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Automech archetype - Possibly revisiting an old concept


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Automech Burnside -FIRE-
Lvl3
[Fiend/Effect]
This card's type is also treated as Machine. Once per turn, You can remove 1 Special Counter from this card: Target 1 Face-up monster your Opponent controls; Change it's Battle Position and inflict 800 damage to your Opponent. If this Face-Up card is destroyed as a result of battle: Add to your hand 1 "Automech Burnside" or Weaponized" card from your deck.
1400ATK / 900DEF

Automech Blue Rattler -WATER-
Lvl3
[Fairy/Effect]
This card's type is also treated as Machine. Once per turn, You can remove 1 Special Counter from this card: Target 1 Face-Up monster your Opponent controls; Target monster's effect is negated, until the Opponent's End Phase. If this Face-Up card is destroyed as a result of battle: Add to your hand 1 "Automech Blue Rattler" or Weaponized" card from your deck.
1300ATK / 1200DEF

Automech Clydsdale -WIND-
Lvl4
[Thunder/Effect]
This card's type is also treated as Machine. Once per turn, You can remove 1 Special Counter from this card: Target 1 Face-Up monster on the field; Destroy it. If this Face-Up card is destroyed as a result of battle: Add to your hand 1 "Automech Clydsdale" or Weaponized" card from your deck.
1500ATK / 1600DEF

Automech Tantrum -FIRE-
Lvl4
[Beast/Effect]
This card's type is also treated as Machine. Once per turn, You can remove 1 Special Counter from this card: Target 1 Spell or Trap card on the field; Destroy it, and inflict 500 damage to it's controller. If this Face-Up card is destroyed as a result of battle: Add to your hand 1 "Automech Tantrum" or Weaponized" card from your deck.
1100ATK / 1500DEF

Automech Ray 3-Ax -LIGHT-
Lvl4
[Warrior/Effect]
This card's type is also treated as Machine. Once per turn, You can remove 1 Special Counter from this card: All Face-Up "Automech" monsters you currently control gain 500 ATK and Inflict piercing damage, until the End Phase. If this Face-Up card is destroyed as a result of battle: Add to your hand 1 "Automech Ray 3-Ax" or Weaponized" card from your deck.
1300ATK / 1800DEF

Automech Groovan -LIGHT-
Lvl6
[Psychic/Effect]
This card's type is also treated as Machine. Once per turn, You can remove 1 Special Counter from this card: Target 1 card in your Opponent's Graveyard; Banish it OR place it on top of your Opponent's deck. Then, gain 1000 Life Points. If this Face-Up card is destroyed as a result of battle: Add to your hand 1 "Automech Groovan" or Weaponized" card from your deck.
1800ATK / 2000DEF

Automech Steel Convoy -EARTH-
Lvl6
[Beast-Warrior/Effect]
This card's type is also treated as Machine. Once per turn, You can remove 1 Special Counter from this card: Target up to 2 cards on the Opponent's side of the field; Destroy them. If this Face-Up card is destroyed as a result of battle: Add to your hand 1 "Automech Steel Convoy" or Weaponized" card from your deck.
2200ATK / 1700DEF

Automech NY -DARK-
Lvl6
[Beast/Effect]
This card's type is also treated as Machine. Once per turn, You can remove 1 Special Counter from this card: The effects of all monsters on your Opponent's side of the field are negated, until the End Phase of your Opponent's turn. If this Face-Up card is destroyed as a result of battle: Add to your hand 1 "Automech NY" or Weaponized" card from your deck.
1900ATK / 2100DEF

Weaponized Specials -Spell-
Place 3 Special Counters on a Face-Up "Automech" you control. You can only activate the following effect of a "Weaponized Specials" Once per turn. You can pay 1000 Life Points: Add this card from your Graveyard or Deck to your hand.

Weaponized Rockets -Spell-
Activate only if you control a Face-Up "Automech" monster: Target 1 monster on the field; Destroy it. Then, you can send up to 2 "Weaponized Rockets" from your hand to the Graveyard: Inflict 1000 damage to your Opponent for each card sent to the Graveyard in this way.

Weaponized Skyhammer -Spell-
Activate only if you control a Face-Up "Automech" monster: Inflict 1000 damage to your Opponent. You can then send up to 2 "Weaponized Skyhammer"s from your hand to the Graveyard: Inflict 1000 damage to your Opponent for each card sent to the Graveyard in this way. If you sent more then 1 card in this way, draw 1 card. You can only activate 1 "Waponized Skyhammer" per turn.

Weaponized Cannon -Spell-
Activate only if you control a Face-Up "Automech" monster. When activating this card, target 1 Face-Up monster your Opponent controls. Send 0 to 2 additional "Weaponized Cannon"s from your hand to the Graveyard, and apply the appropriate effect:
•0: Target monster looses 500 ATK and DEF, until the End Phase of this turn.
•1: Target monster looses 1500 ATK and DEF, until your next turn's End Phase.
•2: Target monster looses 2500ATK and DEF.

Weapon Re-Stock -Spell-
Target 3 "Weaponized" cards in your Graveyard: Shuffle them into your Deck; Draw 1 card.

Weapon Re-Cycle -Trap-
Select and activate 1 of the following:
•Banish 1 "Automech" monster in your Graveyard: Add to your hand 1 "Weaponized" card from your Deck.
•Banish 1 "Weaponized" card in your Graveyard: Add to your hand 1 "Automech" monster from your Deck.

High Speed Battle -Trap-
Special Summon 1 "Automech" monster from your hand or Deck. The monster Summoned by this effect is returned to your hand during the End Phase of your turn. If you Summoned a monster from the deck in this way, the Opponent draws 1 card.

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