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There is no order, what are you talking about...?


Agro

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Shadow Games
Spell / Continuous
Once per turn: You can banish 1 DARK monster in your Graveyard to target 1 face-up card on the Field and set it.

Righteous Set
LIGHT / Level 4
[ Warrior / Effect ]
This card cannot be Set. The Normal or Special Summon of this card cannot be negated. As long as this card remains face-up on the Field, Set Spell or Trap cards cannot be activated, Set monsters cannot be Flip Summoned.
ATK / 1800 DEF / 1500

Lighting the Match
Trap
When your Opponent Special Summons a monster: Banish 2 LIGHT monsters you control; flip all Set cards face-up and destroy all Effect Monsters. If any Spell or Trap cards are flipped face-up, they are activated in the order chosen by this cards controller. If and Spell or Trap cards conditions cannot be met, return them to their Owner's Deck. You cannot Special Summon or Normal Summon a monster until the End Phase of your Next Turn.

[media]http://www.youtube.com/watch?v=colVxzgrr6Q&feature=related[/media]

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[quote name='Sakuya' timestamp='1329957104' post='5834735']
Shadow Games seems godly. Stardust? NOPE.

[b]Basically a slower, more stoppable, and longer lasting BoM.[/b]

Righteous Set also seems very good. You don't have to be afraid of anything once he's out, so that's alright.

[b]And neither does your opponent.[/b]

Lighting the match is just.... garbage.
[/quote]yeah, I was trying to make Lighting the Match not be considerably broken and just ended up failing at it. I'll fix it up a bit.

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[quote name='Garazza' timestamp='1329968568' post='5835241']
not the greatest in the world, but meh.
[/quote]I know you're new, so you're not being warned for this, but please make longer, more descriptive posts. There's not much I can do with something so simple.

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