DoomBeast Posted March 6, 2012 Report Share Posted March 6, 2012 [spoiler=Deathcore Dragons] Deathcore Dragon - Demise DARK **** Dragon / Effect When this monster is destroyed; Your opponent discards 2 cards and you draw 1 card. While this card is in the Graveyard; It is treated as a Zombie-Type monster. 1600/200 Deathcore Dragon - Curse DARK **** Dragon / Effect When this monster is destroyed; Select 1 face-up monster your opponent controls: As long as this card is in the Graveyard, that monster cannot declare an attack. During the 2nd End Phase after this card was destroyed; Return it to your Deck. While this card is in the Graveyard; It is treated as a Zombie-Type monster. 1400/300 Deathcore Dragon - Ruin DARK **** Dragon / Effect When this monster is Summoned; Select and destroy 1 card your opponent controls and 1 "Deathcore Dragon" you control. While this card is in the Graveyard; It is treated as a Zombie-Type monster. 1800/0 Deathcore Dragon - Raze DARK **** Dragon / Effect When this monster is destroyed; Select 1 face-up Level 5 or below monster your opponent controls: Banish this card from your Graveyard and gain control of the selected monster. While this card is in the Graveyard; It is treated as a Zombie-Type monster. 1300/500 Deathcore Dragon - Blast DARK ***** Dragon / Effect When this monster is destroyed; Roll a die and activate 1 of the following effects based on the number rolled: ● 1: Discard 1 card; Draw 1 card. ● 2: Send 2 "Deathcore Dragon" monsters from your Deck to the Graveyard; Banish 1 monster you opponent controls and add 1 "Deathcore Dragon" monster from your Deck to your hand. ● 3: Special Summon 1 "Deathcore Dragon" monster from your Deck, except "Deathcore Dragon - Blast"; Destroy 1 "Deathcore Dragon" you control. ● 4: You opponent draws 1 card. ● 5: You opponent can Special Summon 1 Level 4 monster from their hand. ● 6: Look at the top card of your Deck; Your opponent guesses what type (monster, Spell, Trap) that card is. If they guess right; discard 2 cards. If they guess wrong; Special Summon 1 Xyz monster from your Extra Deck and Overlay the required monsters from your Graveyard. While this card is in the Graveyard; It is treated as a Zombie-Type monster. 1900/800 Deathcore Dragon - Raganarok DARK R:***** Dragon / Xyz / Effect 2 Level 5 monsters If this card would be destroyed; You can detach 1 Xyz Material from this card: Destroy 1 other "Deathcore Dragon" instead. 2700/1100 Embodiment of Death Normal Spell Special Summon 1 "Deathcore Dragon" monster from your Graveyard; Select 1 face-up "Deathcore Dragon" monster you control: Destroy it. Deadly Redirection Normal Trap If a face-up "Deathcore Dragon" would be destroyed; Destroy another "Deathcore Dragon" monster you control instead. Wasteland of Death Field Spell Once per turn; Banish 1 Zombie-Type monster in your Graveyard: Special Summon 1 Dragon-Type monster from your Deck. If a Dragon-Type monster would be destroyed; You can Special Summon 1 Zombie-Type monster from your Graveyard and have it be destroyed instead. [/spoiler] [spoiler=Disaster Warriors] Disaster Warrior - Cyclone WIND **** Warrior / Effect You can return 1 face-up monster you control to your hand; Special Summon this monster from your hand. When this monster is Summoned; Return 2 cards your opponent controls to their Deck. 1800/1600 Disaster Warrior - Blaze FIRE **** Warrior / Effect When this monster is Summoned: You can Special Summon 1 "Disaster Warrior - Blaze" from your hand or Deck. It's effect is negated. 1900/1500 Disaster Warrior - Earthquake EARTH **** Warrior / Effect Once per turn: You can select 1 monster on the Field: Change it's Battle Position OR switch it's ATK and DEF. 500/2000 Disaster Warrior - Tsunami WATER **** Warrior / Effect Once per turn: You can return 1 card in your hand to your Deck: Add 1 card from your Deck to your hand. 1750/1700 Disaster Warrior - Thunder LIGHT **** Warrior / Effect Once per turn: You can destroy 1 card your opponent controls. 1700/1700 Disaster Warrior - Eclipse DARK **** Warrior / Effect When this monster is Summoned: Flip all face-up cards you control into face-down Defense Position. When this monster is Flipped Summoned; Banish it: Draw 2 cards. 1950/1850 Disaster Warrior - Firestorm FIRE ******** Warrior / Fusion / Effect 1 "Disaster Warrior - Blaze" + 1 "Disaster Warrior - Cyclone" When this monster is Fusion Summoned: You can Banish it: Return all cards on the Field to their owner's Deck and inflict damage to your opponent equal to the number of cards returned x300. 2600/2000 Disaster Warrior - Sandstorm WIND ******** Warrior / Fusion / Effect 1 "Disaster Warrior - Cyclone" + 1 "Disaster Warrior - Earthquake" Once per turn: Return 1 face-up monster your control to your hand: Face-up monsters your opponent controls lose 1000 ATK. 1600/2900 Disaster Warrior - Hurricane WATER ******** Warrior / Fusion / Effect 1 "Disaster Warrior - Cyclone" + 1 "Disaster Warrior - Tsunami" Once per turn: You can return up to 2 cards on you control to your Deck: Draw cards equal to the number return +1. 2700/2100 Disaster Warrior - Lightning Storm LIGHT ******** Warrior / Fusion / Effect 1 "Disaster Warrior - Cyclone" + 1 "Disaster Warrior - Thunder" Once per turn: Destroy 1 monster whose ATK is lower than this monster's ATK. This monster cannot declare an attack the turn you use this effect. 2600/1500 Disaster Warrior - Darkstorm DARK ******** Warrior / Fusion / Effect 1 "Disaster Warrior - Eclipse" + 1 "Disaster Warrior - Cyclone" When this monster is Fusion Summoned: Return all face-down Defense Position monster on the field to their owner's Deck. This monster cannot declare an attack this turn. 2800/2200 Disaster Warrior - Inferno FIRE ******** 1 "Disaster Warrior - Blaze" + 1 "Disaster Warrior - Blaze" Once per turn: Inflict damage to your opponent equal to the number of cards on the Field x400. 2750/2300 Disaster Warrior - Volcano FIRE ******** 1 "Disaster Warrior - Blaze" + 1 "Disaster Warrior - Earthquake" Once per turn: Select 1 face-up monster your opponent controls: Inflict damage to your opponent equal to the difference between it's ATK and DEF. 2650/1900 Disaster Warrior - Geyser FIRE ******** 1 "Disaster Warrior - Blaze" + 1 "Disaster Warrior - Tsunami" You can discard 1 card to allow this monster to attack your opponent directly this turn. 2400/1700 Disaster Warrior - Plasma FIRE ******** 1 "Disaster Warrior - Blaze" + 1 "Disaster Warrior - Thunder" This monster inflicts Piercing Damage. If this monster destroys a monster: It can attack again. 2500/1200 Disaster Warrior - Darkfire FIRE ******** 1 "Disaster Warrior - Blaze" + 1 "Disaster Warrior - Eclipse" Once per turn: Send the top 2 cards of your Deck to the Graveyard: Take control of 1 monster your opponent controls. 2650/1550 Disaster Warrior - Avalanche EARTH ******** 1 "Disaster Warrior - Earthquake" + 1 "Disaster Warrior - Earthquake" As long as this card remain face-up: Monsters cannot be Set or Switch to Defense Position. 2500/1600 Disaster Warrior - Mudslide EARTH ******** 1 "Disaster Warrior - Earthquake" + 1 "Disaster Warrior - Tsunami" Once per turn: You can destroy all face-up Defense Position monsters on the Field. 2000/2500 Disaster Warrior - Dust EARTH ******** 1 "Disaster Warrior - Earthquake" + 1 "Disaster Warrior - Thunder" If a card is Set; You can pay 800 Life Points: Destroy it. 1800/2000 Disaster Warrior - Darkquake EARTH ******** 1 "Disaster Warrior - Earthquake" + 1 "Disaster Warrior - Eclipse" When this monster is Fusion Summoned: Change all face-up Defense Position monsters into Attack Position, they lose 800 ATK. 2050/2350 Disaster Warrior - Torrent WATER ******** 1 "Disaster Warrior - Tsunami" + 1 "Disaster Warrior - Tsunami" This monster inflicts Piercing Damage. This monster can attack all monster your opponent controls. This monster cannot attack your opponent directly. 2600/2100 Disaster Warrior - Hailstorm WATER ******** 1 "Disaster Warrior - Tsunami" + 1 "Disaster Warrior - Thunder" This monster gains 400 ATK for each monster your opponent controls. If this monster destroys a monster by battle: Banish it. 2400/2300 Disaster Warrior - Shockwave LIGHT ******** 1 "Disaster Warrior - Thunder" + 1 "Disaster Warrior - Thunder" When this monster declares an attack: Change all face-up Defense Position monsters you opponent controls to face-up Attack Position. 2950/1100 Disaster Warrior - Chaos LIGHT ******* 1 "Disaster Warrior - Thunder" + 1 "Disaster Warrior - Eclipse" This monster's attribute is also treated DARK. Once per turn: Banish 2 "Disaster Warrior" monsters in your Graveyard and pay 1000 Life Points: Destroy all card on the Field, except this card. 3100/2700 Disaster Warrior - Twilight DARK ******** 1 "Disaster Warrior - Eclipse" + 1 "Disaster Warrior - Eclipse" Each time a card is Set inflict damage 500 points of damage to your opponent. 3000/2400 [/spoiler] [spoiler=Infernal] Infernal Horse DARK *** Beast / Effect When this monster is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand. This card cannot be used as an Xyz Material except for a "Infernal" Xyz monster. 800/600 Infernal Warlock DARK *** Spellcaster / Effect Once per turn, if you control another face-up "Infernal" monster: You can negate the activation of a card's effect. This card cannot be used as an Xyz Material except for a "Infernal" Xyz monster. 100/1900 Infernal Catapult DARK *** Machine / Effect Once per turn: You can Special Summon 1 "Infernal" monster from your hand. This card cannot be used as an Xyz Material except for a "Infernal" Xyz monster. 500/500 Infernal Monk DARK *** Spellcaster / Effect Once per turn: You can return 1 "Infernal" monster from your Graveyard to your hand. 1000/1500 Infernal Emperor - Duos DARK R: *** Fiend / Effect / Xyz 2 Level 3 "Infernal" monsters You can detach 1 Xyz Material from this card: Your opponent discards 1 card. 2100/1600 Infernal Emperor - Trietus DARK R: *** Fiend / Effect / Xyz 3 Level 3 "Infernal" monsters You can detach 1 Xyz Material from this card: Draw 1 card and your opponent discards 1 card. 2600/2200 [/spoiler] Link to comment
DoomBeast Posted March 8, 2012 Author Report Share Posted March 8, 2012 Bump, please comment... Link to comment
Demon Loki Posted March 8, 2012 Report Share Posted March 8, 2012 Pretty cool mix of Dragons and Zombie. Although the names are a little... hardcore... (on a good way). Link to comment
DoomBeast Posted March 9, 2012 Author Report Share Posted March 9, 2012 O.k.....not completely helpful but nice to have a comment, other than my bumps. Link to comment
Randomflyingobjects Posted March 9, 2012 Report Share Posted March 9, 2012 Another good idea, but what is the benefit of Zombies in the Graveyard? If you can establish a reason for Dragons on the field and a Zombie graveyard, these cards would make more sense in the actual game. Link to comment
DoomBeast Posted March 10, 2012 Author Report Share Posted March 10, 2012 Pretty much Dragon Support on the Field and Zombie Support in the Graveyard. EDIT: Added new Archetype. Link to comment
DoomBeast Posted March 12, 2012 Author Report Share Posted March 12, 2012 Bump, added new Archetype. Link to comment
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