 For all the Ritual Spell Cards, it's kinda sad that you didn't add an extra effect like: " [left]During your main phase: you banish this Card from your graveyard; destroy 1 Card on the field" for example.[/left] For the Ritual Monsters, the "cannot be Normal Summoned or Set" part is nessecary. The support Cards are looking cool though. Link to comment
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