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Legendary Six Samurai


Agro

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[quote name='Kanade Otonashi' timestamp='1332046984' post='5876245']
Honestly, the deck looks really solid. I kinda like running Dojo myself, but it isn't really needed. Could be a cool tech if you wanted to try though.

I would try to find room in the Main for a Veiler myself, not necessarily needed, but I prefer to always have at least one in the Main.
[/quote]I was going to replace Maxx "C" with Veilers anyway, so yeah, that's fine.

And personally, I just don't like Dojo. There's something about it, I dunno what it is.

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Why don't you like Dojo? It holds counters for Gateway without having a limit of 2 like United so you get to do more shenanigans , it nets a monster from the deck (I personally like to bait out Veilers with Kageki and Kizan with Dojo out). Classic play is Drop elder, drop kizan then get kage from deck and you still have your normal for the turn...

Its honestly a good card..I would suggest at least testing 2.

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[quote name='Kurono Kei' timestamp='1332064131' post='5876377']
Why don't you like Dojo? It holds counters for Gateway without having a limit of 2 like United so you get to do more shenanigans , it nets a monster from the deck (I personally like to bait out Veilers with Kageki and Kizan with Dojo out). Classic play is Drop elder, drop kizan then get kage from deck and you still have your normal for the turn...

Its honestly a good card..I would suggest at least testing 2.
[/quote]It's unnecessary. For one thing, there's no reason anyone should use a veiler on Kizan, or a Kageki Special Summoned by Dojo. If you have Gateway, you should have no reason to have any other card to place counters on. Plus it's pretty damn slow on its own and would end up as a dead draw 9 out of 10 times.

[quote name='Dworkin' timestamp='1332075016' post='5876437']
I'm gonna sound SO stupid here, but how does this work? Looks completely different from the LSS builds I usually see....
[/quote]I wouldn't know what you mean. This is actually a pretty basic build, you'll have to ask me about the differences you see specifically.

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[quote name='Aggro' timestamp='1332086641' post='5876564']
It's unnecessary. For one thing, there's no reason anyone should use a veiler on Kizan, or a Kageki Special Summoned by Dojo

[b]Of course they wont vieler a kizan or a SS kageki...but they would love to veiler a normal summoned a kageki to avoid a Shi en. Then you can simply ss the kizan and ditch Dojo to get kagemusha and go Shi en anyway.[/b] .

If you have Gateway, you should have no reason to have any other card to place counters on. Plus it's pretty damn slow on its own and would end up as a dead draw 9 out of 10 times.

[b]If you have Gate why won't you want a card to hold more counters seeing that Gateway can take counters from anywhere? Many times my first turn field has ended Shi'en, Naturia Beast, Enishi and Blade Ninja (if im going for the OTK) or Utopia if I want protection...just because Dojo gave me extra counters to work with. Of course you can do the same with United, but Dojo does not have the restriction of only 2 counters and it does not get a monster to the field when you no longer have use for it. [/b]
[/quote]

Also why is there no Barkion in your extra? Drop the 2nd Blade Ninja for Barkion.

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You're argument seems to be that it is needed. It isn't. And to overextend like that on the first turn is a terrible idea whether you have Shien and Beast or not. Plus I've never found a need to have extra counters for a limited card. It takes up deck space for a combo that's unlikely to happen.

It's 10x more likely to be a dead draw than useful, especially in a deck without much space.

[quote name='Kurono Kei' timestamp='1332102876' post='5876926']
Also why is there no Barkion in your extra? Drop the 2nd Blade Ninja for Barkion.
[/quote]It's one idea I've been working with, but honestly speaking, I've hardly found a need for Barkion. I'll consider it after some testing, but I won't put it in just yet.

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[quote name='ɢαlαхy' timestamp='1332105783' post='5877083']
I gotta agree with him on this one; you might want to drop something for Barkion. Having Beast and Barkion on the field makes for a pretty awesome play that the opponent is going to have a problem coming back from.
[/quote]I did this once. Actually... several different times.

Let me say: It sucks how many Veilers people run.

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[quote name='Aggro' timestamp='1332104790' post='5877042']
You're argument seems to be that it is needed. It isn't. And to overextend like that on the first turn is a terrible idea whether you have Shien and Beast or not. Plus I've never found a need to have extra counters for a limited card. It takes up deck space for a combo that's unlikely to happen.

It's 10x more likely to be a dead draw than useful, especially in a deck without much space.

[b]I run 2 and its never been a dead draw for me...[/b]

It's one idea I've been working with, but honestly speaking, I've hardly found a need for Barkion. I'll consider it after some testing, but I won't put it in just yet.

[b]Sounds good...I just don't see the need for 2 blade ninja to be honest.[/b]
[/quote]

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