Lonk Posted March 3, 2012 Report Share Posted March 3, 2012 Dimension of Light Continuous Spell Card You can banish 1 LIGHT monster in your Graveyard and put a Lightray Counter on this card. You can tribute this card during your Main Phase 2 and draw cards equal to the number of Lightray Counters on this card. Solar Realm Field Spell Card All LIGHT monsters gain ATK and DEF equal to their Level x100. Once per turn; either player can send 1 LIGHT monster from their Deck to the Graveyard. If this card would be destroyed: banish 1 LIGHT monster in your Graveyard instead. Blinding Light Continuous Trap Card Activate only while you control a Level 6 or higher LIGHT monster. If your opponent would summon a monster or activate a card effect; you can choose to put that card face-down (If that card was a monster, put it into face-down Defense Position). No card effects are activated or can resolve after being flipped by this card's effect. Spell or Trap cards activated this way cannot be flipped face-up until the End Phase of your turn. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.