Jump to content

Recommended Posts

[center]and because i recently made DestinyBouncers on DN and despite how small the Bouncer Archetype is, am now in love with them. Also because the concept of using MOnsters whose effect require you to control no Spells or Traps is pretty baws.

Shield Bouncer - Level 4 EARTH/Warrior 1700/1500

Card Lore - This card can attack in face-up defense position. Once per turn, when an attack is declared involving a "Bouncer" monster, you can discard 1 card to negate that attack. You can only control 1 "Shield Bouncer."

Clean Bouncer - Level 4 LIGHT/Warrior 1800/1400

Card Lore - If this card battles while you have no cards in your Spell and Trap card zone, negate the effects of the monster this card battles iwth.

Lance-Rush Bouncer - Level 6 EARTH/Warrior 2200/1900

Card Lore - If your opponent controls a card and you control no cards, you can Normal Summon this card from your hand with no tributes. When this card battles, if you control no cards in your Spell and Trap card zones, this card inflicts piercing damage.

Pitch-Dark Bouncer - Level 6 DARK/Warrior 2400/1200

Card Lore - When this card on the field is destroyed and sent to the graveyard while you control no Spell or Trap cards, you can Special Summon 1 Warrior-type "Bouncer" monster from your hand or graveyard (Except a Pitch-Dark Bouncer) Once per duel, if you control a "Bouncer" Xyz Monster, you can activate this effect. Attach this card to that monster as an Xyz Material (from your graveyard)

Power Bouncer - Rank 4 EARTH/Warrior 2300/2000

Card Lore - 2x Level 4 "Bouncer" Monsters. When another "Bouncer" monster you control battles while you control no Spell or Trap cards, you can detatch 1 Xyz material from this card to double the ATK of that "Bouncer" monster untill the end phase If you use this effect; other monsters you control cannot declare an attack this turn..

Volatile Bouncer - Rank 4 FIRE/Warrior 2300/2000

Card Lore - 2x level 4 "Bouncer" Monsters. If there are no Xyz Materials under this card, and/or you Control a Spell or Trap card, the following effects are negated. "Bouncer" Monsters you control can't be destroyed by your opponents card effects. During your opponents End Phase, remove 1 Xyz Material from this card.

Dark Streak Bouncer - Rank 6 DARK/Warrior 2700/2000

Card Lore - 2x level 6 "Bouncer" Monsters. Once per turn, during your opponents turn, if you control no Spells or Traps and your opponent controls a Face-up Attack position monster, you can activate this effect: Detatch 1 Xyz Material and target 1 Face-up Attack Position monster you opponent controls. The selected monster cannot be tributed, used as a Synchro Material or Xyz Material, has its effects negated and must attack this card. When this card destroys an opponents monster in battle and sends it to the graveyard, inflict 1000 damage to your opponent.

Bouncer Howl - Normal Spell

Card Lore - If this card is sent from your hand to the graveyard, banish it. You cannot activate this card is you control a spell or trap in your spell or trap card zones. All Face-up "Bouncer" monsters you currently control gain 200 ATK for each "Bouncer" monster on the field untill the end phase. During your stand-by Phase, if you control no Spells or Traps, you can add this card to your hand (from the graveyard).

Straight Through! - Normal Spell

Card Lore - Target "Bouncer" Monster you control can attack your opponent directly this turn.

Trample Bouncer - Normal Spell

Card Lore - Target 1 "Bouncer" monster you control to activate this card. Change all your opponents monsters to face-up defense position and during this turn, the targeted "Bouncer" monster cannot have effects activated in response to it's attack and it deals piercing damage.[/center]

Will add more as i think of more (or debut in fics) OCG is quite bad for a few i am aware and fixes are much appreciated. as are comments!

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...