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Cyber-Magician Deck


Cyber-Magician Cards, what do you think?  

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  1. 1. Cyber-Magician Cards, what do you think?

    • Awesome cards!
    • Good, but could be better
    • Neither good or bad
      0
    • Needs Improvement
      0
    • Terrible cards!
      0


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Name: Cybernetic Master Of Magicians

Level: 12

Attribute: Dark

Type: Spellcaster / Effect

Attack: 5000

Defense: 5000

Effect: This card can only be Special Summoned by tributing 1 face-up "Master Of Magicians" while it is equipped with "Cybernetic Engineering" from your side of the field. This card cannot attack if there is a face-up WATER Attribute monster on the field. When this card is sent to the Graveyard by a card effect, select four cards in your opponent's hand and send remove them from play.

 

Name: Cybernetic Dark Magician Girl

Level: 7

Attribute: Dark

Type: Spellcaster / Effect

Attack: 2600

Defense: 2400

Effect: This card cannot be Special Summoned except by tributing one face-up "Dark Magician Girl" while it is equipped with "Cybernetic Engineering" from your side of the field. This card gains 300 ATK and DEF points for every "Cybernetic Dark Magician" and "Cybernetic Chaos Magician" in your Graveyard and on your side of the field.

 

Name: Cybernetic Dark Magician

Level: 9

Attribute: Dark

Type: Spellcaster / Effect

Attack: 3000

Defense: 2700

Effect: This card cannot be Special Summoned except by tributing one face-up "Dark Magician" while it is equipped with "Cybernetic Engineering" from your side of the field. While this card is face-up on your side of the field, your opponent cannot designate any other Spellcaster-type monsters as attack targets.

 

Name: Cybernetic Chaos Magician

Level: 10

Attribute: Dark

Type: Spellcaster / Effect

Attack: 3200

Defense: 2900

Effect: This card cannot be Special Summoned except by tributing one face-up "Dark Magician of Chaos" while it is equipped with "Cybernetic Engineering" from your side of the field. Whenever your opponent activates a spell card, put 1 spell counter on this card. When there are 3 spell counters on this card, you may remove the spell counters to return 1 spell card from your Graveyard to your hand.

 

Name: Cybernetic Paladin

Level: 12

Attribute: Dark

Type: Spellcaster / Fusion / Effect

Attack: 2000

Defense: 3500

Effect: " Cybernetic Dark Magician" + "Buster Blader"

This card can only be Special Summoned by Fusion Summon with the above listed fusion material monsters. While this card is face-up on your side of the field, your opponent must pay 1000 lifepoints to activate a Spell or Trap card. Once per turn, roll a 6-sided die. If the result is a 1, this card can attack your opponent's lifepoints directly this turn. If the result is a 6, switch the ATK and DEF of this card for this turn. If the result is a 2, 3, 4, or 5, no added effect is activated.

 

Name: Cybernetic Engineering

Type: Spell - Equip

Effect: After activation, on your next turn you may search your deck for 1 monster with "Cybernetic" in its card name, that is capatible with the monster card this card is equipped to and add it to your hand. Your deck is then shuffled.

 

Name: Cybernetic Fusion

Type: Spell - Normal

Effect: Send Fusion Material Monsters that are listed by a Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon the Fusion Monster from your Fusion Deck. If the resulting Fusion Monster has "Cybernetic" in its card name, destroy 1 of your opponent's monster cards on the field.

 

Alright, let me hear your opinions.

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Just wanted to add some more cards:

 

Name: The Cybernetic Forbidden One

Level: 12

Attribute: Dark

Type: Spellcaster / Effect

Attack: ???

Defense: ???

Effect: This card cannot be normal summoned or set. This card cannot be Special Summoned except by the effect of "Mechanized Exodia". Once per turn you may skip your battle phase in order to place 2 counters on this card. Increase this card's ATK and DEF for every counter on this card.

 

Name: Mechanized Exodia

Type: Spell - Normal

Effect: Search your hand, deck, and graveyard and remove from play 1 "Left Leg of the Forbidden One", 1 "Left Arm of the Forbidden One", 1 "Right Leg of the Forbidden One", 1 "Right Arm of the Forbidden One" and 1 "Exodia the Forbidden One". On the Second Phase of your Second Turn, you may Special Summon 1 "The Cybernetic Forbidden One from your hand or deck.

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