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[M:tG] Eldrazi G Spawn.dek


Lonk

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I think I might be doing it wrong, but, it's why I am posting it:

Artifacts:

3x Eldrazi Monument
3x Quicksilver Amulet

Creatures:

4x Bird of Paradise
2x Broodwarden
1x Emrakul, the Aeons Torn
3x Kozilek's Predator
1x Kozilek, Butcher of Truth
4x Llanowar Elves
4x Nest Invader
2x Ulamog's Crusher
1x Ulamog, the Infinite Gyre

Enchantment:

4x Awakening Zone
2x Eldrazi Conscription

Land:

6x Eldrazi Temple
8x Forest

Sorcery:

2x All is Dust
2x Explore
2x Explosive Vegetation
2x Harmonize
2x Skittering Invasion
2x Tooth and Nail

So, how would I do this deck?

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Eh. It's a good attempt at a deck for a new MtG player, but still needs a lot of improving.

Just for clarity purposes, you can just call it G/B Eldrazi Spawn. Colourless never really needs a mana differentiation. What format are you playing?

Because this could be any format really.

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[quote name='Koloktos' timestamp='1330190438' post='5839875']
I play in Standard. So, what changes can be made in the deck?
[/quote]

Standard?

The Zendikar block has already rotated out so I'm not sure what to fix if you want to make it standard-playable (considering there are no Eldrazi at all).

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[quote name='Koloktos' timestamp='1330190624' post='5839881']
Well, what is the format that Eldrazi decks usually play in? I still don't understand how the game rotation system works tbh.
[/quote]

Well, usually Extended. I'm rather uninformed about the format, so you'll have to ask one of the others about it.

You can play in Modern which is like about 10 blocks or something. Extended is 4 blocks from Shards of Alara block to Innistrad block.

For now though:

-2 One with Nature (which is illegal in Standard, Extended and Modern)
+2 Birds of Paradise

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Eldrazi is the Timmy Theme for excelence...Nice first kick off

NOW Let's go to some Basics here

Number ONE!
- When Deck Building you'll most likely want to how to say it...start for the very basic thing...in this case...the WIN CONDITION
- You have that already; Summon an Eldrazi WIN THE GAME
- Now we move out to the how to get to it.
- Your primary feeling to run Green WAS CORRECT, Green is Specially a Good Color to play ELdrazi for 3 reasons
1) Green is the Color of the Fatties...so you know playing GREAT creatures in Green is the way to go
2) Green is the Color of Mana Ramping (Meaning it has quite a bunch cards that allows you to CHEAT in a way the 1 Land per turn rule, this way you can play bigger Spells faster as you'll have MOAR mana aviable sooner)
3) Green has some of the Best CHeapy Eldrazi Support (Nest Invader, Growth Spam, Awakening Zone)
- Now When playing Decks that win by Puting a Huge Creature you most likely have 2 Options:
1) Ramp to Them
2) Cheat them some Way
- For the First Way you can always go MONO Green or Combine with Draw cards Spells or other stuff
- For the Second one you should Choose which Cards are better among your card pool that will let you PUT those card from your hand/Deck/Graveyard, Paying...or better said...NOT PAYING its actual cost


tl;dr
Advices on Deck
Spells that'll let you CHEAT your Dudes:
[url="http://magiccards.info/mi/en/134.html"]Tooth and Nail[/url]
[url="http://magiccards.info/m10/en/67.html"]Polymorph[/url][color=#444444][font=Verdana][size=5] [/size][/font][/color]
[url="http://magiccards.info/m12/en/214.html"]Quicksilver Amulet[/url]
[url="http://magiccards.info/chk/en/193.html"]Through the Breach[/url]
[url="http://magiccards.info/mi/en/230.html"]Proteus Staff[/url]

Also 1 Kozilek, 1 Emrakul and 1 Ulamog should be enough for en Eldrazi Line up

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Thanks for the advice Dae. Now, I will improve the deck and, hopefully, will be better. I had a hunch that Green was the best way to go, considering that there are 3 Eldrazi Greens that are pretty much great. I'm going to go Mono-Green here.

So, what is a great draw power for the deck?

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[quote name='Koloktos' timestamp='1330220405' post='5840969']
Thanks for the advice Dae. Now, I will improve the deck and, hopefully, will be better. I had a hunch that Green was the best way to go, considering that there are 3 Eldrazi Greens that are pretty much great. I'm going to go Mono-Green here.

So, what is a great draw power for the deck?
[/quote]

Well you'll seem to want to play in Modern with this right?
That open ups the options quite a bit...

So let's do Tooth and Nail Eldrazi Ramp here...?


Card you'll want to play
[url="http://magiccards.info/mi/en/134.html"]Tooth and Nail[/url]
[url="http://magiccards.info/10e/en/302.html"]Sylvan Scrying[/url]
[url="http://magiccards.info/ts/en/203.html"]Magus of the Candelabra[/url]
[url="http://magiccards.info/9e/en/329.html"]Urza's Tower[/url]
[url="http://magiccards.info/9e/en/327.html"]Urza's Mine[/url]
[url="http://magiccards.info/9e/en/328.html"]Urza's Power Plant[/url]
[url="http://magiccards.info/zen/en/201.html"]Expedition Map[/url]
[url="http://magic.tcgplayer.com/db/magic_single_card.asp?cn=Everflowing%20Chalice&ref=hover"]Everflowing Chalice[/url]
[url="http://magiccards.info/wwk/en/99.html"]Explore[/url]
[url="http://magiccards.info/mi/en/123.html"]Journey of Discovery[/url]

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[quote name='-Lightray Daedalus-' timestamp='1330274202' post='5841889']
Well you'll seem to want to play in Modern with this right?
That open ups the options quite a bit...

So let's do Tooth and Nail Eldrazi Ramp here...?


Card you'll want to play
[url="http://magiccards.info/mi/en/134.html"]Tooth and Nail[/url]
[url="http://magiccards.info/10e/en/302.html"]Sylvan Scrying[/url]
[url="http://magiccards.info/ts/en/203.html"]Magus of the Candelabra[/url]
[url="http://magiccards.info/9e/en/329.html"]Urza's Tower[/url]
[url="http://magiccards.info/9e/en/327.html"]Urza's Mine[/url]
[url="http://magiccards.info/9e/en/328.html"]Urza's Power Plant[/url]
[url="http://magiccards.info/zen/en/201.html"]Expedition Map[/url]
[url="http://magic.tcgplayer.com/db/magic_single_card.asp?cn=Everflowing%20Chalice&ref=hover"]Everflowing Chalice[/url]
[url="http://magiccards.info/wwk/en/99.html"]Explore[/url]
[url="http://magiccards.info/mi/en/123.html"]Journey of Discovery[/url]
[/quote]

How is it even a good idea to make a new-ish MtG player to START playing in Modern?

It's a complicated format to play with the massive card pool. It makes 20x more sense to play Extended.

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Well...Creature.dek is actually the easiest Deck to play in any formt...it is pretty much straight foward...play spells that let's you have LOTS of land to cast more stuff...faster...then drop something Big == WIN...

Extended doesn't really have too much to offer to Eldrazi Decks that is Less complicated that the current way the build want to be played...IMO...

But sure...TC...even when this is a fun Deck to play for newest players...since you are quite new at the game...like .Rai said you should be experimenting with the lastest Sets rather than going to down to the past...

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