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This archetype does stuff with level manipulation


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Sadow Rave-Claw -WIND-
Lvl8
[Fiend/Effect]
If your Opponent controls a monster and you control no monsters, OR if your Life Points are higher then your Opponent's, you can Normal Summon this card without Tributes. Once per turn: This card cannot be destroyed as a result of battle, and all damage to your Life Points is 0. If this card battles: Inflict 500 damage to your Opponent and gain 500 Life Points. If this card is used as an Xyz Material monster, that monster's effect is negated and it gains 300 ATK. This card cannot be used as a Synchro Material monster.
0ATK / 0DEF

Sadow Giant Force -WIND-
Lvl4
[Fiend/Effect]
If your Life Points are higher then your Opponent's by at least 1000, you can Special Summon this card(from your hand). Once per turn: Target 1 other "Sadow" monster you control: The level of this card becomes the same as the targeted monster's. If this card is used as an Xyz Material monster, that monster's effect is negated and it gains 300 ATK. This card cannot be used as a Synchro Material monster.
0ATK / 0DEF

Sadow Medic -WIND-
Lvl2
[Fiend/Effect]
If this card is destroyed as a result of battle and sent to the Graveyard: Inflict 400 damage to your Opponent and gain 400 Life Points for each "Sadow Medic" in your Graveyard. You can Banish this card and 2 other "Sadow Medic"s in your Graveyard: Target 1 Face-Up "Sadow" monster you control; Increase or Decrease it's level by 1, 2, 3, or 4. If this card is used as an Xyz Material monster, that monster's effect is negated and it gains 300 ATK. This card cannot be used as a Synchro Material monster.
0ATK / 0DEF

Sadow Twins -WIND-
Lvl3
[Fiend/Effect]
Once per turn: Target 1 other Face-Up "Sadow" monster you control; Double the target monster's level. If the target monster's level exceeds 12, Destroy it and draw 1 card. If this Attack Position card battles an Opponent's monster: Inflict 1000 damage to your Opponent and gain 1000 Life Points. If this card is used as an Xyz Material monster, that monster's effect is negated and it gains 300 ATK. This card cannot be used as a Synchro Material monster.
0ATK / 0DEF

Sadow Spiral -WIND-
Lvl6
[Fiend/Effect]
If you have at least 3 "Sadow" monsters in your Graveyard, OR control an Xyz monster with at least 1 "Sadow" monster as an Xyz Material, you can Special Summon this card(from your hand). If you have at least 2000 or more Life Points then your Opponent, you can Tribute this card: Special Summon 1 "Sadow" monster from your hand or Graveyard. The level of the Summoned monster becomes level 6. If this card is used as an Xyz Material monster, that monster's effect is negated and it gains 300 ATK. This card cannot be used as a Synchro Material monster.
0ATK / 0DEF

Sadow Flutter -WIND-
Lvl1
[Fiend/Effect]
When this card is Summoned: Add to your hand 1 "Sadow" monster, except "Sadow Flutter". You can Banish "Sadow" monsters in your hand and/or Graveyard who's total levels equal 8 or more: Special Summon this card(from the Graveyard). If this card is destroyed as a result of battle: Inflict 500 damage to your Opponent and gain 500 Life Points. If this card is used as an Xyz Material monster, that monster's effect is negated and it gains 300 ATK. This card cannot be used as a Synchro Material monster.
0ATK / 0DEF

Sadow Cloak -WIND-
Lvl4
[Fiend/Effect]
If this card is selected as an attack target: You can Return this card to your hand; Special Summon 1 other "Sadow" monster from your hand. You can discard this card from your hand: Target 1 Face-Up "Sadow" monster you control; Increase or Decrease the level of the target by 1. The following effect of a "Sadow Cloak" can only be activated once per turn. When this card is Summoned: Inflict 1000 damage to your Opponent and gain 1000 Life Points. If this card is used as an Xyz Material monster, that monster's effect is negated and it gains 300 ATK. This card cannot be used as a Synchro Material monster.
0ATK / 0DEF

Sadow Hedgie -WIND-
Lvl7
[Fiend/Effect]
If your Life Points are higher then your Opponents, you can Normal Summon this card without Tributes. Once per turn: You can Target 1 Face-Up "Sadow" monster you control; Decrease the level of this card by any number, and Increase the level of the target monster by the same amount. You cannot subtract more then 6 levels with this card's effect. If this card's level is 1, it is destroyed during the End Phase. If this card is used as an Xyz Material monster, that monster's effect is negated and it gains 300 ATK. This card cannot be used as a Synchro Material monster.
0ATK / 0DEF

Sadow Zone -Continuous Spell-
You can only control 1 "Sadow Zone". When a "Sadow" monster is Summoned, you can Increase or Decrease the level of the Summoned monster by 1 or 2. All Xyz monsters you control gain 300 ATK for each "Sadow" Xyz Material Monster attached to them. If this card is destroyed by your Opponent's card effect: Draw 1 card.

Sadow Hand-Reach -Spell-
Activate only if you control an Xyz monster with a "Sadow" Xyz Material monster. Send 1 card on the field to the Graveyard. Then, gain 500 Life Points and Inflict 500 damage to your Opponent.

Sadow Collective -Spell-
Pay 1000 Life Points: Special Summon 1 Xyz monster from your Extra Deck, and attach 1 "Sadow" monster from your hand as an Xyz Material monster to the Summoned monster. You can only activate 1 "Sadow Collective" per turn, and you cannot preform your Battle Phase the turn you activate this effect.

Sadow Warp -Trap-
Activate if a "Sadow" monster you control is destroyed as a result of battle: Special Summon up to 2 "Sadow" monsters from your deck. The monsters Summoned by this effect cannot be Tributed.

Sadow Bind -Counter Trap-
Activate only when your Opponent Xyz Summons a monster while you have at least 1 "Sadow" monster in your Graveyard. Target the Summoned monster. Detach all Xyz Material monsters from the Target and gain control of it. Then, Attach 1 "Sadow" monster in your Graveyard to the Target monster.

Sadow Break -Trap-
Activate while the only monster you control is a Face-Up "Sadow" monster, and by Targeting that monster. Special Summon 1 "Sadow" monster from your deck with a different name, but the same level as the Target monster. If you activated this effect during your turn, your Opponent draws 1 card.

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[quote name='Zyzzyzus' timestamp='1332031229' post='5875732']
Since they can't be used as Synchro Materials, I think that they shouldn't negate the effect when Xyz Summoning.
[/quote]
But the archetype can be rapidly Summoned, and they easily fit the requirements every, if not, most of the Xyz monsters in existence.
Also, they grant an ATK boost in addition to the effect-negate part.

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