Brandon Michael Geren Posted February 24, 2012 Report Share Posted February 24, 2012 Yugioh sucks. So you all should teach me the game, or at least teach me how to learn. yay Link to comment Share on other sites More sharing options...
Wave_Sine Posted February 24, 2012 Report Share Posted February 24, 2012 My recommendation is to meet with someone locally who plays, and have them demo how to play. That's how I learned. The [url='http://www.wizards.com/Magic/TCG/Default.aspx']Magic Website[/url] may also be a good resource. Also, I believe that Duels of the Planeswalkers, the video game version, has a free demo on Steam. Link to comment Share on other sites More sharing options...
.Nu-13 Posted February 24, 2012 Report Share Posted February 24, 2012 [url="http://www.wizards.com/Magic/TCG/NewtoMagic.aspx?x=mtg/tcg/newtomagic/learntoplay"]Here[/url] you have an interactive demo of main game rules. For more complex stuff, you can search the terms and rules [url="http://wiki.mtgsalvation.com"]here[/url]. Link to comment Share on other sites More sharing options...
Brandon Michael Geren Posted February 24, 2012 Author Report Share Posted February 24, 2012 I don't mean the basic rules. I mean how do you become good? Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 24, 2012 Report Share Posted February 24, 2012 Learning about Mana Curve, studying other decks, knowing if a card is good by looking at it's Mana Cost and dominating the key words/mechanics. Mana Curve is not an easy concept, but it's basically how your cards are costed. You should include cards of 1, 2, 3, and 4 Converted Mana Cost on your decks. And easy deck to begin is White/Blue Humans, that have a low Curve and does very well on the metagame. Nowadays there are at least 5 decks that are high-tier. Link to comment Share on other sites More sharing options...
.Nu-13 Posted February 24, 2012 Report Share Posted February 24, 2012 [quote name='Brandon Michael Geren' timestamp='1330093369' post='5837534'] I don't mean the basic rules. I mean how do you become good? [/quote] Private sessions with me*shot* But nah, seriously, I can help you well enough. Oh, and Rodrigo, starting with monocolor stuff is honestly better. RDW/MBI/MGA :3 Link to comment Share on other sites More sharing options...
Lonk Posted February 24, 2012 Report Share Posted February 24, 2012 I really need to learn the rules, because quite frankly, Yu-Gi-Oh is getting stale now. I did the tutorial, and from what I have experienced, Magic is fun. So, Duel of the Planeswalkers, what system is it for? Might want to train using something to emulate the experiences of Magic TCG. Link to comment Share on other sites More sharing options...
.Nu-13 Posted February 24, 2012 Report Share Posted February 24, 2012 [quote name='Koloktos' timestamp='1330095132' post='5837572'] I really need to learn the rules, because quite frankly, Yu-Gi-Oh is getting stale now. I did the tutorial, and from what I have experienced, Magic is fun. So, Duel of the Planeswalkers, what system is it for? Might want to train using something to emulate the experiences of Magic TCG. [/quote] DotP is for PC, PS3 and X360 to my knowledge. In case you wanted to jump into the normal game, there's Cockatrice, it's kinda like YVD, but much more automatic regarding cards, and more eye-pleasant :3 Link to comment Share on other sites More sharing options...
Lonk Posted February 24, 2012 Report Share Posted February 24, 2012 [quote name='.Nu-13' timestamp='1330095261' post='5837578'] DotP is for PC, PS3 and X360 to my knowledge. In case you wanted to jump into the normal game, there's Cockatrice, it's kinda like YVD, but much more automatic regarding cards, and more eye-pleasant :3 [/quote] Can you give me a download link to it? Link to comment Share on other sites More sharing options...
.Nu-13 Posted February 24, 2012 Report Share Posted February 24, 2012 [quote name='Koloktos' timestamp='1330095337' post='5837580'] Can you give me a download link to it? [/quote] [url="http://cockatrice.de/"]http://cockatrice.de/[/url] Link to comment Share on other sites More sharing options...
Lonk Posted February 24, 2012 Report Share Posted February 24, 2012 Thanks Klaiver. So any advanced rulings I should know? Link to comment Share on other sites More sharing options...
.Nu-13 Posted February 24, 2012 Report Share Posted February 24, 2012 Depends on how much you know so far really. Link to comment Share on other sites More sharing options...
Lonk Posted February 24, 2012 Report Share Posted February 24, 2012 [quote name='.Nu-13' timestamp='1330095611' post='5837586'] Depends on how much you know so far really. [/quote] I only know about rulings on activating lands and summoning spell monsters and using sorcery and enchantment. If you want, we can do this over PM to make sure this thread doesn't get spammed over me saying the obvious. Link to comment Share on other sites More sharing options...
.Nu-13 Posted February 24, 2012 Report Share Posted February 24, 2012 [quote name='Koloktos' timestamp='1330095820' post='5837590'] I only know about rulings on activating lands and summoning spell monsters and using sorcery and enchantment. If you want, we can do this over PM to make sure this thread doesn't get spammed over me saying the obvious. [/quote] Sure :3 Link to comment Share on other sites More sharing options...
Resident Fascist Posted February 24, 2012 Report Share Posted February 24, 2012 [quote name='Koloktos' timestamp='1330095590' post='5837585'] Thanks Klaiver. So any advanced rulings I should know? [/quote] there arn't that many advanced rulings, there's no chains for cards and things are a lot calmer. Also, if you see a thing called Mana Burn, Ignore it, they removed that mechanic. Link to comment Share on other sites More sharing options...
.Nu-13 Posted February 24, 2012 Report Share Posted February 24, 2012 [quote name='Order-Sol' timestamp='1330095959' post='5837594'] there arn't that many advanced rulings, there's no chains for cards and things are a lot calmer. Also, if you see a thing called Mana Burn, Ignore it, they removed that mechanic. [/quote] But there's stack. that's kinda more complex than chains @.@ Link to comment Share on other sites More sharing options...
Resident Fascist Posted February 24, 2012 Report Share Posted February 24, 2012 [quote name='.Nu-13' timestamp='1330096004' post='5837596'] But there's stack. that's kinda more complex than chains @.@ [/quote] yea... I forgot that Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 24, 2012 Report Share Posted February 24, 2012 Basically: All cards are Spells when they are on the stack. Stack is basically the chain. When you cast a card, it goes to the stack. After the cards resolves, the stack ends, and then another card cast will cause another stack. Instant cards or cards with Flash are like the quick-play spells or trap cards, in which you can activate inside the stacks. Link to comment Share on other sites More sharing options...
Resident Fascist Posted February 24, 2012 Report Share Posted February 24, 2012 [quote name='Mu-12' timestamp='1330096441' post='5837604'] Basically: All cards are Spells when they are on the stack. Stack is basically the chain. When you cast a card, it goes to the stack. After the cards resolves, the stack ends, and then another card cast will cause another stack. Instant cards or cards with Flash are like the quick-play spells or trap cards, in which you can activate inside the stacks. [/quote] seems simple enough. Link to comment Share on other sites More sharing options...
Aqua Bear Posted February 24, 2012 Report Share Posted February 24, 2012 @ yugioh pussehs: use your time and energy to get better at yugioh rather than try to adopt another game and be bad at both. Its a lot more fun when you're good at something than when you're bad at something. Link to comment Share on other sites More sharing options...
.Nu-13 Posted February 24, 2012 Report Share Posted February 24, 2012 [quote name='Aqua Bear' timestamp='1330096609' post='5837606'] @ yugioh pussehs: use your time and energy to get better at yugioh rather than try to adopt another game and be bad at both. Its a lot more fun when you're good at something than when you're bad at something. [/quote] I'm good at both. umad? Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted February 24, 2012 Report Share Posted February 24, 2012 [quote name='Brandon Michael Geren' timestamp='1330093369' post='5837534'] I don't mean the basic rules. I mean how do you become good? [/quote] Steps: THE BASICS: - Start playing with an intro pack...(you can search some and build it in online) - Open some Boosters and search cards that can give said intro pack a boost (You can also try MTG draft Simulators and use the Sealed function for this stuff) - Play a little more till you feel like going to the next step Note: It will be better if you stay in only 1 set for this step. GETTING BETTER: - Now you'll jump from working on only 1 Set to working into a Block (3 sets + 1 Core Set) - Grab an Event Deck...play it - Now you know a little more for Deck Building...Use that knowledge to search to an entire block...mainly the Block that Event Deck belongs to...and search ways to make the deck MOAR playable STARTING PRO PLAYING: - Start by getting acknowledge of cardpool - Do your First Draft - Netdeck your First Standard Deck - Do moar drafts - Learn the Difference between Limited and Constructed - Start researching more sets, You should start playing Standard therefore try to learn what standard cards do...but try also to go a little further and try Extended as shitty as it is - Netdeck your first Extended Deck - Try to build your First Standard Deck from Scratch - Test a lot - Start Drafting Modern Legal Sets (go from the newest to the oldest Decks) - Play a few Extended Blocks - Build your first Extended Deck from Scratch - Play a few Modern Blocks - Build your First Modern Deck - Playtest a lot FINALLY: - Netdeck and build your First competitive Deck More or less...XD Link to comment Share on other sites More sharing options...
Lonk Posted February 24, 2012 Report Share Posted February 24, 2012 No problem with expanding on how many TCGs you play you know. So, what is the average distribution of cards in a Library? Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted February 24, 2012 Report Share Posted February 24, 2012 [quote name='Koloktos' timestamp='1330100577' post='5837655'] So, what is the average distribution of cards in a Library? [/quote] Depends on Decktype/Mana Curve Normally: - Aggresive Deck/Creature Based Decks run a Low Mana Curve (topping at a few/very few 4 drops) a Great amount of creatures (Around 45/55% of the Deck) and a mana Base of around...18/20 lands...most likely this will be Monocolored Decks - Control Based Decks has a low to High mana Curve, Usually Runs quite a lot of low drops...mostly Spells...and a low Creature count...going from low/mid drops (Currently [url="http://magiccards.info/isd/en/51a.html"]Delver of Secrets[/url]/[url="http://magiccards.info/isd/en/78.html"]Snapcaster Mage[/url]) or High CMC Finishers like ([url="http://magiccards.info/mbs/en/21.html"]Consecrated Sphinx[/url])...Curve plays around 24 lands (most likely coz 1) Deck Plays 2 or more colors 2) Curve needs extra lands to get to Higher drops faster) - Combo is Currently kinda Dead but it doesnt run a very High land count...instead it focus mostly in crazy and fast mana fixing....and running a lot of alternative costed/alternative mana generation cards that allows them to go trhough the deck and complete the combo as fast as posible Link to comment Share on other sites More sharing options...
CDDRodrigo Posted February 24, 2012 Report Share Posted February 24, 2012 Usually, you'll want to play 20 creatures/20 artifacts, enchantments, sorceries and instants/20 lands. Mana Base (how and which lands you play) is a very advanced matter and should be paid attention at only after you dominate the intermediate levels of the game. But, those numbers vary a lot from deck to deck, and depending on how your Mana Curve is, you can play either less or more lands. There are decks with only 12 lands, while others with 24/26. Link to comment Share on other sites More sharing options...
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