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-Gluttony Fang-


.Nu-13

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[center][media]http://www.youtube.com/watch?v=o8vpUWX2GpQ[/media][/center]


[center]2 Beiige, Vanguard of Dark World[/center]
[center]3 Broww, Huntsman of Dark World[/center]
[center]3 Grapha, Dragon Lord of Dark World[/center]
[center]1 Sillva, Warlord of Dark World[/center]
[center]3 Snoww, Unlight of Dark World[/center]
[center]2 Trance Archfiend[/center]

[center]1 Allure of Darkness[/center]
[center]1 Dark Hole[/center]
[center]3 Dark World Dealings[/center]
[center]3 Dragged Down into the Grave[/center]
[center]1 Foolish Burial[/center]
[center]3 Gates of the Dark World[/center]
[center]1 Heavy Storm[/center]
[center]1 Monster Reborn[/center]
[center]2 Mystical Space Typhoon[/center]

[center]1 Dark Smog[/center]
[center]1 Deck Devastation Virus[/center]
[center]1 Eradicator Epidemic Virus[/center]
[center]2 Mind Crush[/center]
[center]1 Solemn Judgment[/center]
[center]2 Solemn Warning[/center]
[center]2 Torrential Tribute[/center]

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Drains and Trance Archfiend conflict horribly.

Also, you lack any consistent way to get Grapha out. You have merely 6 monsters you have to normal summon to get him out.

You should be running Silvvas and Goldds, possibly at least 1 Beiige too. At the moment, your monster lineup is god-awful. Dark Worlds need their special summons.

Speaking of which, you're not running any Dealings. Dealings is the key to any Dark World deck since it gives you the speed necessary to actually keep up with other decks. It also combos ridiculously well with DDV (and in your case EEV, but that isn't that great, imo). Take note that every DW deck that tops runs at least 2.

And... Duality is stupid in DWs. You have enough draw and search power that it becomes obsolete and can be substituted for the aforementioned cards.

Also Terraforming is pointless, and Dark Hole doesn't do a whole lot in main.

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[quote name='mido9' timestamp='1330013039' post='5835975']
Sillva and goldd are a bad idea,dedicating to a reviving +1 2700 beater is a lot better than running 141 inconsistent 2300 beaters as backup.
[/quote]

Evidently you have no idea how Dark Worlds work.

They +1 from discarding s***. +1'ing getting a 2300 beater is a GOOD thing.

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[quote name='Evil Tristan' timestamp='1330011825' post='5835956']
Drains and Trance Archfiend conflict horribly.
[/quote]
I saw people play Raven with Skill Drain and not complain. Both cards are way too good to not play, and Archfiend can still recover the banished stuff under Drain.
[quote name='Evil Tristan' timestamp='1330011825' post='5835956']
Also, you lack any consistent way to get Grapha out. You have merely 6 monsters you have to normal summon to get him out.

You should be running Silvvas and Goldds, possibly at least 1 Beiige too. At the moment, your monster lineup is god-awful. Dark Worlds need their special summons.
[/quote]
I give you that one on Beiige, but I really dislike Warlords. They get dead on me way too much.
[quote name='Evil Tristan' timestamp='1330011825' post='5835956']
Speaking of which, you're not running any Dealings. Dealings is the key to any Dark World deck since it gives you the speed necessary to actually keep up with other decks. It also combos ridiculously well with DDV (and in your case EEV, but that isn't that great, imo). Take note that every DW deck that tops runs at least 2.
[/quote]
Heh, maybe the leftovers of "MIRROR MATCHES WAAH" obssession. I know I should play some.
[quote name='Evil Tristan' timestamp='1330011825' post='5835956']
And... Duality is stupid in DWs. You have enough draw and search power that it becomes obsolete and can be substituted for the aforementioned cards.

Also Terraforming is pointless, and Dark Hole doesn't do a whole lot in main.
[/quote]
Duality is still pretty good, it doesn't stop you from beating with Archfiend, or nuking with Grapha. I personally like Duality in every deck, it always seem to add some constinency, even if deck has already enough draw/search (Gishki for example).

Terraforming, probably, and Dark Hole...for me, nuking whole field and then swinging with Grapha is a "whole lot".

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[quote name='.Nu-13' timestamp='1330013285' post='5835980']
I saw people play Raven with Skill Drain and not complain. Both cards are way too good to not play, and Archfiend can still recover the banished stuff under Drain.

[b]Effects with Drain are good on a 1:2 or 2:1 basis, not 3:2. You'll more than likely find they conflict too much.[/b]

I give you that one on Beiige, but I really dislike Warlords. They get dead on me way too much.

[b]Because you're not running triple DWD.[/b]

Heh, maybe the leftovers of "MIRROR MATCHES WAAH" obssession. I know I should play some.

[b]Yeah, the mirror match is rare, and you've always got side options.[/b]

Duality is still pretty good, it doesn't stop you from beating with Archfiend, or nuking with Grapha. I personally like Duality in every deck, it always seem to add some constinency, even if deck has already enough draw/search (Gishki for example).

[b]Duality is good in a large amount of combo decks. Dark Worlds are turbo control, not combo. They certainly don't combo enough to warrant Duality's use over something like DWD. Also, you're more than likely gonna have to SS Grapha every turn in the current metagame, Duality WILL clog.[/b]

Terraforming, probably, and Dark Hole...for me, nuking whole field and then swinging with Grapha is a "whole lot".

[b]Well, Dark Hole is more personal preference, but more often than not, Grapha comes back so easily you kill everything by battle, especially in a format where players tend to just sit on 1 monster.[/b]
[/quote]

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[b]Effects with Drain are good on a 1:2 or 2:1 basis, not 3:2. You'll more than likely find they conflict too much.[/b]
It never really hurt me, honestly saying.

[b]Because you're not running triple DWD.[/b]
True.

[b]Yeah, the mirror match is rare, and you've always got side options.[/b]
True too.

[b]Duality is good in a large amount of combo decks. Dark Worlds are turbo control, not combo. They certainly don't combo enough to warrant Duality's use over something like DWD. Also, you're more than likely gonna have to SS Grapha every turn in the current metagame, Duality WILL clog.[/b]
Turbo control? Is that even a decktype? :3 But yeah, I see your point.

[b]Well, Dark Hole is more personal preference, but more often than not, Grapha comes back so easily you kill everything by battle, especially in a format where players tend to just sit on 1 monster.[/b]
Hole still saves my ass way too often.

So, Dualities for DWD for now.

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[quote name='.Nu-13' timestamp='1330015473' post='5836025']
It never really hurt me, honestly saying.

[b]That's fair, but looking at overall consistency odds are they'll clog at some point. Personally I like to main Trance and side the Drains, but that's up to you.[/b]

Turbo control? Is that even a decktype? :3 But yeah, I see your point.

[b]It's called a hybrid. :3[/b]

Hole still saves my ass way too often.

[b]Fair enough. Like I said it IS personal preference.[/b]

So, Dualities for DWD for now.

[/quote]

Sounds good.

I'd also suggest:

-1 Terraforming
-2 Skill Drain

+1 Foolish Burial
+2 Silvva/+1 Beiige +1 Silvva

Possibly also

-2 Warning
+1 Beiige
+1 Goldd/Silvva

You will find yourself getting hit often, Warning doesn't always fix this, but again this is moreso a personal preference.

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[b]That's fair, but looking at overall consistency odds are they'll clog at some point. Personally I like to main Trance and side the Drains, but that's up to you.[/b]
This meta? Heh, name me a deck that doesn't get mostly hosed by Drain-oh wait, DW :3

[b]It's called a hybrid. :3[/b]
'kay :P

[b]Fair enough. Like I said it IS personal preference.[/b]
Yeah.
[quote name='Evil Tristan' timestamp='1330015850' post='5836031']
Sounds good.

I'd also suggest:

-1 Terraforming
-2 Skill Drain

+1 Foolish Burial
+2 Silvva/+1 Beiige +1 Silvva

Possibly also

-2 Warning
+1 Beiige
+1 Goldd/Silvva

You will find yourself getting hit often, Warning doesn't always fix this, but again this is moreso a personal preference.
[/quote]
Hm Terraforming for Foolish, sure. But I'm really iffy on the rest. I mean, Warning IS a big ass-saver, and I never played a deck without it. It just...doesn't seem right to me. And as I said, I'd rather keep Skill Drains.

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If you don't start playing other Dark World's you'll definitely face some inconsistency problems. It should be obvious you're not always gonna have 1 of six cards, and it also means that you have to keep the cards you'd rather abuse (in this case Snoww and Broww) purely because without them you can't keep summoning Grapha.

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