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Imma try to convert Cardfight Vanguard into Yu-Gi-Oh[Curse Caster]


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Curse Caster Dants
[DARK/1/Spellcaster/Effect]
When this monster is sent from the field to the graveyard by the effect of a “Curse Caster” Equip Spell you control: select 1 “Curse Caster” monster you control, this turn, that monster gains 500 ATK and can attack twice.

500/1000


Curse Caster Catrical
[DARK/1/Spellcaster/Effect]

When this monster is sent from the field to the graveyard by the effect of a “Curse Caster” Equip Spell you control: select 1 “Curse Caster” monster you control; this turn, that monster gains 500 ATK. If a monster boosted by this effect destroys an opponent’s monster by battle this turn: destroy 1 card on the field.

500/1000


Curse Caster Ward
[DARK/1/Spellcaster/Effect]

When this monster is sent from the field to the graveyard by the effect of a “Curse Caster” Equip Spell you control: select 1 “Curse Caster” monster you control; this turn, that monster gains 500 ATK. Then, draw a card.

500/1000


Curse Caster Hela
[DARK/1/Spellcaster/Effect]

When this monster is sent from the field to the graveyard by the effect of a “Curse Caster” Equip Spell you control: select 1 “Curse Caster” monster you control; this turn, that monster gains 500 ATK. Then, select 1 “Curse Caster Cursed Guard” you control and remove 1 Shatter Counter from it.

500/1000


Curse Caster Gastrint
[DARK/1/Spellcaster/Effect]

While you control no “Curse Caster” monsters, you may Special Summon this card (from your hand.) If this card is Special Summoned, add 1 Level 2 or higher “Curse Caster” monster from your Deck to your hand

500/1000


Curse Caster Raimpry
[DARK/2/Spellcaster/Effect]

When this card is Summoned or flipped face-up while you control no Level 2 or higher “Curse Caster” monsters: send 1 “Curse Caster” you control to the Graveyard and select 1 “Curse Caster Cursed Guard” and 1 “Cure Caster Mystical Hex” from your hand, Deck, or Graveyard; equip it to this card.

800/500


Curse Caster Conserady
[DARK/3/Spellcaster/Effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 1 Level 2 or higher “Curse Caster” monster. You may Special Summon this monster from your hand. If this monster was Special Summoned by this effect and you control no Level 4 “Curse Caster” monsters, you may not Normal Summon or Special Summon other monsters this turn, except Level 3 or lower “Curse Caster” monsters.

1000/500


Curse Caster Lanif
[DARK/4/Spellcaster/Effect]

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 1 Level 3 or higher “Curse Caster” monster. You may Special Summon this monster from your hand. If this card declares an attack, send the top card of your Deck to the Graveyard. This effect is treated as the effect of a “Curse Caster” Equip Spell. When a “Curse Caster” monster is sent from the Deck to the Graveyard by this card’s effect, add it to your hand.

1000/0


Curse Caster Cursed Armor
[SPELL/ Equip]

This card cannot be equipped to a monster except by its own effect and the effect of “Curse Caster Raimpry”. You may only control 1 face-up “Curse Caster Miracle Guard”. The equipped monster cannot be targeted by card effects and cannot be destroyed by card effects. If the equipped monster would be destroyed by battle: send the top card of your Deck to the Graveyard and place 1 Shatter Counter on this card instead. If there are 6 or more Shatter Counters on this card, send it to the Graveyard. If this card is sent from the field to the Graveyard, your Life Points become 0. When a “Curse Caster” monster with a higher Level than the equipped monster is Summoned: send the equipped monster to the Graveyard and equip this card to the Summoned monster. Then, equip 1 “Curse Caster Mystical Hex” from your Graveyard to the equipped monster.


Curse Caster Mystical Hex
[SPELL/Equip]

This card cannot be equipped to a monster except by the effect of “Curse Caster Raimpry” or “Curse Caster Cursed Armor”. If the equipped monster is in Defense Position, switch it to Attack Position. The equipped monster cannot be flipped face-down. You take no battle damage from battles involving “Curse Caster” monsters you control. When a “Curse Caster” monster is sent from the Deck to the Graveyard by this card’s effect, add it to your hand. When the equipped monster declares an attack: send the top card of your Deck to the Graveyard. “Curse Caster” Equip Spell cards cannot be destroyed or targeted by card effects while this card is face-up on the field.

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