Blake Posted March 22, 2012 Report Share Posted March 22, 2012 [center][spoiler=EN001-EN004][/center] [center]DTEX - EN001: M-X-Saber Jumper[/center] [center]Lv. 4[/center] [center]EARTH[/center] [center]Beast Warrior[/center] [center]If this card is Special Summoned by the effect of a “X-Saber” monster: You can Special Summon 1 Lv. 4 or lower “X-Saber” monster from your Graveyard, except “M. X-Saber Jumper”. Once per turn: You can increase the level of one face-up "X-Saber" monster you control by 1.[/center] [center]1500/1500[/center] [center]DTEX - EN002: M-X-Saber Breaker[/center] [center]Lv. 3[/center] [center]EARTH[/center] [center]Warrior/Effect[/center] [center]If this card is Special Summoned by the effect of a “X-Saber” monster; Draw 1 card.[/center] [center]1300/1000[/center] [center]DTEX - EN003: X-Saber Commander Heracles[/center] [center]Lv. 4[/center] [center]EARTH[/center] [center]Warrior/Effect[/center] [center]When this card is Normal Summoned: Add 1 “X-Saber” monster from your deck to your hand. 1700/1200[/center] [center]DTEX - EN004: X-Saber Gottoms[/center] [center]Lv. 3[/center] [center]EARTH[/center] [center]Beast Warrior/Effect[/center] [center]When this card is Normal Summoned: Add one Spell or Trap card that includes “X-Saber” in the text from your deck to your hand. Each player can only activate the effect of “X-Saber Gottoms” once per duel.[/center] [center]1100/600[/center] [center][/spoiler][/center] [center][spoiler=EN005-EN008][/center] [center]DTEX - EN005: Wyvern of the Ice Barrier[/center] [center]Lv. 4[/center] [center]WATER[/center] [center]Dragon/Effect[/center] [center]Once per turn: You can discard 1 card; destroy 1 card on the field.[/center] [center]1600/1300[/center] [center]DTEX - EN006: Mirror Bearer of the Ice Barrier[/center] [center]Lv. 4[/center] [center]WATER[/center] [center]Spellcaster/Tuner[/center] [center]While you control an “Ice Barrier” monster except “Mirror Bearer of the Ice Barrier”: You can Special Summon this card (from your hand). Monsters you control are unaffected by the effects of “Ice Barrier” monsters except the effect of “Mirror Bearer of the Ice Barrier”.[/center] [center]1500/1300[/center] [center]DTEX - EN007: Serpent of the Ice Barrier[/center] [center]Lv. 3[/center] [center]WATER[/center] [center]Sea Serpent/Effect[/center] [center]Once per turn: You can discard any number of cards; return cards on the field to their owners’ hand equal to the number of discarded cards[/center] [center]1200/1000[/center] [center]DTEX - EN008: Hydra of the Ice Barrier[/center] [center]Lv. 5[/center] [center]WATER[/center] [center]Dragon/Effect[/center] [center]Cannot be Normal Summoned or Set. Must first be Special Summoned by banishing 2 “Ice Barrier” monsters from your Graveyard. When this card is Special Summoned: Banish up to 2 cards from your opponent’s hand (you do not look at their hand), field, and/or Graveyard. You can only banish 1 card from each.[/center] [center]2000/1600[/center] [center][/spoiler][/center] [center][spoiler=EN009-EN012][/center] [center]DTEX - EN009: Naturia Pebble[/center] [center]Lv. 2[/center] [center]EARTH[/center] [center]Rock[/center] [center][i]A young Naturia that seems to not stick out, but he is going great places. [/i][/center] [center][i]100/1000[/i][/center] [center]DTEX - EN010: Naturia Pomeg[/center] [center]Lv. 2[/center] [center]EARTH[/center] [center]Plant/Effect[/center] [center]When this card is Normal Summoned: You can Special Summon 1 “Naturia” Tuner monster from your Graveyard.[/center] [center]900/1500[/center] [center]DTEX - EN011: Naturia Lemu[/center] [center]Lv. 3[/center] [center]EARTH[/center] [center]Beast/Tuner[/center] [center]If this card is used as a Synchro Material Monster for a “Naturia” Synchro Monster: You can Special Summon 1 Lv. 4 or lower “Naturia” non-Tuner monster from your Graveyard. It cannot be used as a Synchro Material Monster.[/center] [center]1300/1200[/center] [center]DTEX - EN012: Naturia Dobber[/center] [center]Lv. 4[/center] [center]EARTH[/center] [center]Insect/Effect[/center] [center]If this card is sent from the field to the Graveyard, except as a Synchro Material Monster: Special Summon 1 “Naturia Dobber” from your deck.[/center] [center]1000/1700[/center] [center][/spoiler][/center] [center][spoiler=EN013-EN016][/center] [center]DTEX - EN013: Mist Valley Trader[/center] [center]Lv. 3[/center] [center]WIND[/center] [center]Psychic/Tuner[/center] [center]When a WIND monster you control, except “Mist Valley Trader” is returned to your hand: You can Special Summon this card from your hand or Graveyard. If you Special Summon this card from your Graveyard by this effect: Banish it when it leaves the field.[/center] [center]1300/1000[/center] [center]DTEX - EN014: Mist Valley Gryphon[/center] [center]Lv. 4[/center] [center]WIND[/center] [center]Winged Beast/Effect[/center] [center]If a WIND monster is returned from the field to your hand: This card gains 300 ATK.[/center] [center]1800/1000[/center] [center]DTEX - EN015: Mist Valley Familiar[/center] [center]Lv. 3[/center] [center]WIND[/center] [center]Winged Beast/Effect[/center] [center]If you control a “Mist Valley” monster: You can Special Summon this card (from your hand).[/center] [center]1200/1200[/center] [center]DTEX - EN016: Mist Valley Sorceress[/center] [center]Lv. 5[/center] [center]WIND[/center] [center]Spellcaster/Effect[/center] [center]If you control a “Mist Valley” card: You can Normal Summon this card without a Tribute. If this card is returned to your hand: Add 1 “Mist Valley” card from your deck to your hand.[/center] [center]1900/1700[/center] [center][/spoiler][/center] [center][spoiler=EN017-EN020][/center] [center]DTEX - EN017: Prime Flamvell Berserker[/center] [center]Lv. 4[/center] [center]FIRE[/center] [center]Warrior/Effect[/center] [center]When this card is sent to the Graveyard: Send 1 “Prime Flamvell” monster from your deck to the Graveyard.[/center] [center]1900/200[/center] [center]DTEX - EN018: Prime Flamvell Lancer[/center] [center]Lv. 4[/center] [center]FIRE[/center] [center]Warrior/Effect[/center] [center]When this card is Summoned: Send 1 FIRE monster with 200 DEF from your deck to your Graveyard.[/center] [center]1500/200[/center] [center]DTEX - EN019: Prime Flamvell Soul[/center] [center]Lv. 4[/center] [center]FIRE[/center] [center]Pyro/Tuner[/center] [center]When this card is Normal Summoned: Special Summon 1 Lv. 4 or lower FIRE monster with 200 DEF from your Graveyard in defense position.[/center] [center]1700/200[/center] [center]DTEX- EN020: Prime Flamvell Incandescence[/center] [center]Lv. 5[/center] [center]FIRE[/center] [center]Pyro/Effect[/center] [center]If you control no monsters, you can Special Summon this card from your hand.[/center] [center]2000/200[/center] [center][/spoiler][/center] [center][spoiler=EN021-EN024][/center] [center]DTEX - EN021: Dragunity Praefecti[/center] [center]Lv. 4[/center] [center]WIND[/center] [center]Winged Beast/Effect[/center] [center]When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon-type “Dragunity” monster in your Graveyard; Equip it to once face-up Winged Beast-type “Dragunity” monster you control.[/center] [center]1600/1000[/center] [center]DTEX - EN022: Dragunity Centurion[/center] [center]Lv. 3[/center] [center]WIND[/center] [center]Winged Beast/Effect[/center] [center]When this card is Normal Summoned: You can target 1 Level 3 or lower Dragon-type “Dragunity” monster in your Graveyard; Equip it to this card. Once per turn: You can send 1 “Dragunity” card equipped to this card to the Graveyard; Add 1 Dragon-type “Dragunity” monster from your deck to your hand.[/center] [center]1000/1000[/center] [center]DTEX - EN023: Dragunity Hasta[/center] [center]Lv. 1[/center] [center]WIND[/center] [center]Dragon/Tuner[/center] [center]When this equipped card is sent to the Graveyard: Special Summon 1 Lv. 4 or lower non-Tuner “Dragunity” monster from your Graveyard.[/center] [center]500/100[/center] [center]DTEX - EN024: Dragunity Pugio[/center] [center]Lv. 3[/center] [center]WIND[/center] [center]Dragon/Tuner[/center] [center]When this card is equipped to a “Dragunity” monster you control: Draw 1 card.[/center] [center]900/500[/center] [center][/spoiler][/center] [center][spoiler=EN025-EN028][/center] [center]DTEX - EN025: Jurrac Achillo[/center] [center]Lv. 4[/center] [center]FIRE[/center] [center]Dinosaur/Effect[/center] [center]If you control a face-up “Jurrac” monster; You can Special Summon this card (from your hand).[/center] [center]1700/200[/center] [center]DTEX - EN026: Jurrac Drypto[/center] [center]Lv. 4[/center] [center]FIRE[/center] [center]Dinosaur/Effect[/center] [center]When this card is Normal Summoned: You can Special Summon 1 Lv. 4 or lower “Jurrac” monster from your Graveyard. It cannot be used as a Synchro or Xyz Material Monster.[/center] [center]1200/2000[/center] [center]DTEX - EN027: Jurrac Mei[/center] [center]Lv. 1[/center] [center]FIRE[/center] [center]Dinosaur/Effect[/center] [center]If you control 2 or more face-up “Jurrac” monsters: You can send this card in your hand to the Graveyard. Add 1 “Jurrac” monster from your deck to your hand, except “Jurrac Mei”.[/center] [center]300/200[/center] [center]DTEX - EN028: Jurrac Xuwu[/center] [center]Lv. 4[/center] [center]FIRE[/center] [center]Dinosaur/Effect[/center] [center]If this card is Special Summoned from the Graveyard: It is treated as a Tuner monster.[/center] [center]1700/200[/center] [center][/spoiler][/center] [center][spoiler=EN029-EN032][/center] [center]DTEX - EN029: Fabled Scarmiglione[/center] [center]Lv. 4[/center] [center]LIGHT[/center] [center]Fiend/Tuner[/center] [center]When this card is discarded to the Graveyard: Special Summon it attack position.[/center] [center]1500/1000[/center] [center]DTEX - EN030: Fabled Agiel[/center] [center]Lv. 1[/center] [center]LIGHT[/center] [center]Fiend/Effect[/center] [center]You can Special Summon this card (from your Graveyard) by returning 1 face-up "Fabled" monster you control to the hand, except "The Fabled Agiel". This card cannot be used as a Synchro Material Monster except for the Synchro Summon of a Fabled Monster.[/center] [center]600/100[/center] [center]DTEX - EN031: The Fabled Tanooki[/center] [center]Lv. 2[/center] [center]LIGHT[/center] [center]Beast/Tuner[/center] [center]You can banish this card from your Graveyard; Special Summon 1 “Fabled” monster from your hand. It is returned to your hand during the End Phase.[/center] [center]800/800[/center] [center]DTEX - EN032: The Fabled Pantheo[/center] [center]Lv. 4[/center] [center]LIGHT[/center] [center]Beast/Effect[/center] [center]If this card is used as a Synchro Material Monster for the Synchro Summon of a “Fabled” monster; Draw 1 card[/center] [center]1450/1400[/center] [center][/spoiler][/center] [center][spoiler=EN033-EN036][/center] [center]DTEX - EN033: Worm Contained Cell[/center] [center]Lv. 1[/center] [center]LIGHT[/center] [center]Reptile/Effect[/center] [center]You can send this card from your hand to the Graveyard and target 1 Lv. 3 or lower monster you control; It is treated as a Tuner monster while face-up on the field.[/center] [center]0/0[/center] [center]DTEX - EN034: Ancient Flamvell Diabolus[/center] [center]Lv. 8[/center] [center]FIRE[/center] [center]Pyro/Synchro/Effect[/center] [center]1 FIRE Tuner + 1 or more FIRE non-Tuner monsters[/center] [center]When this card is Synchro Summoned: Destroy all non-FIRE Special Summoned monsters on the field. This card gains 100 ATK for each monster destroyed by this effect.[/center] [center]2700/200[/center] [center]DTEX - EN035: The Fabled Ouroboz[/center] [center]Lv. 3[/center] [center]LIGHT[/center] [center]Beast/Synchro/Effect[/center] [center]1 “Fabled” Tuner + 1 “Fabled” monster[/center] [center]When this card is Synchro Summoned: You can discard 1 monster and add 1 monster from your Graveyard to your hand;[/center] [center]1500/500[/center] [center]DTEX - EN036: Timech R-Genex[/center] [center]Lv. 7[/center] [center]LIGHT[/center] [center]Machine/Synchro/Effect[/center] [center]1 “Genex” Tuner + 1 or more LIGHT monsters[/center] [center]When this card is Synchro Summoned: Banish the top card of your deck face-down. Add it to your hand during your next Standby Phase. This card cannot be destroyed by battle. Once per turn, if there is a face-up “Ally of Justice Temporal Unit” on the field: You can destroy 1 card your opponent controls.[/center] [center]2500/2600[/center] [center][/spoiler][/center] [center][spoiler=EN037-EN040][/center] [center]DTEX - EN037: Ally of Justice Temporal Unit[/center] [center]Lv. 8[/center] [center]DARK[/center] [center]Machine/Synchro/Effect[/center] [center]1 Tuner + 1 or more non-Tuner monsters[/center] [center]If your opponent has 4 or more LIGHT monster on their field or in their Graveyard: This card gains 400 ATK and the following effect: “When this card destroys a monster by battle: Draw 1 card”. Once per turn, if there is a face-up “Timech R-Genex” on the field: You can draw 1 card.[/center] [center]2600/2500[/center] [center]DTEX - EN038: Dragunity Praefectus Praetorio[/center] [center]Lv. 6[/center] [center]WIND[/center] [center]Winged Beast/Synchro/Effect[/center] [center]1 Dragon-type Tuner + 1 or more Winged Beast-type non-Tuner monsters[/center] [center]When this card is Synchro Summoned: you can equip 1 Dragon-type monster in your Graveyard to this card. You can send 1 card equipped to this card to the Graveyard: Destroy 1 card on the field.[/center] [center]2400/2000[/center] [center]DTEX - EN039: Mist Valley Ziz[/center] [center]Lv.7[/center] [center]WIND[/center] [center]Winged Beast/Synchro/Effect[/center] [center]1 Tuner + 1 or more WIND non-Tuner monsters[/center] [center]When this card is Synchro Summoned: You can return 1 face-up card on your side of the field to its owner’s hand and this card gains 500 ATK.[/center] [center]2400/2400[/center] [center]DTEX - EN040: M-X-Saber Devastator[/center] [center]Rank 4[/center] [center]EARTH[/center] [center]Beast Warrior/Xyz/Effect[/center] [center]2 Level 4 Monsters[/center] [center]You can detach 1 Xyz Material from this card; Special Summon 1 “X-Saber” monster from your Graveyard in defense position. Destroy it during the End Phase.[/center] [center]2300/1100[/center] [center][/spoiler][/center] [center][spoiler=EN041-EN044][/center] [center]DTEX - EN041: Jurrac Allos[/center] [center]R4[/center] [center]FIRE[/center] [center]Dinosaur/Xyz/Effect[/center] [center]2 Level 4 Dinosaur-type Monsters[/center] [center]When this card destroys a monster by battle: You can detach 1 Xyz Material from this card; Special Summon 1 “Jurrac” monster with 1700 or less attack from your deck.[/center] [center]2600/2000[/center] [center]DTEX - EN042: Naturia Bedbug[/center] [center]R2[/center] [center]EARTH[/center] [center]Insect/Xyz/Effect[/center] [center]2 Level 2 “Naturia” monsters[/center] [center]When your opponent activates a card effect: You can detach 2 Xyz Material from this card; Negate the activation and effect of that card, and destroy it; then, you can return 1 monster from your Graveyard to your deck.[/center] [center]1500/2000[/center] [center]DTEX - EN043: Seal Master of the Ice Barrier[/center] [center]R4[/center] [center]WATER[/center] [center]Spellcaster/Xyz/Effect[/center] [center]2 Level 4 Monsters[/center] [center]While this card has an Xyz Material: Neither player can Special Summon Lv. 5 or higher monsters or Rank 4 or higher monsters. During each of your End Phases: Detach 1 Xyz Material from this card.[/center] [center]2200/1200[/center] [center]DTEX - EN044: X-Emblem[/center] [center]Normal Spell[/center] [center]Add 1 Lv. 4 or lower “X-Saber” monster from your deck to your hand. You can only activate the effect of “X-Emblem” once per turn.[/center] [center][/spoiler][/center] [center][spoiler=EN045-EN048][/center] [center]DTEX - EN045: Fire Recovery[/center] [center]Normal Spell[/center] [center]Reveal 1 FIRE monster in your hand: Special Summon 1 FIRE monster from your Graveyard with a level equal to or less than the revealed monster; send the revealed monster to the Graveyard.[/center] [center]DTEX - EN046: Dragon Heart[/center] [center]Normal Spell[/center] [center]Target 1 Dragon-type monster you control; send 3 Dragon-type monsters from your deck to the Graveyard and increase the ATK of all Dragon-type monsters you control by 500. You cannot Normal Summon, Special Summon, or Set a monster this turn.[/center] [center]DTEX - EN047: Wing Requital[/center] [center]Normal Spell[/center] [center]While you control 2 or more Winged Beast-type monsters: Pay 1000 LP and banish the top two cards of your deck facedown. Add them to your hand during the End Phase.[/center] [center]DTEX - EN048: Volcanic Cyclone[/center] [center]Quickplay Spell[/center] [center]Reveal up to 2 Pyro-type monsters in your hand: Destroy Spell and Trap cards your opponent controls equal to the number of revealed monsters +1. Then discard the revealed monsters.[/center] [center][/spoiler][/center] [center][spoiler=EN049-EN052][/center] [center]DTEX - EN049: Flying Dragon Whirl[/center] [center]Quickplay Spell[/center] [center]Target 1 Dragon-type monster you control; send up to 4 Dragon-type monsters from your deck to the Graveyard. The targeted monster gains 300 for each monster sent until the End Phase and it cannot declare an attack during this turn. The monsters sent by this effect cannot activate effects or leave the Graveyard until your opponent’s Draw Phase.[/center] [center]DTEX - EN050: Bonfire[/center] [center]Normal Spell[/center] [center]Add 1 level 4 or lower FIRE monster from your deck to your hand. You can only activate 1 "Bonfire" per turn. You cannot Special Summon a monster(s) during the turn you activate this card.[/center] [center]DTEX - EN051: Fables of Greed[/center] [center]Normal Spell[/center] [center]Return 4 “Fabled” monsters from your Graveyard to your deck; draw 1 card and reveal it; if it’s a “Fabled” monster, draw 1 more card.[/center] [center]DTEX - EN052: Bye Bye Damage[/center] [center]Normal Spell[/center] [center]Target 1 monster on your side of the field; this turn, that monster cannot be destroyed by battle, and if you take any Battle Damage involving that monster, your opponent takes twice the Battle Damage you took.[/center] [center][/spoiler][/center] [center][spoiler=EN053-EN056][/center] [center]DTEX - EN053: Half Unbreak[/center] [center]Normal Spell[/center] [center]Target 1 monster on your side of the field; this turn, it cannot be destroyed by battle, and halve any Battle Damage you would take from battles involving that monster.[/center] [center]DTEX - EN054: Beast's Claw[/center] [center]Counter Trap[/center] [center]If you control a “Naturia” monster: Send the top 2 cards of your deck to the Graveyard; Negate the activation and effect of a Spell card and destroy it.[/center] [center]DTEX - EN055: Scrap-Iron Trap Hole[/center] [center]Normal Trap[/center] [center]When your opponent Special Summons a Monster: Return that monster to its owner’s hand. After activation, you can set this card face-down again instead of sending it to the Graveyard.[/center] [center]DTEX - EN056: Scrap-Iron Barricade[/center] [center]Counter Trap[/center] [center]Target 1 monster on the field; it cannot be destroyed by card effects during this turn. After activation, you can set this card face-down again instead of sending it to the Graveyard.[/center] [center][/spoiler][/center] [center][spoiler=EN057-EN060][/center] [center]DTEX - EN057: Titano Pulse[/center] [center]Counter Trap[/center] [center]When a Jurrac monster you control battles: Each face-up monster your opponent controls loses 150 ATK × its Level or 200 x its Rank until the End Phase.[/center] [center] [/center] [center]DTEX - EN058: Shock Wave[/center] [center]Normal Trap[/center] [center]While your Life Points are lower than your opponent’s: Target 1 monster on the field and pay Life Points equal to its ATK; Destroy it and inflict damage to your opponent equal to its ATK.)[/center] [center]DTEX - EN059: Clustering Wishes[/center] [center]Normal Trap[/center] [center]If you have 5 or more Synchro Monsters in your Graveyard: Special Summon 1 "Stardust Dragon" from your Extra Deck and equip it with this card. It gains 500 ATK for each Synchro Monster in your Graveyard. When the equipped monster destroys a monster by battle: You can return 1 Synchro Monster to your Extra Deck from your Graveyard to have it attack again. Banish the equipped monster during the End Phase[/center] [center]DTEX - EN060: Demon King Dragon Beelze (/NOT/ an Archfiend)[/center] [center]Lv. 8[/center] [center]DARK[/center] [center]Dragon/Synchro/Effect[/center] [center]1 DARK Tuner + 1 or more non-Tuner Insect-type monsters[/center] [center]This card cannot be destroyed by battle. This card’s ATK is equal to 8000 minus your Life Points.[/center] [center]?/3000[/center] [center][/spoiler][/center] [center][spoiler=The Story][/center] [center]As the X-Saber's forces dwindled, they set 4 of their warriors aside in a joint decision with the other Allies of Justice. The Allies sent the X-Sabers Invoker, Devastator, Jumper, and Breaker, along with a small piece of the Worm's power into the past using a Temporal Unit and a genex made to activate the unit, with the hope of intercepting the worms and avoid the destruction the world had decended to. While in the stream of time, Invoker and Devastator were flung away from the group, with only Devastator beign recovered, with a new power they did not know existed. With the loss of Invoker, the group redoubled its efforts and charged into the past, introdcing the powers of Synchros and Xyz to the world early. New beings from every tribe were formed as the sabers told their story. The tribes turned on the Fableds to seal them away before they could attack the existing tribes. However, their efforts were in vain as the altar in Mist Valley collected winds, and the world met its end, a millenium before it would have otherwise, as Sophia recreated the world once more, but Invoker lived on, and with the residual effects of Timech and Temporal Unit, a loop began to form, and a demon from the other realm slipped into the story...[/center] [center][/spoiler][/center] [center]Couple notes. A good deal of these cards are Anime/Manga cards that were nerfed for IRL. Also, many of the cards were made a couple months ago, and I'd just forgot about this set. I finished it up with a few earlier today and here it is.[/center] Link to comment
Bringerofcake Posted March 23, 2012 Report Share Posted March 23, 2012 Mist Vallet Ziz Bonfire =/= Pot of Duality I'll give a more detailed analysis once my brain can process more than typos. EDIT: I really like all of these cards, save for the X-Sabers. I really like them too (especially Devastator), but I feel like they could also support the original idea a lot more. Take Jumper for example. Give it a Level +1 effect, and then you can make Invoker as well as Devastator, AND go into Hyunlei easier (because you have Fulhelm/Airbellum in your Grave obviously) etc etc. tldr: drop Devastator's level by 1, give it a Level +1 effect, make more Level 3 Sabers. Link to comment
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