Bahamut - Envoy of the End Posted February 25, 2012 Report Share Posted February 25, 2012 Need something to keep me awake, so... logical thing to do. Kaito support! ???-001 [b]Photon Berzerker[/b] [color=#daa520][b]LIGHT[/b][/color] **** Warrior [i]Born far across the galaxy from the explosion of a star, this battle thirsty herald reeks destruction with his axe blade.[/i] ATK 2000 / DEF 500 ???-007 [b]Photon Golem[/b] [color=#daa520][b]LIGHT[/b][/color] **** Rock/Effect Cannot be Normal Summoned. While this card is in face-up attack position, its original attack and defence are switched. This card cannot attack your opponent directly. ATK 0 / DEF 2200 ???-008 [b]Discharger Clip[/b] [color=#daa520][b]LIGHT[/b][/color] * Thunder/Effect Target 1 LIGHT monster you control, and discard this card and any number of 'Discharge Clip' from your hand; the target monster gains 1 Level and 600 ATK for every 'Discharge Clip' discarded by this effect until the End Phase. ATK 600 / DEF 200 ???-009 [b]Photon Angel[/b] [color=#daa520][b]LIGHT[/b][/color] ******** Fairy/Effect When you take damage from a direct attack: Special Summon this card from your hand. Once per turn, you can negate one attack. ATK 2400 / DEF 2200 ???-010 [b]Golden Phoenix[/b] [color=#daa520][b]LIGHT[/b][/color] **** Winged Beast/Effect If this card is in your Graveyard and you control 2 or more LIGHT monsters; Special Summon this card. If you do: When this card leaves the field; Banish this card. ATK 0 / DEF 0 ???-040 [b]Photon Twin Blader[/b] [color=#daa520][b]LIGHT[/b][/color] **** Warrior/Xyz/Effect 2 Level 4 Monsters When this card battles an Xyz monster: You can detach 1 Xyz Material; Negate the attack and decrease the Xyz monsters attack by 1000. If you activate this effect during your Battle Phase, this card can attack that Xyz monster again. ATK 2100 / DEF 1200 ???-051 [b]Photon Flash[/b] [color=#008080][b]SPELL[/b][/color] Normal Spell Activate only when you control a 'Photon' monster. Until the End Phase, neither player can activate the effect of face down cards. ???-052 [b]Sparkling Guidance[/b] [color=#008080][b]SPELL[/b][/color] Normal Spell Target 1 LIGHT monster you control: It's Level becomes 8 until the End Phase. If you use the targeted monster as Xyz Material for an Xyz Summon; it cannot detach that material for its effect. ???-068 [b]D.D. Return Assault[/b] [color=#800080][b]TRAP[/b][/color] Normal Trap When a monster you control attacks an opponents monster and is removed from play during battle: Special Summon it, then that monster can attack again. A monster summoned by this effect is changed to face-up Defence Position at the end of the Battle Phase, and its DEF becomes 0. ???-069 [b]Galaxy's Descent[/b] [color=#800080][b]TRAP[/b][/color] Normal Trap Discard 1 card: Target 1 'Galaxy Eyes Photon Dragon' in your Graveyard: Special Summon it in Attack Position. Will post more later, most likely a Spell, Trap, and Number, when I am less knackered and able to think properly. Go nuts on these in the meantime if you desire. Link to comment
Premier Alexander Romanov Posted February 25, 2012 Report Share Posted February 25, 2012 Discharger Chip's ATK and DEF? Link to comment
NumberCruncher Posted February 26, 2012 Report Share Posted February 26, 2012 If you just said "This card cannot be Normal Summoned" for Golem, it would get across the same message. Link to comment
Bahamut - Envoy of the End Posted February 26, 2012 Author Report Share Posted February 26, 2012 [quote name='TheFinalFan' timestamp='1330204445' post='5840448'] Discharger Chip's ATK and DEF? [/quote] Whoops, knew I was missing something. 600 and 200 respectively. Fixed. [quote name='NumberCruncher' timestamp='1330221866' post='5841073'] If you just said "This card cannot be Normal Summoned" for Golem, it would get across the same message. [/quote] Right, was unsure. Fixed. So good, bad, indifferent? What should I add for Spells and Traps? What do Photon need especially? (inb4everything) Link to comment
Bringerofcake Posted February 28, 2012 Report Share Posted February 28, 2012 They need more ways to summon GEPD/NGEPD (meaning more ways to get 8s out) Link to comment
Bahamut - Envoy of the End Posted February 28, 2012 Author Report Share Posted February 28, 2012 [quote name='Bringerofcake' timestamp='1330417181' post='5845852'] They need more ways to summon GEPD/NGEPD (meaning more ways to get 8s out) [/quote] Hmm... yes you're definately right. I'll see what I can do (although not today, must get on with writing). Added two cards that I already had down. Probably not great in that regard. Link to comment
Bahamut - Envoy of the End Posted February 29, 2012 Author Report Share Posted February 29, 2012 New cards Angel, Phoenix, Guidance, Descent added with Cake's suggestion in mind, plus an anti-Xyz Xyz for Kaito to use. You might be able to see how these would have been combined in an anime duel (Flip Golem, Summon Lizard/Cereburus, Discharger, Twin Blader), (Angel, Descent, Phoenix, Guidance, NGEPD). It would be a horrible idea to make Twin Blader a Number wouldn't it? So yeah, comments please. Because when it comes to my next set I will have to cull from these. Link to comment
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