Medivh Posted March 31, 2012 Report Share Posted March 31, 2012 DN Rookie Warrior / Tuner LIGHT Lv. 1 ATK: 100 DEF: 0 When this card is sent to the graveyard: All face-up "DN" cards you control gain 500 ATK and lose 500 DEF. DN Kane Warrior / Tuner LIGHT Lv. 2 ATK: 1200 DEF: 0 When this card is sent to the graveyard: Discard the bottom 2 cards of your deck. When this card is discarded with the effect of a "DN" monster: Special Summon it. DN Novice Warrior / Effect LIGHT Lv. 2 ATK: 800 DEF: 500 When this card is sent to the graveyard: Special Summon 1 Level 4 or below "DN" monster from your graveyard, but it's effect(s) are negated. DN Apprentice Warrior / Effect LIGHT Lv. 3 ATK: 1200 DEF: 900 When this card is sent to the graveyard: Add 1 Normal Spell card from your graveyard to your hand. You cannot activate it this turn. DN Journeyman Warrior / Effect LIGHT Lv. 4 ATK: 1600 DEF: 1100 When this card is sent to the graveyard: Add 1 "DN" monster from your Deck to your hand. You cannot Summon it this turn. DN Expert Warrior / Effect LIGHT Lv. 5 ATK: 2300 DEF: 1700 When this card is Tribute Summoned using "DN" monsters as the Tribute: Discard 1 "DN" monster from your hand. DN Master Warrior / Effect LIGHT Lv. 6 ATK: 2600 DEF: 1000 When this card is Tribute Summoned using "DN" monsters as the Tribute: Special Summon 1 "DN" monster in your graveyard, but it's effect(s) are negated. DN Mod Warrior / Effect LIGHT Lv. 8 ATK: 3100 DEF: 1500 When this card is Tribute Summoned using "DN" monsters as the Tribute: Once per turn, you can discard 1 "DN" monster from your hand; Switch the current ATK and DEF of all monsters your opponent controls. DN Admin Warrior / Effect LIGHT Lv. 10 ATK: 3600 DEF: 1900 You must Tribute 3 "DN" monsters to Normal Summon this card (You cannot Set this card). This card cannot be Special Summoned. Whenever a "DN" monster is sent to the graveyard, activate one of these effects: ● Gain 500 Life Points. ● Inflict 500 damage to your opponent. DN Ruleshark Fish / Effect DARK Lv. 3 ATK: 1300 DEF: 600 When a "DN" monster is sent to the graveyard: Destroy 1 Spell or Trap card your opponent controls. DN Troll Sea Serpent / Effect DARK Lv. 3 ATK: 1600 DEF: 200 When a "DN" monster is sent to the graveyard: Your opponent must discard 1 card. DN Hacker Aqua / Effect DARK Lv. 3 ATK: 0 DEF: 0 When a "DN" monster is sent to the graveyard: You can banish up to 3 cards in your opponent's graveyard. Destroy this card during the End Phase of a turn it is Summoned. DN Dek.er Zombie / Effect DARK Lv. 3 ATK: 1400 DEF: 0 When an effect of a "DN" monster activates: You can discard the top 3 cards of your deck. DN Update Spell / Normal Increase the Level of all face-up "DN" monsters you control by 1. DN Traditional Format Spell / Continuous Activate only if you control a Level 3 or below "DN" monster. Decrease the Level of all "DN" monsters in your hand by 1 for as long as this card is face-up on the field. DN Advanced Format (Unrated) Spell / Continuous Return the Level of all face-up "DN" monsters on the field to their original values. They cannot change for as long as this card is face-up on the field. DN Advanced Format (Rated) Spell / Continuous Activate only if you control a Level 5 or above "DN" monster. Increase the Level of all face-up "DN" monsters on the field by 1 and decrease the Level of all "DN" monsters in your hand by 1 for as long as this card is face-up on the field. DN Fast Accept Trap / Normal Activate only if your opponent declares an attack on a face-up "DN" monster you control. Negate the attack and Special Summon 1 Level 3 or below "DN" monster from your hand. DN Banhammer Trap / Normal Destroy all face-up DARK-Attribute "DN" monsters you control. DN Trolling Trap / Normal Destroy all face-up LIGHT-Attribute "DN" monsters you control. DN Login Trap / Continuous Once per turn: You can discard 1 Level 4 or below "DN" monster from your hand; Special Summon 1 Level 4 or below "DN" monster from your hand. Legendary DN Member - CDDRodrigo Dragon / Synchro / Effect LIGHT Lv. 6 ATK: 2800 DEF: 1900 "DN Rookie" + 1 or more non-tuner "DN" monsters Once per turn: You can discard 2 cards to target 1 card on the field; Destroy it. Legendary DN Member - Lob9 Zombie / Synchro / Tuner LIGHT Lv. 4 ATK: 1800 DEF: 1200 1 "DN" Tuner + 1 non-tuner "DN" monster This card is also treated as DARK-Attribute. When this card is Synchro Summoned: You can activate one of these effects: ● Discard your entire hand. ● Discard up to 5 cards from the top of your deck. Legendary DN Member - Davenom Warrior / Synchro / Effect LIGHT Lv. 10 ATK: 3400 DEF: 1200 1 "DN" Synchro Tuner Monster + 1 "DN" Synchro Monster This card gains the following effects depending on how many "DN" monsters are in either player's graveyard: ● 1+: When this card battles a Defense Position monster: Inflict piercing damage to your opponent. ● 3+: This card cannot be destroyed in battle with a monster that has the same ATK. ● 5+: This card gains 500 ATK during damage calculation only. ● 7+: This card gains 200 ATK for every card in your hand. ●10+: This card cannot be destroyed by battle (Damage calculation is applied normally). Legendary DN Member - NemesisX2 Fiend / Synchro / Effect DARK Lv. 6 ATK: 2500 DEF: 1200 1 "DN" Tuner + 1 or more "DN" non-tuner monsters When a "DN" monster is sent to the graveyard: Destroy 1 card your opponent controls. Legendary DN Member - Wolf2012 Beast / Synchro / Effect DARK Lv. 6 ATK: 2700 DEF: 600 1 "DN" Tuner + 1 or more "DN" non-tuner monsters Once per turn: When a "DN" monster is sent to the graveyard: This card gains ATK equal to the Level of the sent monster x100. Legendary DN Member- Elitexsnipes Machine / Synchro / Effect DARK Lv. 5 ATK: 2300 DEF: 1800 1 "DN" Tuner + 1 or more "DN" non-tuner monsters Once per turn: You can discard 1 "DN" monster; inflict 400 damage to your opponent. Enjoy. Link to comment
Premier Alexander Romanov Posted April 1, 2012 Report Share Posted April 1, 2012 Please tell me "DN" doesn't stand for what I think it stands for. Anyways, the archetype has no real coherence. No real theme. They're just a bunch of cards that occasionally do something together. Give them effects that play off of each other instead of just being derpy. Link to comment
Medivh Posted April 1, 2012 Author Report Share Posted April 1, 2012 What about the graveyard trigger effects? And DN Rookie's a Tuner, so Level-changing effects are good with this (This reason will be more logical after I add the 2 tuners I'm about to add). Foolish Burial, Necroshade, and Dark World all could work well with this. Link to comment
Medivh Posted April 1, 2012 Author Report Share Posted April 1, 2012 Bump. Added: 3 Synchros Link to comment
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