Agro Posted March 22, 2012 Report Share Posted March 22, 2012 [b]Aggro Structure Deck Number 2: Road Rage[/b] [color=#ff8c00][b]SD25-JP001 Trencheroid[/b][/color] [color=#ff8c00][b]SD25-JP002 Heliroid[/b][/color] [color=#ff8c00][b]SD25-JP003 Panzeroid[/b][/color] [color=#ff8c00][b]SD25-JP004 Ambulanceroid x2[/b][/color] [color=#ff8c00][b]SD25-JP005 Armoroid[/b][/color] [color=#ff8c00][b]SD25-JP006 Expressroid[/b][/color] [color=#ff8c00][b]SD25-JP007 Rescueroid[/b][/color] [color=#ff8c00][b]SD25-JP008 Stealthroid[/b][/color] [color=#ff8c00][b]SD25-JP009 Truckroid[/b][/color] [color=#ff8c00][b]SD25-JP010 Submarineroid[/b][/color] [color=#ff8c00][b]SD25-JP011 Steamroid[/b][/color] [color=#ff8c00][b]SD25-JP012 Blue Thunder T-45[/b][/color] [color=#ff8c00][b]SD25-JP013 Victory Viper XX03[/b][/color] [color=#ff8c00][b]SD25-JP014 Drill-Jumbo the Jumbo-Drilling Heavy Machinery[/b][/color] [color=#ff8c00][b]SD25-JP015 Scrap Recycler[/b][/color] [color=#ff8c00][b]SD25-JP016 Cyber Dragon[/b][/color] [color=#ff8c00][b]SD25-JP017 Clockwork Shikigami[/b][/color] [color=#ff8c00][b]SD25-JP018 Lord British Space Fighter[/b][/color] [color=#ff8c00][b]SD25-JP019 Machina Cannon[/b][/color] [color=#008000][b]SD25-JP020 Autobahn Roidway[/b][/color] [color=#008000][b]SD25-JP021 Machine Duplication[/b][/color] [color=#008000][b]SD25-JP022 Limiter Removal[/b][/color] [color=#008000][b]SD25-JP023 Iron Call[/b][/color] [color=#008000][b]SD25-JP024 Forbidden Lance[/b][/color] [color=#008000][b]SD25-JP025 Forbidden Chalice[/b][/color] [color=#008000][b]SD25-JP026 Book of Moon[/b][/color] [color=#008000][b]SD25-JP027 Shrink[/b][/color] [color=#008000][b]SD25-JP028 Riryoku[/b][/color] [color=#008000][b]SD25-JP029 Monster Reincarnation[/b][/color] [color=#008000][b]SD25-JP030 Foolish Burial[/b][/color] [color=#008000][b]SD25-JP031 Smashing Ground[/b][/color] [color=#008000][b]SD25-JP032 Enemy Controller[/b][/color] [color=#008000][b]SD25-JP033 Pot of Duality[/b][/color] [color=#ee82ee][b]SD25-JP034 Roid Rage[/b][/color] [color=#ee82ee][b]SD25-JP035 Rare Metalmorph[/b][/color] [color=#ee82ee][b]SD25-JP036 Supercharge[/b][/color] [color=#ee82ee][b]SD25-JP037 Half Counter[/b][/color] [color=#ee82ee][b]SD25-JP038 Torrential Tribute[/b][/color] [color=#ee82ee][b]SD25-JP039 Mirror Force[/b][/color] [color=#ff8c00][b]SD25-JP001 Trencheroid[/b][/color] [color=#ff8c00][b]DARK / Level 8[/b][/color] [color=#ff8c00][b][ Machine / Effect ][/b][/color] [color=#ff8c00][b]You can Special Summon this card (from your hand) by tributing 2 "Roid" monsters you control. Whenever a "Roid" monster is Normal Summoned; add 1 "Roid" monster from your Graveyard to your hand. Once per turn, you can discard 1 monster to Normal Summon 1 Level 4 or lower "Roid" monster from your hand. You may only control 1 "Trencheroid" on your side of the field.[/b][/color] [color=#ff8c00][b]ATK / 2500 DEF / 2000[/b][/color] [color=#FF8C00][b]SD25-JP002 Heliroid[/b][/color] [color=#ff8c00][b]WIND / Level 3[/b][/color] [color=#ff8c00][b][ Machine / Effect ][/b][/color] [color=#ff8c00][b]Once per turn: You can discard 1 "Roid" monster to target 1 face-up monster your Opponent controls. If the targeted monster is destroyed during this turn's Battle Phase: add 1 "Roid" monster from your Graveyard to your hand. When this card is added from the Graveyard to the hand: You can add 1 Machine-Type "Roid" monster from your Deck to your hand.[/b][/color] [color=#ff8c00][b]ATK / 1400 DEF / 900[/b][/color] [color=#FF8C00][b]SD25-JP003 Panzeroid[/b][/color] [color=#ff8c00][b]EARTH / Level 4[/b][/color] [color=#ff8c00][b][ Machine / Effect ][/b][/color] [color=#ff8c00][b]If this card inflicts Battle Damage to your Opponent's Life Points; Destroy 1 card on the field and increase the ATK of all face-up Machine-Type "Roid" monsters by 300.[/b][/color] [color=#ff8c00][b]ATK / 1600 DEF / 1000[/b][/color] [color=#008000][b]SD25-JP020 Autobahn Roidway[/b][/color] [color=#008000][b]Spell / Field[/b][/color] [color=#008000][b]Increase the ATK of all Machine-Type monsters by 600. If a "Roid" monster is added from the Graveyard to the hand; Draw 1 card. Once per turn: You can discard 1 card and place 1 Counter on this card; all face-up Level 6 or lower non-Fusion "Roid" monsters can attack your Opponent Directly. If a Counter is placed on this card, and this card has 3 Counters on it: This card is destroyed.[/b][/color] [color=#EE82EE][b]SD25-JP034 Roid Rage[/b][/color] [color=#ee82ee][b]Trap[/b][/color] [color=#ee82ee][b]Tribute 1 "Roid" monster to target 1 monster your Opponent controls and 2 "Roid" monsters in your Graveyard; return the Opponent's targeted monster to the hand. Then add the targeted "Roid" monsters from your Graveyard to your hand.[/b][/color] [b]Comments and Suggestions are appreciated.[/b] Link to comment
CDDRodrigo Posted March 22, 2012 Report Share Posted March 22, 2012 Panzeroid is crazy good I really like those cards, keep it up! 9/10 ... /typical RC comment Link to comment
Agro Posted March 22, 2012 Author Report Share Posted March 22, 2012 [quote name='CDDRodrigo' timestamp='1332458521' post='5884271'] Panzeroid is crazy good I really like those cards, keep it up! 9/10 ... /typical RC comment [/quote]I can't tell if you're sarcastic about half of that or not because of the last part. Can you go into more detail, or talk about the other cards? I know there's no advanced clause here, but still. Link to comment
.Rai Posted March 22, 2012 Report Share Posted March 22, 2012 None of the cards really /do/ anything for Roids. Apart from the Spell and the Trap. The three monsters are kinda subpar compared to Expressroid. Panzeroid's cool, but as a tech strictly. Same with Heliroid. 1 Heliroid, 1 Panzeroid, and like no Trencheroids at all. It's a bit bad. A playset of Roid Rage, Expressroid, and Autobahn Roidway is already a great control + draw engine. Link to comment
Agro Posted March 22, 2012 Author Report Share Posted March 22, 2012 [quote name='.Rai' timestamp='1332459315' post='5884294'] None of the cards really /do/ anything for Roids. Apart from the Spell and the Trap. The three monsters are kinda subpar compared to Expressroid. Panzeroid's cool, but as a tech strictly. Same with Heliroid. 1 Heliroid, 1 Panzeroid, and like no Trencheroids at all. It's a bit bad. A playset of Roid Rage, Expressroid, and Autobahn Roidway is already a great control + draw engine. [/quote]Yeah. The basic idea was to create some sort of swarm variant using Ambulanceroid as the key card, but I knew the Spell and Trap were the better cards. Link to comment
Bringerofcake Posted March 23, 2012 Report Share Posted March 23, 2012 This deck needs a better Roid fusion card for Barbaroid and Steam Gyroid. They really really need it. Link to comment
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