JadenxAtemYAOI Posted March 18, 2012 Report Share Posted March 18, 2012 I thought I would try a deck that focuses on zombies and stuff I can focus on easier. Deck: 41 Monsters: 20 Zombie Master:3 Reborn tengu:2 Pyramid Turtle:2 Tour Guide:2 Sangan Infernity Beetle:3 Plaguespreader Zombie Silvva, Warlord of the dark World:2 Red-Eyes Zombie dragon:2 Nightmare Sorcerer Spells: 16 Terraforming:3 Zombie world:3 Dark World Dealings:3 Book of Life:3 Monster reborn Mystical Space Typhoon:2 Pot of Avarice Traps: 6 Solemn Warning:2 Solemn Judgment Mirror Force Dimensional Prison:2 Extra: 15 Daigusto Emeral:2 Number 11: Big Eye:2 Stardust Dragon:3 Neo Galaxy Eyes Mist Wurm Brionac Black Rose Dragon:2 Magical Commander:2 Armory Arm Link to comment Share on other sites More sharing options...
Kazooie Posted March 18, 2012 Report Share Posted March 18, 2012 ...I saw a good Zombie build somewhere, but I just popped in to tell you Reborn Tengu is Semi-Limited now. Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted March 18, 2012 Author Report Share Posted March 18, 2012 [quote name='Kanade Otonashi' timestamp='1332042749' post='5876178'] ...I saw a good Zombie build somewhere, but I just popped in to tell you Reborn Tengu is Semi-Limited now. [/quote]Oh, thanks. Will fix. Link to comment Share on other sites More sharing options...
.Rai Posted March 18, 2012 Report Share Posted March 18, 2012 Infernity Beetle is bad. Zombie Master should be ran at no more than 2. Tour Guide at 2 is just stupid. Silvva? Really? It doesn't even trigger from Zombie Master. And don't run Dark World Dealings. Because it helps your opponent. I'm not even gonna search up Nightmare Sorcerer - it sounds bad. Eww, no Mezuki? You know, the card that was Limited because it made Zombies way too good? -2 Zombie Master -3 Infernity Beetle -2 Silvva -2 DWD -1 Nightmare Sorcerer -1 Mirror Force -2 D-Prison -2 Zombie Dragon +3 Goblin Zombie +2 Paladin of the Cursed Dragon +2 Fiendish Chain +1 Pyramid Turtle +1 Mezuki +1 Tour Guide +1 Dark Hole +1 Heavy Storm +2 Torrential Tribute Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted March 18, 2012 Author Report Share Posted March 18, 2012 [quote name='.Rai' timestamp='1332098317' post='5876855'] Infernity Beetle is bad. Zombie Master should be ran at no more than 2. Tour Guide at 2 is just stupid. Silvva? Really? It doesn't even trigger from Zombie Master. And don't run Dark World Dealings. Because it helps your opponent. I'm not even gonna search up Nightmare Sorcerer - it sounds bad. Eww, no Mezuki? You know, the card that was Limited because it made Zombies way too good? -2 Zombie Master -3 Infernity Beetle -2 Silvva -2 DWD -1 Nightmare Sorcerer -1 Mirror Force -2 D-Prison -2 Zombie Dragon +3 Goblin Zombie +2 Paladin of the Cursed Dragon +2 Fiendish Chain +1 Pyramid Turtle +1 Mezuki +1 Tour Guide +1 Dark Hole +1 Heavy Storm +2 Torrential Tribute [/quote]Hence Zombie World. Infernity beetle in this case isn't bad because this deck purposely fills your grave through Dark World dealings. Zombie Master is my primary resurrection monster. I tried balancing out my monster consistency. So other than changing beetle and dark world dealings would Silvva at 1 be better? I plan on using Zombie world to make everything possible to revive. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.