evawin Posted March 8, 2012 Report Share Posted March 8, 2012 Atlantean Royal Guard Level 4 - Water [Sea Serpent] [i]The Great Ocean Lord, who reigns over the deep, is protected by these paramount soldiers. Even surface dwellers fear their magical steel.[/i] ATK: 1900 DEF: 500 Atlantean Proclaimer Level 4 - Water [Sea Serpent/Effect] When this card is Normal Summoned or flipped face-up, it is changed to Defense Position. When this card is Normal Summoned, you can add 1 "Atlantean" monster from your Deck to your hand. ATK: 800 DEF: 2000 Atlantean Artisan Level 2 - Water [Sea Serpent/Effect] If you control a face-up "Atlantean" monster, you can Special Summon this card from your hand. Once per turn, you can select a face-up "Atlantean" monster and increase its level by 2. ATK: 1000 DEF: 0 Atlantean Senator Level 4 - Water [Sea Serpent/Effect] When this card is Normal or Special Summoned, you can Special Summon 1 "Atlantean" monster from your Graveyard in face-up defense mode. ATK: 1600 DEF: 600 Atlantean Scout Level 2 - Water [Sea Serpent/Effect] When this card is destroyed and sent to the Graveyard, you can Special Summon 1 "Atlantean" monster from your Deck. ATK: 700 DEF: 700 Atlatean Herald - Naplius Rank 2 - Water [Sea Serpent/Xyz/Effect] 2 Level 2 "Atlantean" monsters This card's effect(s) can only be applied/resolved while it has Xyz Material. Face-up "Atlantean" monsters you control cannot be destroyed by battle or by card effects. Once per turn, you can detach two Xyz Materials from this card; Special Summon 1 "Atlantean" monster from your Graveyard. ATK: 1800 DEF: 1700 Atlantean Great Ocean Lord - Poseidon Rank 4 - Water [Sea Serpent/Xyz/Effect] 3 Level 4 Water monsters Once during either player's turn, you can detach 1 Xyz Material to select 1 card on the field; send it to the Graveyard. You cannot Xyz Summon the turn you activate this effect. ATK: 2800 DEF: 2500 ------------------------------------------------------ Heritage of Atlantis Normal Spell Discard 1 "Atlantean" monster; draw 2 cards. Hidden Depths of Atlantis Quickplay Spell Tribute 1 "Atlantean" monster; destroy 1 face-up card on the field. During your next Standby Phase, Special Summon the tributed monster. ------------------------------------------------------ Great Ocean Lord's Call Normal Trap Activate only if there is a face-up "Atlantean" monster(s) on the field. Select 2 "Atlantean" monsters from either player's Graveyard(s). Special Summon those monsters to your side of the field. Murky Depths of Atlantis Continous Trap Once per turn, you can target 1 Fish, Aqua, or Sea Serpent monster in your Graveyard and 1 card in your opponent's Graveyard; banish those cards. Why Rank 2 and 4? Because I'm tired of seeing Rank 3 Tourguide fodder, that's why! Also, who doesn't like Sea Serpents? :3c Move over Gishki! Atlantean's are ready rebuild their fallen empire with a combo of field manipulation and Xyz monsters. Also, let me know if the cards seems stale or if I'm pushing the possibility of a competitive "Rabbit-Atlantean" deck too hard. Link to comment
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