richbonner93 Posted February 25, 2012 Report Share Posted February 25, 2012 This is a new set I am working on, which (as the title says) is about zombies using the banish zone instead of the graveyard. Here are the cards I have so far: [spoiler=Monsters][spoiler=Effect Monsters][b][u]Dimensional Zombie[/u][/b] Level 4 / EARTH / Zombie / ATK: 1700 / DEF: 0 When this card is banished, you may Special Summon it during your next Standby Phase. [b][u]Dimensional Zombie Master[/u][/b] Level 4 / EARTH / Zombie / ATK: 1800 / DEF: 0 Once per turn, you can banish 1 monster in your hand to Special Summon 1 banished Level 4 or lower Zombie-type monster from either players banished zone. [b][u]Helpful GuideThrough the Dimensional Graveyard[/u][/b] Level 1 / EARTH / Zombie / ATK: 800 / DEF: 0 When this card is Normal Summoned, you can Special Summon a Level 4 or lower banished Zombie-type monster and this card's level becomes the level of the Special Summoned monster, then banish 2 cards in your hand. This card cannot be used for the XYZ Summon except for the XYZ Summon of a Zombie-type monster.[/spoiler] [spoiler=Xyz Monsters][b][u]Undead Macro Warrior[/u][/b] XYZ / Rank 4 / DARK / Zombie / ATK: 2300 / DEF: 0 2 Level 4 Zombie-type monsters When this card is Xyz Summoned, you can banish 1 Zombie-type monster in your Graveyard. Once per turn, you can detach 1 Xyz material from this card to Special Summon 1 Zombie-type monster from your hand. It cannot be used for a Xyz Summon and is banished during the End Phase.[/spoiler][/spoiler] [spoiler=Spells][b][u]The Dimensional Graveyard[/u][/b] Field While this card is face-up on the field, the turn player can banish 1 monster in their Graveyard. While this card is face-up on the field, Xyz Materials are banished when detached instead of being sent to the Graveyard. All banished monsters are treated as Zombie-type monsters.[/spoiler] I will continue to update this forum every time I make 5 new cards. Please tell me what you think of this set so far and what I can improve/fix. Thank you all so much . Link to comment
bonkieto1 Posted February 25, 2012 Report Share Posted February 25, 2012 I like it. Only you should change the restriction of the field spell to: "Neither player can control more than 1 Xyz monster, except for Zombie-type Xyz monsters", because there aren't many zombie xyz's, and xyz's are kinda over-powerd already. The rest i like! Link to comment
Organized Chaos Posted February 25, 2012 Report Share Posted February 25, 2012 Hmm, interesting idea. Never seen it done before, let's review. Dimensional Zombie is good beacuse it can't be used for Chaos yet with Dimensional Alchemist, has strong attack, and is Zombie. It's essentially a better version of D.D Survivor. Nothing more really. Dimensional Master is also good and balanced but you don't need to put "monster card". Just "monster" will be fine. Good card though, simple. Helpful Guide is OP'ed to put it simply. It's easily revivable, searchable, has no cost, can put Plaguespreader/Mezuki back in the grave for more abuse and can just keep spitting out Xyzs. The Zombie-only Xyz part balances it but it can still abuse it's capabilities. Maybe some sort of cost or other nerf might be effective. Undead Macro has a few faults, First, you have another OCG mistake ; it's "can" instead of "may" on card effects. Second, the Special Summoning effect is a tad OP'ed ; Get a Zombie into teh garve, Summon this (somehow), Banish Zomb in grave, Special Summon Dimesnional Zombie Master from your hand, Special Summon banished monster, Xyz Spam. Perhaps saying the Special Summoned monster cannnot be used for Xyz during the turn it's Summoned might balance it. Everything else is fine. The Dimensional Graveyard is simply an Anti-Xyz banishing version of Zombie World. The first effect is really uneccesary and badly written, it should be written "While this card is face-up on the field, the turn player can banish 1 monster in their graveyard." In summary, you have good ideas but they're unoriginal and a bit unbalanced. Consider the things I have told you and change accordingly if you wish. An interesting new idea but it just makes Zombies insane again. Link to comment
richbonner93 Posted February 25, 2012 Author Report Share Posted February 25, 2012 [quote name='bonkieto1' timestamp='1330188403' post='5839805'] I like it. Only you should change the restriction of the field spell to: "Neither player can control more than 1 Xyz monster, except for Zombie-type Xyz monsters", because there aren't many zombie xyz's, and xyz's are kinda over-powerd already. The rest i like! [/quote] Ok that sounds like a good idea, since I don't think there are any Zombie Xyz monsters yet. [quote name='NotSoSlenderMan' timestamp='1330189007' post='5839828'] Hmm, interesting idea. Never seen it done before, let's review. Dimensional Zombie is good beacuse it can't be used for Chaos yet with Dimensional Alchemist, has strong attack, and is Zombie. It's essentially a better version of D.D Survivor. Nothing more really. Dimensional Master is also good and balanced but you don't need to put "monster card". Just "monster" will be fine. Good card though, simple. Helpful Guide is OP'ed to put it simply. It's easily revivable, searchable, has no cost, can put Plaguespreader/Mezuki back in the grave for more abuse and can just keep spitting out Xyzs. The Zombie-only Xyz part balances it but it can still abuse it's capabilities. Maybe some sort of cost or other nerf might be effective. Undead Macro has a few faults, First, you have another OCG mistake ; it's "can" instead of "may" on card effects. Second, the Special Summoning effect is a tad OP'ed ; Get a Zombie into teh garve, Summon this (somehow), Banish Zomb in grave, Special Summon Dimesnional Zombie Master from your hand, Special Summon banished monster, Xyz Spam. Perhaps saying the Special Summoned monster cannnot be used for Xyz during the turn it's Summoned might balance it. Everything else is fine. The Dimensional Graveyard is simply an Anti-Xyz banishing version of Zombie World. The first effect is really uneccesary and badly written, it should be written "While this card is face-up on the field, the turn player can banish 1 monster in their graveyard." In summary, you have good ideas but they're unoriginal and a bit unbalanced. Consider the things I have told you and change accordingly if you wish. An interesting new idea but it just makes Zombies insane again. [/quote] I will fix my OCG errors and will tune down the OP Helpful Guide. It is a bit unoriginal, but I have't seen this done before so I decided that I should try it out. Thank you both for your help. I edited my post so please take another look at my set. Link to comment
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