Ooraloo Posted March 4, 2012 Report Share Posted March 4, 2012 I haven't been on this site for a long time, and I was bored, so I decided to make a deck. My idea was to make a swarm deck. My OCG was never too good, and I'm out of practice, so please excuse me if I made any glaring mistakes. I just found out that removed from play was changed to Banished..... Any thought? [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Mirage Warrior[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Level 4 LIGHT Warrior-Type[/size][/font][/color] When this card is attacked, you may negate the attack. If you activate this effect, you take damage equal to half the attacking monster's ATK. If a monster you control is attacked, you may change the target of the attack to this card. If this card is destroyed, you may Special Summon 1 "Mirage" monster from your hand, deck, or graveyard. [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][500/500][/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Mirage Wizard[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Level 4 LIGHT Spellcaster-Type[/size][/font][/color] When this card is attacked, you may destroy this card to negate the attack and take control of the attacking monster. When your opponent declares an attack, you may change the target of the attack to this card. When this card is destroyed, you may Banish this card to destroy all cards on your opponent's side of the field. [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][500/500][/size][/font][/color] Mirage Archer [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Level 5 LIGHT Warrior-Type[/size][/font][/color] Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, you may destroy 1 monster on your opponent's side of the field and inflict damage equal to half the destroyed monster's ATK to your opponent. If this card is in your graveyard, you may Banish it to inflict 800 damage to your opponent [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][800/800][/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Mirage Healer[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Level 5 LIGHT Spellcaster-Type[/size][/font][/color] During your Standby Phase, for every Mirage monster on the field, you gain 100 Life Points. If this card is in your graveyard, you may Banish it to gain 1000 Life Points. [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][0/0][/size][/font][/color] Mirage Maiden [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Level 4 LIGHT Spellcaster-Type[/size][/font][/color] When this card is attacked, you may negate the attack and return the attacking monster to your opponent's hand. When your opponent declares an attack on a Mirage monster, you may change the target of the attack to this card. If this card is in your graveyard, you may Banish it to make your opponent discard his entire hand. [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][800/800][/size][/font][/color] Mirage Spirit [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Level 1 LIGHT Fairy-Type[/size][/font][/color] You may discard this card from your hand to Special Summon 1 Mirage monster from your hand, deck, or graveyard. If this card is in your graveyard, you may Banish it to Special Summon 1 Mirage monster from your hand, field, or graveyard. [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][0/0][/size][/font][/color] Mirage Fairy Level 2 LIGHT Fairy-Type If this card is Special Summoned by the effect of Mirage Spirit, it gains the following effect: ● As long as this card is face-up on the field, Mirage monsters, except for Mirage Fairy, cannot be destroyed. [0/0] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Mirage Jester[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Level 5 LIGHT Spellcaster-Type[/size][/font][/color] When this card is Normal Summoned, Banish all cards on the field. This card's ATK and DEF is equal to the number of cards Banished by this effect X 300. [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][?/?][/size][/font][/color] Mirage Warlord Level 5 LIGHT Warrior-Type This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Banishing 1 Mirage Warrior on the field. This card cannot be selected as an attack target. As long as this card is face up on the field, during the End Phase, destroy all face-up monsters that are not Mirage monsters the turn player controls, that did not declare an attack. [1800/800] Mirage Sorcerer Level 5 LIGHT Spellcaster-Type This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Banishing 1 Mirage Wizard on the field. This card cannot be selected as an attack target. As long as this card is face up on the field, your opponent must pay 500 Life Points in order to activate a Spell or Trap card. [1800/800] Mirage Crystal Level 1 LIGHT Fairy-Type / Tuner You may Special Summon this card from your hand if you control 1 or more Mirage monsters. If this card is in your graveyard, you may Banish it to Banish 1 card your opponent controls. [0/0] Mirage Elder Dragon Level 8 LIGHT Dragon-Type This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of Light Refraction. If this card is in your hand, you may Banish it and draw 2 cards. As long as this card is face-up on the field, your opponent cannot activate Trap or Spell cards during the Battle Phase. [0/0] Mirage Crystal Dragon Level 9 LIGHT Dragon-Type / Synchro "Mirage Crystal "+ 1 or more non-Tuner monsters When this card is attacked, halve the ATK of the attacking monster. Once per turn, you may return 1 Banished monster to your deck to destroy 1 card on the field. Your opponent takes damage equal to the ATK of the monster returned to the deck. If this card is in your graveyard, you may return it to the Extra Deck to return 1 Banished card to your hand. [3000/1500] Light Refraction Continuous Spell Card You may Banish 1 Mirage monster from play in order to Special Summon 1 Mirage monster from your Banished zone. Solidify Quick-Play Spell Card For 1 turn, negate the effect of all Mirage monsters and increase their ATK by 2500. At the End Phase, Banish all monsters you control. Illusion of Injury Quick-Play Spell Card Activate when you have at least 1000 Life Points less than your opponent and you control at least 1 Mirage Monster. Increase your Life Points by 1000 and Special Summon 1 Mirage Healer from your hand, deck, or graveyard. Illusion of Power Quick-Play Spell Card Activate when your opponent declares an attack and you have at least 1 Mirage monster in your graveyard or Banished zone. The ATK of the attacking monster becomes 0 for 1 turn. Illusion of Victory Quick-Play Spell Card Activate when you have less than 500 Life Points and you control at least 1 Mirage monster. Special Summon up to 5 Mirage monsters from your hand, deck, or graveyard. Mirage Mirror Continuous Spell Card When you take Effect Damage, your opponent takes damage equal to twice the amount of damage you took. If you activate this effect, you may discard 1 card to Special Summon 1 Mirage monster from your hand, deck, or graveyard. Mirage Rift Counter Spell Card Activate when your opponent summons a monster. Banish the monster and Special Summon up to 5 "Mirage Token" (Fairy-Type/Light/Level 1/ATK 0/DEF 0) to your opponent's side of the field. When a Mirage Token is destroyed, you may Special Summon 1 Mirage monster from your hand, deck, or graveyard. Mirage Wall Counter Trap Card Activate when your opponent declares an attack. Change the target of the attack to defense position, and increase its DEF by the ATK of the attacking monster. If this card is in your graveyard, you may Banish it to add one Mirage monster to your hand from your deck or graveyard. Link to comment
Ooraloo Posted March 5, 2012 Author Report Share Posted March 5, 2012 I added some spells and traps, a tuner, and a synchro monster. Link to comment
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