Lonk Posted March 31, 2012 Report Share Posted March 31, 2012 Creatures: 4 Snapcaster Mage Instant: 2 Blue Sun's Zenith 2 Tragic Slip 2 Dismember 4 Forbidden Alchemy 4 Dissipate 4 Mana Leak 1 Thought Scour 4 Vapor Snag Lands: 4 Darkslick Shores 4 Drowned Catacombs 4 Nephalia Drownyard 7 Island 7 Swamp Sorcery: 4 Ponder 3 Gitaxian Probe Link to comment Share on other sites More sharing options...
Simping For Hina Posted March 31, 2012 Report Share Posted March 31, 2012 Get rid the 2 Blue Sun's. You don't need the draw power since you have Forbidden and Ponder. Bone to Ash only works on Creature spells, even if it is a +1 after. Put in some cancels. Get rid of Tragic Slip for better cards that mill. Add in some more Jace. I really don't think you need the darkslicks that much. Add in more basic lands, you don't need the ramp. You don't need Snapcaster either since its ability only works with the card is cast. -1 Dissipate -1 Mana leak Just for more room on other cards that help mill. Link to comment Share on other sites More sharing options...
Lonk Posted March 31, 2012 Author Report Share Posted March 31, 2012 So what are some good standard Blue Mill cards? Link to comment Share on other sites More sharing options...
.Rai Posted March 31, 2012 Report Share Posted March 31, 2012 [quote]5 Dissipate 5 Mana Leak[/quote] 4 only. Edit: waaait. why is your deck 56 cards. Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted March 31, 2012 Report Share Posted March 31, 2012 Err... shouldn't you run 4 snapcaster? And you can abbreviate Black and White to just B/U (U stands for blue). And maybe you could try milling with something other than alchemy. Link to comment Share on other sites More sharing options...
Simping For Hina Posted March 31, 2012 Report Share Posted March 31, 2012 [quote name='.Rai' timestamp='1333236632' post='5896654'] Edit: waaait. why is your deck 56 cards. [/quote]It is...? I played it on Cock and it was 60...[quote name='Koloktos' timestamp='1333236580' post='5896649'] So what are some good standard Blue Mill cards? [/quote]Thought Scour and Geralf's Messenger are. Link to comment Share on other sites More sharing options...
Lonk Posted March 31, 2012 Author Report Share Posted March 31, 2012 [quote name='Æ‘rog The Jam' timestamp='1333236910' post='5896666'] Err... shouldn't you run 4 snapcaster? And you can abbreviate Black and White to just B/U (U stands for blue). And maybe you could try milling with something other than alchemy. [/quote] 1. You used Black and White instead of Blue and White (I could just abbreviate it to B/U though). 2. It isn't a [i]Self-Mill[/i] Deck. That is an entirely different deck all on its own. Alchemy is just the awesome lovechild of Duality and Charge of the Light Brigade adopted by Magic, which is why it is in. Oh yeah, forgot the Drownyards. Link to comment Share on other sites More sharing options...
.Rai Posted March 31, 2012 Report Share Posted March 31, 2012 -3 Bones to Ashes -2 Jace -1 Dissipate -1 Mana Leak +4 Vapor Snag +4 Delver of Secrets +1 Snapcaster Mage +1 Thought Scour +1 Gut Shot Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted March 31, 2012 Report Share Posted March 31, 2012 [quote name='Daemon' timestamp='1333237036' post='5896670'] It is...? I played it on Cock and it was 60... Thought Scour and Geralf's Messenger are. [/quote] Geralf's messenger is a BBB 3/2 with undying who enters the battlefield tapped and deals 2 damage to your opponent whenever he enters the battlefield... In other words, he doesn't mill and he's not really a good idea in a dual color deck XD Maybe you could try curse of the bloody tome though. EDIT: Sorry about saying black and white and... wait, this isn't self mill? ...wha? Isn't jace like the only card in here that can mill your opponent? Also, I know alchemy is good, I was just saying it might not be enough mill. Link to comment Share on other sites More sharing options...
Simping For Hina Posted March 31, 2012 Report Share Posted March 31, 2012 [quote name='Æ‘rog The Jam' timestamp='1333236910' post='5896666'] Err... shouldn't you run 4 snapcaster? And you can abbreviate Black and White to just B/U (U stands for blue). And maybe you could try milling with something other than alchemy. [/quote]Alchemy is great draw power, but can screw you over. Link to comment Share on other sites More sharing options...
.Rai Posted March 31, 2012 Report Share Posted March 31, 2012 Thought Scour is a one of in decks like this. If you're running 4 Drownyard, do this instead: [quote]-3 Bones to Ashes -2 Jace -1 Dissipate -1 Mana Leak +4 Vapor Snag +1 Snapcaster Mage +1 Thought Scour +1 Gut Shot[/quote] Link to comment Share on other sites More sharing options...
Simping For Hina Posted March 31, 2012 Report Share Posted March 31, 2012 [quote name='Æ‘rog The Jam' timestamp='1333237198' post='5896675'] Geralf's messenger is a BBB 3/2 with undying who enters the battlefield tapped and deals 2 damage to your opponent whenever he enters the battlefield... In other words, he doesn't mill and he's not really a good idea in a dual color deck XD Maybe you could try curse of the bloody tome though. [/quote]Shut up. I know that. Geralf is just so hot. Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted March 31, 2012 Report Share Posted March 31, 2012 [quote name='Daemon' timestamp='1333237308' post='5896681'] Shut up. I know that. Geralf is just so hot. [/quote] Well sorry, I didn't realize you were into necrophilia ^^; [quote name='Daemon' timestamp='1333237241' post='5896677'] Alchemy is great draw power, but can screw you over. [/quote] By other than alchemy I just meant to say keep the alchemies and add something else to mil maybe. But he's adding drownyards so... yeah... Link to comment Share on other sites More sharing options...
.Rai Posted March 31, 2012 Report Share Posted March 31, 2012 Now I think about it, preeetty sure you should be running 4 Gitaxian Probe. Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted March 31, 2012 Report Share Posted March 31, 2012 [quote name='.Rai' timestamp='1333237507' post='5896686'] Now I think about it, preeetty sure you should be running 4 Gitaxian Probe. [/quote] I agree, gitaxian probe is the schwizzle. 3 might be ok though... Link to comment Share on other sites More sharing options...
Simping For Hina Posted March 31, 2012 Report Share Posted March 31, 2012 [quote name='.Rai' timestamp='1333237507' post='5896686'] Now I think about it, preeetty sure you should be running 4 Gitaxian Probe. [/quote]How could i forget about these? Link to comment Share on other sites More sharing options...
Lonk Posted March 31, 2012 Author Report Share Posted March 31, 2012 What is the logic behind Gut shot though? That confuses me. Link to comment Share on other sites More sharing options...
.Rai Posted April 1, 2012 Report Share Posted April 1, 2012 [quote name='Koloktos' timestamp='1333238362' post='5896710'] What is the logic behind Gut shot though? That confuses me. [/quote] There's a lot of 1 health creatures in the format, and Gut Shot basically for 2 life, kills them off. Snapcaster Mage is but one of the examples. Link to comment Share on other sites More sharing options...
Lonk Posted April 1, 2012 Author Report Share Posted April 1, 2012 Makes sense. Though I had to neg Drownyards for Probes. I'm starting to think that negging my Drownyards for Probles isn't such a good idea though. Now, it just feels like my Deck's Win Condition feels even weaker. Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted April 1, 2012 Report Share Posted April 1, 2012 [quote name='Koloktos' timestamp='1333238586' post='5896721'] Makes sense. Though I had to neg Drownyards for Probes. I'm starting to think that negging my Drownyards for Probles isn't such a good idea though. Now, it just feels like my Deck's Win Condition feels even weaker. [/quote] You might wanna find a way to keep the drownyards AND probes... Link to comment Share on other sites More sharing options...
Lonk Posted April 1, 2012 Author Report Share Posted April 1, 2012 I got my deck in order. I found that just 1 Gut Shot was way too random while I had other better methods of Creature Removal, so I decided to neg that. Going to post the Deck now. Link to comment Share on other sites More sharing options...
Zeal Ascendant Posted April 1, 2012 Report Share Posted April 1, 2012 You should compare your basic land ratio to your spell ratio, and then adjust it to be more consistent. I'm pretty sure you have more blue cards than black cards, so you should have more islands and less swamps. Link to comment Share on other sites More sharing options...
Lonk Posted April 1, 2012 Author Report Share Posted April 1, 2012 Well, ok. -3 Swamps and +3 Islands then. Link to comment Share on other sites More sharing options...
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